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User:Gabriel finch/Welcome Syllabus: Difference between revisions

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===[[EVE University Rules|EVE University Rules]]===
===[[EVE University Rules|EVE University Rules]]===
Be sure to read our policies - you will be expected to know and follow them!
As you know from your application, the UNI has a set of rules and policies that all Unistas are expected to follow. This isn't meant to be draconian, it's meant to give you the opportunity to learn about the game while avoiding needless deaths and creating conflicts for the broader UNI community.
*'''Code of Conduct''' - there are five general rules that every UNI is expected to follow at all times:
*'''Code of Conduct''' - there are five general rules that every UNI is expected to follow at all times:
**'''Honesty'''. Yes, it is possible to be a pirate or scammer in this game, but that is not permitted while you are a student of Eve University. What you do with the skills you learn here once you leave is up to you, but while you are in the UNI, you will be expected to treat fellow members, and other players in EVE, with honesty and openness.
**'''Honesty'''. Yes, it is possible to be a pirate or scammer in this game, but that is not permitted while you are a student of Eve University. What you do with the skills you learn here once you leave is up to you, but while you are in the UNI, you will be expected to treat fellow members, and other players in EVE, with honesty and openness.
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**'''Balance "self" with "service"'''. Once you get more experience in the game, you are more than welcome to join us in passing that wisdom onto others. Our community of members helping each other is what makes the UNI strong.  If it was not for volunteers, there would be no EVE University. If you want to contribute but do not yet have the experience, consider editing the wiki, contributing to our forum discussions, or applying to be a Personnel Officer.
**'''Balance "self" with "service"'''. Once you get more experience in the game, you are more than welcome to join us in passing that wisdom onto others. Our community of members helping each other is what makes the UNI strong.  If it was not for volunteers, there would be no EVE University. If you want to contribute but do not yet have the experience, consider editing the wiki, contributing to our forum discussions, or applying to be a Personnel Officer.
*'''Movement'''. The UNI has specific rules about where and how you can travel in the game:
*'''Movement'''. The UNI has specific rules about where and how you can travel in the game:
**High Security Space (0.5+) is fine. Avoid autopilot if carrying cargo you can not afford to lose.
**High Security Space (0.5+) is fine. Be wary of trade hubs, as they're often camped by war targets. This is why you should set up a hauler alt! (for another class...)
**Low Security Space (0.1-0.4)- do not use autopilot to fly your ship.
**Low Security Space (0.1-0.4)- You're free to travel, but learn the mechanics of low-sec and understand the risks.
**NPC Nullsec (0.0) - Great Wildlands, Curse, Syndicate and Outer Ring are okay. Venal and Stain are not as you have to travel through claimable nullsec. Get a good map, and learn where these regions are located: [http://www.ombeve.co.uk/ Ombeve's Eve in 2d Map] and [http://evemaps.dotlan.net/ Dotlan Evemaps]
**NPC Nullsec (0.0) - NPC Nullsec: Great Wildlands, Curse, Syndicate and Outer Ring are okay. Venal and Stain are NPC nullsec, but are not free travel zones as you have to travel through claimable nullsec. Get a good map, and learn where these regions are located: [http://www.ombeve.co.uk/ Ombeve's Eve in 2d Map] and [http://evemaps.dotlan.net/ Dotlan Evemaps]
**Claimable Nullsec (0.0) - held by other player corporations. Do NOT go there unless you're part of a fleet with an Ivy League officer either leading or taking responsibility. DO NOT GO ALONE!
**Claimable Nullsec (0.0) - held by other player corporations. Do NOT go there unless you're part of a fleet with an Ivy League officer either leading or taking responsibility. DO NOT GO ALONE!
**Wormhole Space - enter at your own risk. If you find that your only exit leads to Claimable Nullsec space, you are allowed to leave on the shortest path towards Empire space (low-sec or hi-sec), but report to the UNI Director of Public Relations, [[EVE University Management#Director_of_Public_Relations|Irdalth Delrar]] afterward.  When in doubt, contact a UNI director first before ever traveling through Claimable Nullsec space.
**Wormhole Space - enter at your own risk. If you find that your only exit leads to Claimable Nullsec space, you are allowed to leave on the shortest path towards Empire space (low-sec or hi-sec), but report to the UNI Director of Public Relations, [[EVE University Management#Director_of_Public_Relations|Irdalth Delrar]] afterward.  When in doubt, contact a UNI director first before ever traveling through Claimable Nullsec space.
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*'''Overview'''. You must have set up your overview as per the [[Overview Guide]] - be sure to set this up after this class, if you have not already done so.
*'''Overview'''. You must have set up your overview as per the [[Overview Guide]] - be sure to set this up after this class, if you have not already done so.
*'''Combat'''. Read our '''[[EVE_University_Rules#Rules_of_Engagement|Rules of Engagement]]''' carefully!
*'''Combat'''. Read our '''[[EVE_University_Rules#Rules_of_Engagement|Rules of Engagement]]''' carefully!
**In Hisec you are only free to engage "flashy" targets (assuming you've set up your overview to E-Uni standards). Flashy targets are outlaws that did something illegal in the last 15 minutes, have a security status below -5 or are wartargets.
**In Hisec you are generally only free to engage "flashy" targets (assuming you've set up your overview to E-Uni standards). Flashy targets are outlaws that did something illegal in the last 15 minutes, have a security status below -5 or are wartargets. You can attack -10s that aren't flashy in hisec, but CONCORD will blow you up and you will lose your ship. So, unless you know what you're doing, keep that safety on green.
**In Low Security Space the UNI operates under an NRDS rule of engagement - "Not Red, Don't Shoot". If it isn't flashy on your overview or standing from our alliance isn't -5 or -10, don't engage. Be aware that engaging a valid non-flashy target lowers your Security Status.
**In Low Security Space the UNI operates under an NRDS rule of engagement - "Not Red, Don't Shoot". If it isn't flashy on your overview or standing from our alliance isn't -5 or -10, don't engage. Be aware that engaging a valid non-flashy target lowers your Security Status.
**In NPC 0.0 and wormhole space, the UNI operates under an NBSI rule of engagement - "Not Blue, Shoot It" - a more aggressive policy.  In NPC nullsec and W-Space, you may shoot ships neutral to the UNI, except non-combat ships like industrials and freighters, and we also do not attack neutral player-owned starbases (POS structures).
**In NPC 0.0 and wormhole space, the UNI operates under an NBSI rule of engagement - "Not Blue, Shoot It" - a more aggressive policy.  In NPC nullsec and W-Space, you may shoot ships neutral to the UNI, except non-combat ships like industrials and freighters, and we also do not attack neutral player-owned starbases (POS structures).