→Changes from Inferno release: new section |
→Changes from Inferno release: new section |
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New Shader Models for many Minmatar ships, as well as the Drake | New Shader Models for many Minmatar ships, as well as the Drake | ||
More NeX options made available for reasonable prices | More NeX options made available for reasonable prices | ||
Changes to existing systems: | |||
* Incursions initially changed in Escalation to give 10% less ISK, as well as a lower overall impact on the Incursion status, were revoked prior to the release of Inferno, due to an overbalance effect from the Escalation changes. | |||
* | |||
== Changes from Inferno release == | |||
The Summer 2012 Expansion, Inferno, was made live on Tranquility server at downtime, June 25th, 2012. This expansion went live as Inferno 1.1.0, where the pre-release expanision, Escalation, was release as Inferno 1.0.0. | |||
Features: | |||
*Inventory Window | |||
*War Declaration | |||
*New ships for Alliance Tournament X | |||
*New skill to support Reactive Armor Systems, released in Escalation. | |||
*New Shader Models for many Minmatar ships, as well as the Drake | |||
*More NeX options made available for reasonable prices | |||
Changes to existing systems: | Changes to existing systems: | ||