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Interceptors: Difference between revisions

From EVE University Wiki
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T2 large neuts have 25km range. Fleet inties must therefore maintain a very careful orbit, further than 25km but near enough to be within warp disruptor range, when pointing a battleship which they know or suspect has one or more energy neutralisers fitted. Neuts are particularly common on the [http://wiki.eveonline.com/en/wiki/Dominix Dominix], the [http://wiki.eveonline.com/en/wiki/Scorpion Scorpion], in solo/small gang fits for the [http://wiki.eveonline.com/en/wiki/Typhoon Typhoon] and [http://wiki.eveonline.com/en/wiki/Tempest Tempest], and on the previously mentioned Bhaalgorn (which has bonuses to neut strength, though not to their range).
T2 large neuts have 25km range. Fleet inties must therefore maintain a very careful orbit, further than 25km but near enough to be within warp disruptor range, when pointing a battleship which they know or suspect has one or more energy neutralisers fitted. Neuts are particularly common on the [http://wiki.eveonline.com/en/wiki/Dominix Dominix], the [http://wiki.eveonline.com/en/wiki/Scorpion Scorpion], in solo/small gang fits for the [http://wiki.eveonline.com/en/wiki/Typhoon Typhoon] and [http://wiki.eveonline.com/en/wiki/Tempest Tempest], and on the previously mentioned Bhaalgorn (which has bonuses to neut strength, though not to their range).
==Further Reading==
[http://eve-files.com/dl/226655 Tackling 201: Fleet Interceptors] by glepp.