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Implants: Difference between revisions

From EVE University Wiki
Slot 9: Added implant names
Slot 10: Added implant names
Line 418: Line 418:


===Slot 10===
===Slot 10===
* Armor - Increase Armor Hit Points (+1%/+3%/+5%)
* Armor - ['Noble' ZET5#] Increase Armor Hit Points (+1%/+3%/+5%)
* Gunnery - Increase Large Energy / Hybrid / Projectile Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Lancer' G#-Epsilon] Increase Large Energy Turret Damage (+1%/+3%/+5%)
* Gunnery - Reduce Turret CPU Needs (-1%/-3%/-5%)
* Gunnery - ['Deadeye' ZGL#] Increase Large Hybrid Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Gunslinger' LX-#] Increase Large Projectile Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Gnome' KZA#] Reduce Turret CPU Needs (-1%/-3%/-5%)
* Industry - ['Highwall' HX-#] Increase Mining Yield (+1%/+3%/+5%)
* Industry - ['Highwall' HX-#] Increase Mining Yield (+1%/+3%/+5%)
* Industry - ['Highwall' HY-#] Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
* Industry - ['Highwall' HY-#] Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
* Industry - ['Yeti' BX-#] Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
* Industry - ['Yeti' BX-#] Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
* Leadership - Armored Warefare Mindlink
* Leadership - [Armored Warfare Mindlink]
* Leadership - Information Warefare Mindlink
* Leadership - [Information Warfare Mindlink]
* Leadership - Siege Warefare Mindlink
* Leadership - [Siege Warfare Mindlink]
* Leadership - Skirmish Warefare Mindlink
* Leadership - [Skirmish Warfare Mindlink]
* Leadership - Mining Foreman Mindlink
* Leadership - [Mining Foreman Mindlink]
* Missile - Increase Launcher Rate of Fire (+1%/+3%/+5%)
* Missile - ['Deadeye' ZMM#] Increase Launcher Rate of Fire (+1%/+3%/+5%)
* Missile - Reduce Explosion Radius of F.o.F. Missiles (-1%/-3%/-5%)
* Missile - ['Snapshot' ZMF#] Reduce Explosion Radius of F.o.F. Missiles (-1%/-3%/-5%)
* Science - Reduce Booster Chance of Negative Side Effects (-3%/-5%)
* Science - ['Alchemist' XA-#] Reduce Booster Chance of Negative Side Effects (-3%/-5%)
* Science - Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)
* Science - ['Prospector' PPZ-1] Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)