Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User talk:Odin wreckx: Difference between revisions

Discussion page of User:Odin wreckx
No edit summary
No edit summary
Line 1: Line 1:
== Skill Multiplier / Devider Tables ==
{| class="wikitable -------------------------------Table Increase multiplier ----------------------------------"
{| class="wikitable -------------------------------Table Increase multiplier ----------------------------------"
|rowspan="1"|
|rowspan="1"|
Line 182: Line 183:
|32.768
|32.768
|}
|}
== Fitting technics and Ideas ==
=== Gank Girl PvP - Week 5 ===
[http://forum.eveuniversity.org/viewtopic.php?f=44&t=75834&sid=e2641c65433eba35dd79a37be16861fa&start=30 Click here] for the forum thread.
Or go to the location of the file by [https://www.dropbox.com/s/wmlclu8gaeqqd9e/PvP%20week%205.wav clicking here]
==== Key points in session are: ====
*Fight types
**Brawling (fist fighting – close range fighting –within warp scrambler range) 1.5Km – 3Km
***Warp scrambler
***Hobs II (slower but greater DPS)
***Blaster (Modal Light Ion Particle Accelerator I or Light Ion Blaster II)
**Kitting (long distance fighting) 14-15Km – 20km
***MWD –MicroWarpDrive (Never use T2 MWD's not worth the isk unless u want that 2% more Capacitor) Better to use Limited MWD's instead
***Warp Disruptor
***Warrior II’s (twice the speed of Hob II, can outfly most missiles and rockets based on skills)
***Railgun 125mm/150mm
*How to make instant undocking bookmark
*T2 EWar modules ahve been identified by CCP that they are worse then the T1 EWar modules.
Point to note is that NOT EVERYTHING is better in T2 than in T1.

Revision as of 09:55, 28 April 2014

Skill Multiplier / Devider Tables

Skill Level
Skill Multiplier Bonus Base Unit Example 1 2 3 4 5
2% 100 102 104.04 106.1208 108.2432 110.4081
5% 100 105 110.25 115.7625 121.5506 127.6282
7.5% 100 107.5 115.5625 124.2297 133.5469 143.5629
10% 100 110 121 133.1 146.41 161.051
15% 100 115 132.25 152.0875 174.9006 201.1357
20% 100 120 144 172.8 207.36 248.832
Skill Level
Skill Multiplier Bonus 1 2 3 4 5
2% 2% 4.0400% 6.1208% 8.2432% 10.4081%
5% 5% 10.25% 15.7625% 21.5506% 27.6282%
7.5% 7.5% 15.5625% 24.2297% 33.5469% 43.5629%
10% 10% 21% 33.1% 46.41% 61.051%
15% 15% 32.25% 52.0875% 74.9006% 101.1357%
20% 20% 44% 72.8% 107.36% 148.832%
Skill Level
Skill Multiplier Reduction Base Unit Example 1 2 3 4 5
2% 100 98 96.04 94.1192 92.23682 90.39208
3% 100 97 94.09 91.2673 88.52928 85.8734
5% 100 95 90.25 85.7375 81.45063 77.37809
10% 100 90 81 72.9 65.61 59.049
15% 100 85 72.25 61.4125 52.20063 44.37053
20% 100 80 64 51.2 40.96 32.768

Fitting technics and Ideas

Gank Girl PvP - Week 5

Click here for the forum thread. Or go to the location of the file by clicking here

Key points in session are:

  • Fight types
    • Brawling (fist fighting – close range fighting –within warp scrambler range) 1.5Km – 3Km
      • Warp scrambler
      • Hobs II (slower but greater DPS)
      • Blaster (Modal Light Ion Particle Accelerator I or Light Ion Blaster II)
    • Kitting (long distance fighting) 14-15Km – 20km
      • MWD –MicroWarpDrive (Never use T2 MWD's not worth the isk unless u want that 2% more Capacitor) Better to use Limited MWD's instead
      • Warp Disruptor
      • Warrior II’s (twice the speed of Hob II, can outfly most missiles and rockets based on skills)
      • Railgun 125mm/150mm
  • How to make instant undocking bookmark
  • T2 EWar modules ahve been identified by CCP that they are worse then the T1 EWar modules.

Point to note is that NOT EVERYTHING is better in T2 than in T1.