Copied current Caldari Ships 101 syllabus. |
General characteristics and shield tanking. |
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If there is time you can touch on the subject of T2 ships, perhaps in the Q&A session afterwards. | If there is time you can touch on the subject of T2 ships, perhaps in the Q&A session afterwards. | ||
== Class Contents == | == Class Contents == | ||
=== Introduction === | === Introduction === | ||
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* Then we will dive right in and discuss every T1 sub-cap Caldari ship. Keep in mind that we are not going to go deep into Caldari ship theory crafting here, this is an overview class so we will just skim the surface. | * Then we will dive right in and discuss every T1 sub-cap Caldari ship. Keep in mind that we are not going to go deep into Caldari ship theory crafting here, this is an overview class so we will just skim the surface. | ||
=== General | |||
* | === General Information === | ||
* | |||
* | ==== General Characteristics ==== | ||
* | * Black/grey in color | ||
* High CPU / Low PG | * Angular shape | ||
* Avian themed names (relevant exceptions are Caracal, Ferox, Naga, Scorpion, and Rokh) | |||
* Almost Exclusively shield tanked | |||
* Primarily missile and hybrid weapons | |||
* ECM racial EWAR | |||
* Popular bonuses of shield resistances, weapon range, and kinetic missile damage | |||
* Excellent damage projection and damage type selection of missiles coupled with advantages of shield tanking makes superb PvE ships | |||
* Slowest base speeds of all of the races, somewhat offset by use of shield tanks | |||
* Tend to have larger range than other races, occasionally at the cost of damage potential | |||
* High CPU / Low PG ?????????? | |||
==== Shield Tank ==== | ==== Shield Tank ==== | ||
* | * Provides protection at the cost of increased signature radius | ||
** Passive | ** Does not affect speed or agility like armor tanking | ||
** Active | * Three main types | ||
** | ** Passive tanking | ||
* | *** Great for PvE | ||
* | *** Reduces reliance on capacitor | ||
* | ** Active tanking | ||
* | *** Useful for PvE and small-gang PvP | ||
*** Able to react to damage spikes | |||
*** Less efficient than active armor tanking | |||
** Buffer tanking | |||
*** Used for fleet PvP | |||
*** Allows logistics time to save you | |||
----- Checkpoint ----- | |||
==== Missiles ==== | ==== Missiles ==== | ||