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Megathron Navy Issue: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
updated from template tool
Added the Vanguard fit from the Incursion Vanguard Fits page, as well as some tactics for Incursions.
Line 161: Line 161:
skills=|
skills=|
notes=Requires a 1% CPU implant with max skills.</li><li>Recommended Ammo: Spike, Javelin, Faction Antimatter}}
notes=Requires a 1% CPU implant with max skills.</li><li>Recommended Ammo: Spike, Javelin, Faction Antimatter}}
</noinclude>{{#ifeq:{{{1|Megathron Navy Issue}}}|Megathron Navy Issue|{{ShipFitting|showTOC=N|
ship=Megathron Navy Issue|
shipTypeID=17728|
fitName=Incursions (vanguards)|
fitID=Incursions--vanguards-|
high1name=Modal Mega Neutron Particle Accelerator I|
high1typeID=7783|
high2name=Modal Mega Neutron Particle Accelerator I|
high2typeID=7783|
high3name=Modal Mega Neutron Particle Accelerator I|
high3typeID=7783|
high4name=Modal Mega Neutron Particle Accelerator I|
high4typeID=7783|
high5name=Modal Mega Neutron Particle Accelerator I|
high5typeID=7783|
high6name=Modal Mega Neutron Particle Accelerator I|
high6typeID=7783|
high7name=Modal Mega Neutron Particle Accelerator I|
high7typeID=7783|
high8name=Large S95a Remote Shield Booster|
high8typeID=8641|
mid1name=Sensor Booster II|
mid1typeID=1952|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
low1name=Magnetic Field Stabilizer II|
low1typeID=10190|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Tracking Enhancer II|
low7typeID=1999|
low8name=Damage Control II|
low8typeID=2048|
drone1name=Heavy Shield Maintenance Bot I x5|
drone1typeID=22765|
drone2name=Acolyte II x10|
drone2typeID=2205|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scan Resolution Script x1|
charge1typeID=29011|
charge2name=Caldari Navy Antimatter Charge L x14000|
charge2typeID=21740|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Navy Issue ship|
version=Odyssey 1.1|
shipDNA=17728:7783;7:8641;1:1952;1:2281;2:17559;1:1999;3:2048;1:10190;4:26082;1:26088;1:26436;1:2205;10:22765;5:21740;14000:29011;1::|
skills=Shield Rigging IV ''(see notes)''|
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a '''Signal Amplifier II''' for more target locks and increased locking speed (and range).</li><li>This ship has some minor cap issues and could use make use of the cap implants for slot 6 and 8.}}}}<noinclude>


==Tactics==
==Tactics==
''No sub-article about Megathron Navy Issue roles or piloting tactics. You can write them here.''
When flown in vanguard sites, in the absence of a Vindicator this ship will be focusing on the close-orbiting frigate enemies, using it's tracking bonus and rate of fire bonus to quickly clear them off the field. On the flip side, keep an eye on your ammo levels, as the rate of fire bonus will eat through your ammo stockpile much quicker than usual.


==Notes==
==Notes==