More actions
→Types of missions: Cleaned up section |
|||
| Line 24: | Line 24: | ||
There are four different types of missions: Encounter, Mining, Courier, and Trade. | There are four different types of missions: Encounter, Mining, Courier, and Trade. | ||
An Encounter mission is a mission to go to a location somewhere in space and complete an objective of some kind. This is usually to kill a ship or a set of ships located at the encounter, but it could also be a mission to destroy a structure, a mission just to get close to a location and then escape, a mission to pick up an object at the location (which may or may not be an ambush), or a mission to fly from beacon-to-beacon. | ===Encounter Missions=== | ||
An Encounter mission is a mission to go to a location somewhere in space and complete an objective of some kind. This is usually to kill a ship or a set of ships located at the encounter, but it could also be a mission to destroy a structure, a mission just to get close to a location and then escape, a mission to pick up an object at the location (which may or may not be an ambush), or a mission to fly from beacon-to-beacon. | |||
An Encounter mission will always create a mission space when the mission is accepted. A mission space is a region of space in some solar system and is populated by objects also created specifically for the mission. Most mission spaces are also deadspaces (where you cannot use microwarpdrives at all and you can only use your warp drive if you are leaving that deadspace), but this is not always the case. | |||
Most mission spaces will start with an acceleration gate, which may or may not have hostile NPCs guarding it. | |||
Encounter missions can usually be recognized as such when reading the description by looking for a bookmark link that only has a solar system name. For example, if a mission description has a bookmark link that only says "Aldrat", then it's definitely either an Encounter or Mining mission. [http://eve-survival.org/wikka.php?wakka=CargoDelivery1an Cargo Delivery] is an example of an Encounter mission; you have to fly to a warehouse to pick up cargo, but are ambushed as you get close. | |||
===Mining Missions=== | |||
A Mining mission is just like an Encounter mission, except that the mission objective is mining-oriented. This excludes certain Encounter missions that require a mining laser as a gimmick, where you bring one mining laser to a mission space to mine an asteroid for the purpose of luring in a target ship and then destroying the target ship. Such gimmick encounters don't care about how much ore you mine, and any ore you mine is completely secondary to the mission. | |||
Mining missions, on the other hand, require you to mine an asteroid or set of asteroids in a mission space until the asteroids are depleted and bring the ore back to the agent's station. | |||
There is a risk of combat in mining missions, though the hostiles that show up tend to be much weaker than hostiles found in encounter missions. It is advisable to have some offensive capability (like a set of combat drones) or have a strong enough tank that you can basically ignore any hostiles that show up and start shooting at you. | |||
The mission may require you to mine more ore than can fit in your cargohold; this is typical of mining missions. | |||
===Courier Missions=== | |||
A Courier mission is a mission to take a piece of cargo from one station to another station. When a Courier mission is accepted, the necessary cargo is spawned in your personal hangar at the pickup station. You then need to get it to the Dropoff station. | |||
Courier missions never spawn any hazards of their own; you only have to deal with the normal hazards of Stargate travel (gatecamps, suicide gankers, warp interdiction bubbles on Stargates in NullSec, the sovereign space of Empires that hate you, and so on). | |||
It is worth noting that you must be at the dropoff station to turn in the mission; you can still talk to the agent who gave you the mission in the AGENTS tab despite the fact that the agent is not actually at your station. | |||
If a Courier mission has an item as a reward instead of ISK, then the item will appear in your personal hangar at the agent's station (which may or may not be the dropoff location for the mission). | |||
===Trade Missions=== | |||
A Trade mission is to obtain a quantity of some material and deliver it to a destination station. Unlike a courier mission, the necessary materials are not spawned for you, you have to obtain them yourself: mine it out of asteroids, buy it off the Market, steal it from another player, and so on. How you get the materials is irrelevant to the mission (though if you steal it from other players, those players may hold a grudge against you). | A Trade mission is to obtain a quantity of some material and deliver it to a destination station. Unlike a courier mission, the necessary materials are not spawned for you, you have to obtain them yourself: mine it out of asteroids, buy it off the Market, steal it from another player, and so on. How you get the materials is irrelevant to the mission (though if you steal it from other players, those players may hold a grudge against you). | ||