More actions
Gillion grey (talk | contribs) |
Gillion grey (talk | contribs) |
||
| Line 398: | Line 398: | ||
skills=| | skills=| | ||
notes=This fit is from Azual Skoll. For information about tackling and this build, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}} | notes=This fit is from Azual Skoll. For information about tackling and this build, please visit http://www.evealtruist.com/2012/08/newbie-tackling-guide.html}} | ||
{{ShipFitting| | |||
ship=Atron| | |||
shipTypeID=608| | |||
fitName=Ares Wannabe| | |||
fitID=Ares-Wannabe| | |||
high1name=200mm Light Prototype Automatic Cannon| | |||
high1typeID=8869| | |||
high2name=200mm Light Prototype Automatic Cannon| | |||
high2typeID=8869| | |||
high3name=200mm Light Prototype Automatic Cannon| | |||
high3typeID=8869| | |||
high4name=open| | |||
mid1name=Limited 1MN Microwarpdrive I| | |||
mid1typeID=5973| | |||
mid2name=Medium Shield Extender II| | |||
mid2typeID=3831| | |||
mid3name=Warp Disruptor II| | |||
mid3typeID=3244| | |||
low1name=Micro Auxiliary Power Core I| | |||
low1typeID=11563| | |||
low2name=Damage Control II| | |||
low2typeID=2048| | |||
low3name=Overdrive Injector System II| | |||
low3typeID=1236| | |||
charge1name=EMP S x1| | |||
charge1typeID=185| | |||
charge2name=open| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Polycarbon Engine Housing I| | |||
rig1typeID=31177| | |||
rig2name=Small Polycarbon Engine Housing I| | |||
rig2typeID=31177| | |||
rig3name=Small Ionic Field Projector I| | |||
rig3typeID=31274| | |||
difficulty=1| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=608:8869;3:3244;1:3831;1:5973;1:1236;1:2048;1:11563;1:31177;2:31274;1:185;1::| | |||
skills=| | |||
notes=Ares Wannabe:</li><li>Fast, Agile, doesn't suffer from the short locking range syndrome as much.</li><li>ACs require very little grid, offering longer first falloff then Blasters and also require no cap to fire.</li><li>Be sure to carry around 10 Nanite Repair Paste.</li><li>Use with care, once scrammed you are dead.</li><li>Orbit around 15km, watch target's radial/velocity, adjust with keep at range (set to 100km) and approach.</li><li>Feel free to replace anything with lower Meta is you're low on isk, EXCEPT for the Warp Disruptor II.</li><li>}} | |||
==Tactics== | ==Tactics== | ||