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Static Data Export: Difference between revisions

From EVE University Wiki
m changed text formatting
added more SDE info
Line 143: Line 143:
'''iconID''' - the ID of the icon for factions. Corresponds to iconID in eveIcons
'''iconID''' - the ID of the icon for factions. Corresponds to iconID in eveIcons
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| [https://www.fuzzwork.co.uk/dump/latest/crpNPCCorporationTrades.csv.bz2 crpNPCCorporationTrades.csv.bz2]|| Information on what each NPC corp sells.
| [https://www.fuzzwork.co.uk/dump/latest/crpNPCCorporationTrades.csv.bz2 crpNPCCorporationTrades.csv.bz2]|| Items sold by NPC corporations<br>
'''corporationID''' - ID of NPC corporations. Corresponds to itemID in invNames<br>
'''typeID''' - the ID of the traded items. Corresponds to typeID in invTypes
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| [https://www.fuzzwork.co.uk/dump/latest/crpNPCDivisions.csv.bz2 crpNPCDivisions.csv.bz2]|| Information on NPC divisions, mostly deprecated.
| [https://www.fuzzwork.co.uk/dump/latest/crpNPCDivisions.csv.bz2 crpNPCDivisions.csv.bz2]|| Empty file
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| [https://www.fuzzwork.co.uk/dump/latest/dgmAttributeCategories.csv.bz2 dgmAttributeCategories.csv.bz2]|| What each categoryID is, and a categoryName
| [https://www.fuzzwork.co.uk/dump/latest/dgmAttributeCategories.csv.bz2 dgmAttributeCategories.csv.bz2]|| Categories of dogma attributes<br>
'''categoryID''' - defined ID for this table<br>
'''categoryName''' - defines names of dogma categories<br>
'''categoryDescription''' - description of dogma categories
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| [https://www.fuzzwork.co.uk/dump/latest/dgmAttributeTypes.csv.bz2 dgmAttributeTypes.csv.bz2]|| Defines attributes of types (like CPU Load, Powergrid Usage, EM damage)
| [https://www.fuzzwork.co.uk/dump/latest/dgmAttributeTypes.csv.bz2 dgmAttributeTypes.csv.bz2]|| Types of dogma attributes<br>
'''attributeID''' - defined ID for this table<br>
'''attributeName''' - defines names of dogma attribute types<br>
'''description''' - desciption of dogma attribute types<br>
'''iconID''' - the ID of the icon for attribute types. Corresponds to iconID in eveIcons<br>
'''defaultValue''' - the default value of attribute types<br>
'''published''' - Boolean flag for whether the attribute type was published and is available in game<br>
'''displayName''' - attribute name displayed in game<br>
'''unitID''' - the ID of units for attributes. Corresponds to unitID in eveUnits<br>
'''stackable''' - Boolean flag for whether the attribute can be stacked with other attributes<br>
'''highIsGood''' - Boolean flag for whether high value of the attribute is beneficial<br>
'''categoryID''' - the ID of the attribute category for the attribute type. Corresponds to categoryID in dgmAttributeCategories
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| [https://www.fuzzwork.co.uk/dump/latest/dgmEffects.csv.bz2 dgmEffects.csv.bz2]|| Information regarding effects, such as launching missiles, scaling damage, and the effects skills have.
| [https://www.fuzzwork.co.uk/dump/latest/dgmEffects.csv.bz2 dgmEffects.csv.bz2]|| The effects of dogma attributes<br>
'''effectID''' - defined ID for this table<br>
'''effectName''' - defines names of dogma effects<br>
'''effectCategory''', '''preExpression''', '''postExpression''' - not used in game<br>
'''description''' - desciption of dogma effects<br>
'''guid''' - qualified names of dogma effects<br>
'''iconID''' - the ID of icons for attribute effects. Corresponds to iconID in eveIcons<br>
'''isOffensive''' - Boolean flag for whether dogma effects are offensive<br>
'''isAssistance''' - Boolean flag for whether dogma effects are assistive<br>
'''durationAttributeID''' - the ID of attribute type for duration of the dogma effects. Corresponds to attributeID in dgmAttributeTypes<br>
'''trackingSpeedAttributeID''' - the ID of attribute type for tracking speed of the dogma effects. Corresponds to attributeID in dgmAttributeTypes<br>
'''dischargeAttributeID''' - the ID of attribute type for discharge of the dogma effects. Corresponds to attributeID in dgmAttributeTypes<br>
'''rangeAttributeID''' - the ID of attribute type for range of the dogma effects. Corresponds to attributeID in dgmAttributeTypes<br>
'''falloffAttributeID''' - the ID of attribute type for falloff of the dogma effects. Corresponds to attributeID in dgmAttributeTypes<br>
'''disallowAutoRepeat''' - Boolean flag for whether dogma effect autorepeat is disallowed<br>
'''published''' - Boolean flag for whether dogma effects are published and available in game<br>
'''displayName''' - the name of the dogma effect displayed in game<br>
'''isWarpSafe''' - Boolean flag for whether dogma effects disrupt warp<br>
'''rangeChance''', '''electronicChance''', '''propulsionChance''', '''distribution''', '''sfxName''', '''npcUsageChanceAttributeID''', '''npcActivationChanceAttributeID''', '''fittingUsageChanceAttributeID''' - not used in game<br>
'''modifierInfo''' - information about application of modifiers
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| [https://www.fuzzwork.co.uk/dump/latest/dgmExpressions.csv.bz2 dgmExpressions.csv.bz2]|| Information regarding expressions
| [https://www.fuzzwork.co.uk/dump/latest/dgmExpressions.csv.bz2 dgmExpressions.csv.bz2]|| Empty file
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| [https://www.fuzzwork.co.uk/dump/latest/dgmTypeAttributes.csv.bz2 dgmTypeAttributes.csv.bz2]|| Provides values for the attributes of a type (how much EM damage does the Mjolnir Cruise Missile do) See dgmAttributeTypes and
| [https://www.fuzzwork.co.uk/dump/latest/dgmTypeAttributes.csv.bz2 dgmTypeAttributes.csv.bz2]|| Assigns dogma attribute types to item type<br>
'''typeID''' - the ID of the item. Correponds to typeID in invTypes<br>
'''attributeID''' - the ID of the dogma attribute type. Corresponds to attributeID in dgmAttributeTypes<br>
'''valueInt''' - Integer value of the dogma attribute<br>
'''valueFloat''' - Floating point value of the dogma attribute
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| [https://www.fuzzwork.co.uk/dump/latest/dgmTypeEffects.csv.bz2 dgmTypeEffects.csv.bz2]|| effectID that each typID had, see also dgmEffects.csv.bz2
| [https://www.fuzzwork.co.uk/dump/latest/dgmTypeEffects.csv.bz2 dgmTypeEffects.csv.bz2]|| Assigns dogma effects to item types<br>
'''typeID''' - the ID of the item. Corresponds to typeID in invTypes<br>
'''effectID''' - the ID of the dogma effect. Corresponds to effectID in dgmEffects<br>
'''isDefault''' - Boolean flag for whether the dogma effect is default for the item
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| [https://www.fuzzwork.co.uk/dump/latest/eveGraphics.csv.bz2 eveGraphics.csv.bz2]|| Information regarding grapics such as graphicID, graphic location, race, and description.
| [https://www.fuzzwork.co.uk/dump/latest/eveGraphics.csv.bz2 eveGraphics.csv.bz2]|| Information regarding grapics such as graphicID, graphic location, race, and description.