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m fixed some typos in the creating a salvager alt part |
m fixed the creating an alt savlager with salvager III - added salvage table |
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==== Creating a Salvager Alt ==== | ==== Creating a Salvager Alt ==== | ||
Creating a basic salvager alt that can fly a noctis with tractor beam and salvager will take | Creating a basic salvager alt that can fly a noctis with tractor beam and salvager will take a little more than 2 days without any remaps. With ORE Industrial skill at level III this alt will have a 56km tractor beam range in a noctis and with Salvager III it can salvage almost all normal high-sec missions, to salvage more advanced wrecks you can add rigs. If you want more range on your tractor beams you can train ORE Industrial to levels IV or V.<br> | ||
<blockquote>Mechanic I (8 minutes, 20 seconds)<br>Mechanic II (38 minutes, 50 seconds)<br>Mechanic III (3 hours, 39 minutes, 30 seconds)<br>Electronics I (8 minutes, 20 seconds)<br>Survey I (8 minutes, 20 seconds)<br>Survey II (38 minutes, 50 seconds)<br>Survey III (3 hours, 39 minutes, 30 seconds)<br>Salvaging I (25 minutes)<br>Science I (8 minutes, 20 seconds)<br>Science II (38 minutes, 50 seconds)<br>Science III (3 hours, 39 minutes, 30 seconds)<br>Spaceship Command I (8 minutes, 20 seconds)<br>Spaceship Command II (38 minutes, 50 seconds)<br>Spaceship Command III (3 hours, 39 minutes, 30 seconds)<br>ORE Industrial I (33 minutes, 20 seconds)<br>ORE Industrial II (2 hours, 35 minutes, 14 seconds)<br>ORE Industrial III (14 hours, 38 minutes, 6 seconds)<br> </blockquote> | <blockquote>Mechanic I (8 minutes, 20 seconds)<br>Mechanic II (38 minutes, 50 seconds)<br>Mechanic III (3 hours, 39 minutes, 30 seconds)<br>Electronics I (8 minutes, 20 seconds)<br>Survey I (8 minutes, 20 seconds)<br>Survey II (38 minutes, 50 seconds)<br>Survey III (3 hours, 39 minutes, 30 seconds)<br>Salvaging I (25 minutes)<br>Salvaging II (1 hour, 56 minutes, 26 seconds)<br>Salvaging III (10 hours, 58 minutes, 34 seconds)<br>Science I (8 minutes, 20 seconds)<br>Science II (38 minutes, 50 seconds)<br>Science III (3 hours, 39 minutes, 30 seconds)<br>Spaceship Command I (8 minutes, 20 seconds)<br>Spaceship Command II (38 minutes, 50 seconds)<br>Spaceship Command III (3 hours, 39 minutes, 30 seconds)<br>ORE Industrial I (33 minutes, 20 seconds)<br>ORE Industrial II (2 hours, 35 minutes, 14 seconds)<br>ORE Industrial III (14 hours, 38 minutes, 6 seconds) <br>'''Total time: 2 days, 1 hour, 1 minute, 40 seconds'''<br> </blockquote> | ||
Using two remaps you can decrease this time to 1 day and | Using two remaps you can decrease this time to 1 day and 15 hours.<br> | ||
<blockquote>'''Remap | <blockquote>'''Remap 1 : Intelligence 27 / Memory 21 / Perception, Willpower and Charisma 17'''<br><br>Mechanic I (6 minutes, 40 seconds)<br>Mechanic II (31 minutes, 4 seconds)<br>Mechanic III (2 hours, 55 minutes, 36 seconds)<br>Electronics I (6 minutes, 40 seconds)<br>Survey I (6 minutes, 40 seconds)<br>Survey II (31 minutes, 4 seconds)<br>Survey III (2 hours, 55 minutes, 36 seconds)<br>Salvaging I (20 minutes)<br>Salvaging II (1 hour, 33 minutes, 8 seconds)<br>Salvaging III (8 hours, 46 minutes, 51 seconds)<br>Science I (6 minutes, 40 seconds)<br>Science II (31 minutes, 4 seconds)<br>Science III (2 hours, 55 minutes, 36 seconds)<br><br>'''Remap 2: Perception 27 / Willpower 21 / Intelligence, Charisma and Memory 17'''<br><br>Spaceship Command I (6 minutes, 40 seconds)<br>Spaceship Command II (31 minutes, 4 seconds)<br>Spaceship Command III (2 hours, 55 minutes, 36 seconds)<br>ORE Industrial I (26 minutes, 40 seconds)<br>ORE Industrial II (2 hours, 4 minutes, 11 seconds)<br>ORE Industrial III (11 hours, 42 minutes, 28 seconds) <br>'''Total time: 1 day, 15 hours, 13 minutes, 20 seconds'''<br> </blockquote> | ||
== How Can you Clean up the Universe ? ( How to Salvage ) == | == How Can you Clean up the Universe ? ( How to Salvage ) == | ||
