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List of Skill Hardwiring Implants: Difference between revisions

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||8|Shield||'Gnome' KXA#||Reduce Shield Emission Capacitor Usage (-1%/-3%/-5%)
||8|Shield||'Gnome' KXA#||Reduce Shield Emission Capacitor Usage (-1%/-3%/-5%)
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||9|Armor||'Noble' ZET4#||Increase Armor Repair Amount (+1%/+3%/+5%)
||9||Armor||'Noble' ZET4#||Increase Armor Repair Amount (+1%/+3%/+5%)
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||9|Electronics||'Gypsy' KOB-#||Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
||9||Electronics||'Gypsy' KOB-#||Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
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||9|Electronics||'Gypsy' KRB-#||Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
||9||Electronics||'Gypsy' KRB-#||Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
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||9|Electronics||'Gypsy' KSB-#||Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
||9||Electronics||'Gypsy' KSB-#||Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
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||9|Electronics||'Gypsy' KTB-#||Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
||9||Electronics||'Gypsy' KTB-#||Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
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||9|Gunnery||'Gunslinger' CX-#||Increase All Turret Damage (+1%/+3%/+5%)
||9||Gunnery||'Gunslinger' CX-#||Increase All Turret Damage (+1%/+3%/+5%)
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||9|Gunnery||'Lancer' G#-Delta||Increase Turret Rate of Fire (+1%/+3%/+5%)
||9||Gunnery||'Lancer' G#-Delta||Increase Turret Rate of Fire (+1%/+3%/+5%)
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||9|Gunnery||'Deadeye' ZGA#||Increase Turret Optimal Range (+1%/+3%/+5%)
||9||Gunnery||'Deadeye' ZGA#||Increase Turret Optimal Range (+1%/+3%/+5%)
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||9|Missile||'Deadeye' ZMS#||Reduce Target Velocity Factor (-1%/-3%/-5%)
||9||Missile||'Deadeye' ZMS#||Reduce Target Velocity Factor (-1%/-3%/-5%)
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||9|Missile||'Snapshot' ZMN#||Increase Standard Missile Damage (+1%/+3%/+5%)
||9||Missile||'Snapshot' ZMN#||Increase Standard Missile Damage (+1%/+3%/+5%)
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||9|Missile||'Snapshot' ZMR#||Increase Rockets Damage (+1%/+3%/+5%)
||9||Missile||'Snapshot' ZMR#||Increase Rockets Damage (+1%/+3%/+5%)
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||9|Navigation||'Rogue' GY-#||Reduce MWD Capacitor Usage (-1%/-3%/-5%)
||9||Navigation||'Rogue' GY-#||Reduce MWD Capacitor Usage (-1%/-3%/-5%)
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||9|Science||'Alchemist' YA-#||Reduce Booster Side Effects (-3%/-5%)
||9||Science||'Alchemist' YA-#||Reduce Booster Side Effects (-3%/-5%)
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||9|Science - Boost Skill at Invention (2 types, never worked, removed from game)
||9||Science - Boost Skill at Invention (2 types, never worked, removed from game)
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||9|Science||'Prospector' PPW-1||Increase Chance of Archaeological find (+5%)
||9||Science||'Prospector' PPW-1||Increase Chance of Archaeological find (+5%)
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||9|Science||'Prospector' PPX-1||Increase Chance of Data Retrieval (+5%)
||9||Science||'Prospector' PPX-1||Increase Chance of Data Retrieval (+5%)
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||9|Science||'Prospector' PPY-1||Increase Chance of Salvage Retrieval (+5%)
||9||Science||'Prospector' PPY-1||Increase Chance of Salvage Retrieval (+5%)
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||9|Shield||'Gnome' KYA#||Reduce Shield Recharge Time (-1%/-3%-5%)
||9||Shield||'Gnome' KYA#||Reduce Shield Recharge Time (-1%/-3%-5%)
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||10|Armor||'Noble' ZET5#||Increase Armor Hit Points (+1%/+3%/+5%)
||10||Armor||'Noble' ZET5#||Increase Armor Hit Points (+1%/+3%/+5%)
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||10|Gunnery||'Lancer' G#-Epsilon||Increase Large Energy Turret Damage (+1%/+3%/+5%)
||10||Gunnery||'Lancer' G#-Epsilon||Increase Large Energy Turret Damage (+1%/+3%/+5%)
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||10|Gunnery||'Deadeye' ZGL#||Increase Large Hybrid Turret Damage (+1%/+3%/+5%)
||10||Gunnery||'Deadeye' ZGL#||Increase Large Hybrid Turret Damage (+1%/+3%/+5%)
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||10|Gunnery||'Gunslinger' LX-#||Increase Large Projectile Turret Damage (+1%/+3%/+5%)
||10||Gunnery||'Gunslinger' LX-#||Increase Large Projectile Turret Damage (+1%/+3%/+5%)
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||10|Gunnery||'Gnome' KZA#||Reduce Turret CPU Needs (-1%/-3%/-5%)
||10||Gunnery||'Gnome' KZA#||Reduce Turret CPU Needs (-1%/-3%/-5%)
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||10|Industry||'Highwall' HX-#||Increase Mining Yield (+1%/+3%/+5%)
||10||Industry||'Highwall' HX-#||Increase Mining Yield (+1%/+3%/+5%)
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||10|Industry||'Highwall' HY-#||Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
||10||Industry||'Highwall' HY-#||Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
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||10|Industry||'Yeti' BX-#||Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
||10||Industry||'Yeti' BX-#||Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
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||10|Leadership||Armored Warfare Mindlink]
||10||Leadership||Armored Warfare Mindlink]
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||10|Leadership||Information Warfare Mindlink]
||10||Leadership||Information Warfare Mindlink]
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||10|Leadership||Siege Warfare Mindlink]
||10||Leadership||Siege Warfare Mindlink]
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||10|Leadership||Skirmish Warfare Mindlink]
||10||Leadership||Skirmish Warfare Mindlink]
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||10|Leadership||Mining Foreman Mindlink]
||10||Leadership||Mining Foreman Mindlink]
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||10|Missile||'Deadeye' ZMM#||Increase Launcher Rate of Fire (+1%/+3%/+5%)
||10||Missile||'Deadeye' ZMM#||Increase Launcher Rate of Fire (+1%/+3%/+5%)
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||10|Missile||'Snapshot' ZMF#||Reduce Explosion Radius of F.o.F. Missiles (-1%/-3%/-5%)
||10||Missile||'Snapshot' ZMF#||Reduce Explosion Radius of F.o.F. Missiles (-1%/-3%/-5%)
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||10|Science||'Alchemist' XA-#||Reduce Booster Chance of Negative Side Effects (-3%/-5%)
||10||Science||'Alchemist' XA-#||Reduce Booster Chance of Negative Side Effects (-3%/-5%)
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||10|Science||'Prospector' PPZ-1||Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)
||10||Science||'Prospector' PPZ-1||Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)
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