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Wormhole space: Difference between revisions

From EVE University Wiki
updated for System Effects changes in Hyperion 08 26 14
Line 154: Line 154:
==System Effects==
==System Effects==
Certain W-Space systems have effects that change the nature of your ship's statistics and/or modules. These phenomena only affect capsuleer ships, so Sleepers or structures won't be affected. The only in-game ways of telling what type of system you're in are the visual markers on the horizon or checking your fitting window for statistics changes, such as armor resists in a Wolf-Rayet. Generally players use third-party websites to check systems for effects.
Certain W-Space systems have effects that change the nature of your ship's statistics and/or modules. These phenomena only affect capsuleer ships, so Sleepers or structures won't be affected. The only in-game ways of telling what type of system you're in are the visual markers on the horizon or checking your fitting window for statistics changes, such as armor resists in a Wolf-Rayet. Generally players use third-party websites to check systems for effects.
On August 26th, 2014, with the Hyperion update, System Effects are being rebalanced. Additional tables added with new balance numbers.
[http://community.eveonline.com/news/dev-blogs/into-the-known-unknowns/ Dev Blog]


====Pulsar====
====Pulsar====
Line 205: Line 209:
|+68%
|+68%
|+85%
|+85%
|+100%
|}
Effective August 26th, 2014: Increased Cap Warfare:
{| class="wikitable" style="text-align:center;"
| rowspan="6" style="padding:0px;" | [[File:WH_Pulsar.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#0A2A0A;"
|'''Shield Capacity'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#3B0B0B;"
|'''Armor Resists'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Capacitor Recharge'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Signature Radius'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''NOS & Neut Drain Amount'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|+100%
|}
|}
Line 268: Line 325:
|-41%
|-41%
|-50%
|-50%
|}
Effective August 26th, 2014:
Black Hole systems get some love. Extreme doctrines are no longer required, and the new effects make kiting missile platforms paramount in these now habitable systems.  (Testing required)
{| class="wikitable" style="text-align:center;"
| rowspan="7" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#0A2A0A;"
|'''Missile Velocity'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#0A2A0A;"
|'''Missile Explosion Velocity'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Ship Velocity'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100
|- style="background:#3B0B0B;"
|'''Stasis Webifier Strength'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Inertia'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#0A2A0A;"
|'''Targeting Range'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|}
|}


Line 330: Line 449:
|+85%
|+85%
|+100%
|+100%
|}
Effective August 26th, 2014: Reduced Remote Cap Transfers
{| class="wikitable" style="text-align:center;"
| rowspan="8" style="padding:0px;" | [[File:WH_Cataclysmic_Variable.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#3B0B0B;"
|'''Local Armor Repair Amount'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#0A2A0A;"
|'''Remote Armor Repair Amount'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#3B0B0B;"
|'''Local Shield Repair Amount'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#0A2A0A;"
|'''Shield Transfer Amount'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Capacitor Capacity'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#3B0B0B;"
|'''Capacitor Recharge Time'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#3B0B0B;"
|'''Remote Cap Transmitter Amount'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|}
|}


Line 383: Line 571:
|-34%
|-34%
|-41%
|-41%
|-50%
|}
Effective August 26th, 2014: Focus shifted to Tracking Speed
{| class="wikitable" style="text-align:center;"
| rowspan="7" style="padding:0px;" | [[File:WH_Magnetar.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#0A2A0A;"
|'''Damage'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Missile Explosion Radius'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#3B0B0B;"
|'''Drone Tracking'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Targeting Range'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Tracking Speed'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#3B0B0B;"
|'''Target Painter Strength'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|-50%
|}
|}
Line 429: Line 678:
|+68%
|+68%
|+85%
|+85%
|+100%
|}
Effective August 26th: Rebalanced and added Bomb bonuses:
{| class="wikitable" style="text-align:center;"
| rowspan="6" style="padding:0px;" | [[File:WH_Red_Giant.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#3B0B0B;"
|'''Heat Damage'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#0A2A0A;"
|'''Overload Bonus'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Smart Bomb Range'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Smart Bomb Damage'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#0A2A0A;"
|'''Bomb Damage'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|+100%
|}
|}
Line 475: Line 777:
|-34%
|-34%
|-41%
|-41%
|-50%
|}
Effective August 26th, 2014: A space for Small Ships to dominate:
{| class="wikitable" style="text-align:center;"
| rowspan="5" style="padding:0px;" | [[File:WH_Wolf_Rayet.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#0A2A0A;"
|'''Armor HP'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|- style="background:#3B0B0B;"
|'''Shield Resist'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|- style="background:#0A2A0A;"
|'''Small Weapon Damage'''
|+60%
|+88%
|+116%
|+144%
|+172%
|+200%
|- style="background:#0A2A0A;"
|'''Signature Radius'''
|-15%
|-22%
|-29%
|-36%
|-43%
|-50%
|-50%
|}
|}