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User talk:DeSaros Umekawa: Difference between revisions

Discussion page of User:DeSaros Umekawa
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*(Speculation): Management made the decision that D6, while effective at it's mission, was not contributing enough teaching value to the University, asking the program be decommissioned.  After some dissent from the D6 project managers, most of the membership departed the University and formed the Everset Dropbears, named in honor of the nickname given to their 'home' system.
*(Speculation): Management made the decision that D6, while effective at it's mission, was not contributing enough teaching value to the University, asking the program be decommissioned.  After some dissent from the D6 project managers, most of the membership departed the University and formed the Everset Dropbears, named in honor of the nickname given to their 'home' system.


== Changes from Inferno release ==
The Summer 2012 Expansion, Inferno, was made live on Tranquility server at downtime, June 25th, 2012.  This expansion went live as Inferno 1.1.0, where the pre-release expanision, Escalation, was release as Inferno 1.0.0.
Features:
Inventory Window
War Declaration
New ships for Alliance Tournament X
New skill to support Reactive Armor Systems, released in Escalation.
New Shader Models for many Minmatar ships, as well as the Drake
More NeX options made available for reasonable prices
Changes to existing systems:
* Incursions initially changed in Escalation to give 10% less ISK, as well as a lower overall impact on the Incursion status, were revoked prior to the release of Inferno, due to an overbalance effect from the Escalation changes.
*


== Changes from Inferno release ==
== Changes from Inferno release ==