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***10% bonus to ECM target jammer strength per level | ***10% bonus to ECM target jammer strength per level | ||
== ECM Modules == | == ECM Modules == | ||
There are 3 main types of ECM modules: | There are 3 main types of ECM modules: | ||
* ECM Multispectral Jammers - These modules are reasonably effective on all targets with a high capacitor cost. These modules have a significantly lower range than racial jammers. | |||
* ECM Racial Jammers - These modules are more effective against a single race's ships, and much less effective than a Multispectral against the other three. They have a longer range and lower capacitor cost than multispectral jammer modules. | *ECM Multispectral Jammers - These modules are reasonably effective on all targets with a high capacitor cost. These modules have a significantly lower range than racial jammers. | ||
* ECM Burst Jammers - These modules will cause all ships within a certain range of your ship to be jammed. You do not need to be targeting anyone to use a Burst module. Burst modules consume a high amount of capacitor and are generally only used on Battleships. '''REMEMBER: The ECM burst modules will get you concorded when used in high sec and they will also jam your fellow fleet members if used in close proximity. These modules should only be used outside of high sec, and when you know what you are doing!!!''' | *ECM Racial Jammers - These modules are more effective against a single race's ships, and much less effective than a Multispectral against the other three. They have a longer range and lower capacitor cost than multispectral jammer modules. | ||
*ECM Burst Jammers - These modules will cause all ships within a certain range of your ship to be jammed. You do not need to be targeting anyone to use a Burst module. Burst modules consume a high amount of capacitor and are generally only used on Battleships. '''REMEMBER: The ECM burst modules will get you concorded when used in high sec and they will also jam your fellow fleet members if used in close proximity. These modules should only be used outside of high sec, and when you know what you are doing!!!''' | |||
Low slots: | Low slots: | ||
* Signal Distortion Amplifiers - These low slot modules increase the strength and range of your jammers | *Signal Distortion Amplifiers - These low slot modules increase the strength and range of your jammers | ||
Rigs: | |||
Rigs | (Tech 1 Rigs on Frigates, Destroyers and Cruisers are optional.) | ||
*Particle Dispersion Augmentors - These rigs also increase the strength of your jammers | |||
*Particle Dispersion Projectors - These rigs increase the range of your jammers | |||
Drones: | |||
ECM drones are useful for any pilot but are unaffected by any ECM skills/ship bonuses. | |||
*Hornet EC-300 - Light drone - Has a strength of 1 for all sensor types | |||
* Hornet EC-300 - Light drone - Has a strength of 1 for all sensor types | *Vespa EC-600 - Medium drone - Has a strength of 1.5 for all sensor types | ||
* Vespa EC-600 - Medium drone - Has a strength of 1.5 for all sensor types | *Wasp EC-900 - Heavy drone - Has a strength of 2 for all sensor types | ||
* Wasp EC-900 - Heavy drone - Has a strength of 2 for all sensor types | |||
<br> It is tough to choose between fitting several multispectral jammers or a variety of race specific jammers. If you know the type of fight you are heading towards you can make a tactical decision (or the fleet commander might make this decision before you head out). | |||
*The practice of fitting one of each racial ECM is known as fitting a '''rainbow''' configuration. Most UNI fleet commanders expect you to fit a rainbow configuration, and if you are ever in doubt about what kind of jammers to fit, you should go with a rainbow configuration. | |||
* The practice of fitting one of each racial ECM is known as fitting a '''rainbow''' configuration. Most UNI fleet commanders expect you to fit a rainbow configuration, and if you are ever in doubt about what kind of jammers to fit, you should go with a rainbow configuration. | *If you plan on fighting and jamming multiple ships then you should fit '''racial jammers'''. This will allow you as the ECM pilot to target a few different ships and have a high chance of locking them all down (i.e. jamming them). | ||
* If you plan on fighting and jamming multiple ships then you should fit '''racial jammers'''. This will allow you as the ECM pilot to target a few different ships and have a high chance of locking them all down (i.e. jamming them). | *If you plan on fighting individual ships (or very small gangs), and don't know what type of ship you will be fighting ahead of time then ECM will be more effective with '''multispectral jammers''' since you could activate more than one on a single target and have a higher chance of locking them down. | ||
* If you plan on fighting individual ships (or very small gangs), and don't know what type of ship you will be fighting ahead of time then ECM will be more effective with '''multispectral jammers''' since you could activate more than one on a single target and have a higher chance of locking them down. | *If you have intelligence about the ships being flown by your enemy you can have your pilots fit multiple jammers which match the race type of your target ship(s). It can be useful to carry a spare set of one of each of the four racial jammers in an ECM ship's hold, for refitting on the fly. | ||
* If you have intelligence about the ships being flown by your enemy you can have your pilots fit multiple jammers which match the race type of your target ship(s). It can be useful to carry a spare set of one of each of the four racial jammers in an ECM ship's hold, for refitting on the fly. | |||
== Using your ECM Modules == | == Using your ECM Modules == | ||