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Rurika tsuri (talk | contribs) →Projectile Batteries (Artillery): Start Table |
Rurika tsuri (talk | contribs) →Projectile Batteries (Autocannon): added table |
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====Projectile Batteries (Autocannon) ==== | ====Projectile Batteries (Autocannon) ==== | ||
{|class="wikitable" align="center" width="60%" | |||
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!width="50%"|Type!!width="20%"|Power!!width="10%"|CPU!!width="10%"|Optimal!!width="10%"|Falloff | |||
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|Small AutoCannon Battery||align="center"|67,500||align="center"|0||align="center"|10.5km||align="center"|42km | |||
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|Medium AutoCannon Battery||align="center"|135,000||align="center"|0||align="center"|15km||align="center"|63km | |||
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|Large AutoCannon Battery||align="center"|270,000||align="center"|0||align="center"|21km||align="center"|85.5km | |||
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The primary advantage of projectile batteries on a POS is that they do not require any CPU in order to operate. In addition, they can be fitted with different types of ammo in order to spread damage across multiple resists. Minmatar-based towers give bonuses to rate-of-fire, optimal range and fall-off ranges. | The primary advantage of projectile batteries on a POS is that they do not require any CPU in order to operate. In addition, they can be fitted with different types of ammo in order to spread damage across multiple resists. Minmatar-based towers give bonuses to rate-of-fire, optimal range and fall-off ranges. | ||