The Nidhoggur has bonus that can be used either in PVE or PVP. The fighter damage and speed bonus gives Nidhogger firepower advantage compare to other carriers. With the anti-subcap fighter, a Nidhoggur can easily take care a small fleet of subcap. This carrier is currently the most favourite ratting carrier in nullsec.
The Nidhoggur has bonus that can be used either in PVE or PVP. The fighter damage and speed bonus gives Nidhogger firepower advantage compare to other carriers. With the anti-subcap fighter, a Nidhoggur can easily take care a small fleet of subcap. This carrier is currently the most favourite ratting carrier in nullsec.
==Fitting==
{{ShipFitting
| ship=Nidhoggur
| shipTypeID=24483
| fitName=Ratting Carrier
| fitID=Ratting-Carrier
| low1name=Drone Damage Amplifier II
| low1typeID=4405
| low2name=Drone Damage Amplifier II
| low2typeID=4405
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| low4name=Drone Damage Amplifier II
| low4typeID=4405
| low5name=Signal Amplifier II
| low5typeID=1987
| mid1name=Omnidirectional Tracking Link II
| mid1typeID=24438
| mid2name=Omnidirectional Tracking Link II
| mid2typeID=24438
| mid3name=Adaptive Invulnerability Field II
| mid3typeID=2281
| mid4name=Drone Navigation Computer II
| mid4typeID=24417
| mid5name=Capital Shield Booster II
| mid5typeID=41507
| mid6name=Cap Recharger II
| mid6typeID=2032
| high1name=Fighter Support Unit II
| high1typeID=41415
| high2name=Fighter Support Unit II
| high2typeID=41415
| high3name=Fighter Support Unit II
| high3typeID=41415
| high4name=Fighter Support Unit II
| high4typeID=41415
| high5name=Networked Sensor Array
| high5typeID=41411
| rig1name=Capital Capacitor Control Circuit II
| rig1typeID=31380
| rig2name=Capital Capacitor Control Circuit I
| rig2typeID=31374
| rig3name=Capital Capacitor Control Circuit I
| rig3typeID=31374
| drone1name=Dragonfly II x9
| drone1typeID=40557
| drone2name=Dragonfly II x9
| drone2typeID=40557
| drone3name=Dragonfly II x9
| drone3typeID=40557
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=The fighters can be changed to other racial fighters, depending on the enemy the carrier will be fighting with.
Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.
SHIP BONUSES
Minmatar Carrier bonuses (per skill level): 5% bonus to Fighter damage 2,5% bonus to Fighter velocity 5% bonus to Dromi stasis webification range 1% bonus to Siege Warfare and Information Warfare Links effectiveness Role Bonus: • Can fit Networked Sensor Array • Can use 3 Warfare Link modules simultaneously • Can launch Light and Support Fighters • Can lock at extended ranges 5x penalty to Entosis Link duration
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
500,000 MW
CPU
775 tf
Capacitor
48,000 GJ
High
5
Launchers
0
Turrets
0
Medium
5
Low
6
Rig
3
capital
Calibration
400
Navigation
Max Velocity
85 m/sec
Inertia Modifier
0.039
Warp Speed
1.5 AU/s
Base Time to Warp
66.501 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
65,000 m³
Fighter Squad Tubes
3
Light Fighter Squad Limit
3
Support Fighter Squad Limit
1
Targeting
Max Tgt. Range
3760.00 km
Max Locked Targets
14
LADAR Sensor
68 points
Sig. Radius
9,865 m
Scan Res.
75 mm
Structure
Structure Hitpoints
62,500 HP
Mass
1,230,000,000 kg
Volume
11,250,000 m³
Cargo Capacity
845 m³
Fuel Capacity
3,000 m³
Ship Maintenance Bay Capacity
1,000,000 m³
Fleet Hangar Capacity
10,000 m³
Armor
Armor Hitpoints
66,000 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
67,000 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Nidhoggur has bonus that can be used either in PVE or PVP. The fighter damage and speed bonus gives Nidhogger firepower advantage compare to other carriers. With the anti-subcap fighter, a Nidhoggur can easily take care a small fleet of subcap. This carrier is currently the most favourite ratting carrier in nullsec.
History
In Pre-Citadel, the Nidhoggur is used for POS shield repair due to its remote shield bonus. This ship was meant for mix armor and shield tank in theory but practically hard to achieve. In PVP, With a 5/6 mid/low slot layout the Nidhoggur is normally armor tanked.Feel free to add to the summary
Skills
Further information about additional or recommended skills to pilot Nidhoggur for a specific or it's common role(s) can be written here.