More actions
No edit summary |
|||
| Line 184: | Line 184: | ||
Enemy: Mostly Gallente, plus 3 Minmatar cruisers (no standing loss) | Enemy: Mostly Gallente, plus 3 Minmatar cruisers (no standing loss) | ||
Single pocket. Blow up the Intaki Control Tower, which takes a good bit of damage to bring down. Destroying it spawns 2x frigates, 5x cruisers and 5x battleships. Two of these battleships are triggers for 3-4 additional "veteran" battleship spawns. | Single pocket. Blow up the Intaki Control Tower, which takes a good bit of damage to bring down. Destroying it spawns 2x frigates, 5x cruisers and 5x battleships. Two of these battleships are triggers for 3-4 additional "veteran" battleship spawns. | ||
These Veteran Battleships are -very- fast and within 20 km they do obscene damage. Even doing 500 m/s in a Machariel with AB, they easily caught up to me and I had to warp out, as they easily broke my tank once they got close. Definitely another long range sniping mission, and will probably require at least one warp out to reestablish distance from the veteran BSs. Do not be shy about warping out, they pile on the damage very quickly, and your normal instincts about how long your tank can survive may not be correct for these enemies. | |||
These battleships seemed to turn around and fly back to their spawn point (even though they still had you locked) once they got some distance from it (somewhere in the 60 to 100 km range, sadly I didn't measure it precisely). This behavior could probably be taken advantage of. Another good strategy (that worked for a pair of Myrmidon pilots--after we lost one of them, sadly) was to use a Small drone to get initial aggro and speed tank the crazy fast battleships, and then use other Medium and Heavy drones plus distance sniping to kill them. | |||
Mission completes when every enemy is dead. None of the other structures contain anything. | |||
== Hisec Path Step 12: Rat In A Corner == | == Hisec Path Step 12: Rat In A Corner == | ||