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→Orca: Corp hangar/SMA info expanded |
→Hauler Type Comparison: "To Do: Define this" removed, since it already is: if you're leaving high sec, switch to a blockade runner or JF and jump straight to your destination |
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The best hauler is situational; it depends on where you are (high, low, null security space) combined with how large and valuable the cargo is. For example, using an Occator to move a cargo small enough to fit in a Viator is sub-optimal, and using a Viator to move large amounts of Tritanium around in high sec is as well. | The best hauler is situational; it depends on where you are (high, low, null security space) combined with how large and valuable the cargo is. For example, using an Occator to move a cargo small enough to fit in a Viator is sub-optimal, and using a Viator to move large amounts of Tritanium around in high sec is as well. | ||
Below are the optimal ships for each task, assuming that the area that you're going to/through is not a place where it's a clearly bad idea to bring such a ship type | Below are the optimal ships for each task, assuming that the area that you're going to/through is not a place where it's a clearly bad idea to bring such a ship type. As soon as moving through either null or low sec is required, you are strongly encouraged to switch to a Viator (Blockade Runner) or Jump Freighter. | ||
* Small cargo of any value: Blockade Runner | * Small cargo of any value: Blockade Runner | ||
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* Huge cargo below ~350k m^3: Jump Freighter (it aligns faster then a Freighter) | * Huge cargo below ~350k m^3: Jump Freighter (it aligns faster then a Freighter) | ||
* Huge cargo above ~350k m^3: Jump Freighter or Freighter depending on the enviroment | * Huge cargo above ~350k m^3: Jump Freighter or Freighter depending on the enviroment | ||
= Hauling Skills = | = Hauling Skills = | ||