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The loot and salvage in each wreck are calculated at the time of destruction, so a higher salvaging skill and rigs will not guaranty you higher salvage. Other than enabling you to salvage higher level wrecks, salvage tackle rigs and salvage skill only make salvaging faster. | The loot and salvage in each wreck are calculated at the time of destruction, so a higher salvaging skill and rigs will not guaranty you higher salvage. Other than enabling you to salvage higher level wrecks, salvage tackle rigs and salvage skill only make salvaging faster. | ||
Each type of rats ans ships give certain types of salvage, for a list of T1 salvages you can see [http://games.chruker.dk/eve_online/salvaging.php this table].<br> | |||
=== Salvaging for yourself<br> === | === Salvaging for yourself<br> === | ||
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The Poteque Pharmaceuticals 'Prospector' PPY-1 implant raises base access by 5% - it fits into slot 9. The Poteque Pharmaceuticals 'Prospector' PPZ-1 implant reduces cycle time of salvage, hacking and archaeology modules by 5% - it fits into slot 10. | The Poteque Pharmaceuticals 'Prospector' PPY-1 implant raises base access by 5% - it fits into slot 9. The Poteque Pharmaceuticals 'Prospector' PPZ-1 implant reduces cycle time of salvage, hacking and archaeology modules by 5% - it fits into slot 10. | ||
[ Taken from [[Salvage 101 Class| | [ Taken from [[Salvage 101 Class|Salvage 101 Class]] because I thought it is already concise and good, please say if I need to para-phrase or write my own]. | ||
== The Dark Side of Salvaging ( Ninja Salvaging ) == | == The Dark Side of Salvaging ( Ninja Salvaging ) == | ||
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[I don't have much information about this part so any help is very useful] | [I don't have much information about this part so any help is very useful] | ||
Sleepers (Wormhole NPCs) don't have bounties, so the main income for WH site runners comes from Salvage and Loot. Sometimes Salvager also doubles up as an extra scout during the actual kills, cloaked in a safe spot and spamming D-Scan. Beware that you are the treasure ship and a prime target for gank with a stealth bomber or another ship, so be ready to warp out to your safe spot and cloak up (or inside the POS shields if it is your home WH system). If you are new to | Sleepers (Wormhole NPCs) don't have bounties, so the main income for WH site runners comes from Salvage and Loot. Sometimes Salvager also doubles up as an extra scout during the actual kills, cloaked in a safe spot and spamming D-Scan. Beware that you are the treasure ship and a prime target for gank with a stealth bomber or another ship, so be ready to warp out to your safe spot and cloak up (or inside the POS shields if it is your home WH system). If you are new to salvaging wormholes, don't tlake your Noctis, instead fly a cheap destroyer with a prototype cloak in a bank jump clone. | ||
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== Tips and Tricks == | == Tips and Tricks == | ||
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[Again any help is very useful here] | [Again any help is very useful here] | ||
*Some people use 4 tractor beams and 4 salvagers, depending on your preference and fit, this could be 5/3. | *Some people use 4 tractor beams and 4 salvagers, depending on your preference and fit, this could be 5/3 or 3/5.<br> | ||
*Using modules that decrease your align time and increase max speed will help you salvage faster. | *Using modules that decrease your align time and increase max speed will help you get to the bookmarks and hence your salvage faster.<br> | ||
*When making a bookmark in a mission to warp in with your salvaging ship, zoom out and choose a wreck to bookmark in the middle of wrecks so almost every one of them is in your tractor beam range. if you have the tank, it may be better to kill enemies closer to you so all the wrecks are concentrated in one spot. | *When making a bookmark in a mission to warp in with your salvaging ship, zoom out and choose a wreck to bookmark in the middle of wrecks so almost every one of them is in your tractor beam range. if you have the tank, it may be better to kill enemies closer to you so all the wrecks are concentrated in one spot. | ||