Difference between revisions of "Uni Alpha Fleet"
m (→Amarr) |
m (→Caldari) |
||
Line 163: | Line 163: | ||
===Caldari=== | ===Caldari=== | ||
− | {{ | + | {{ShipFitting| |
− | | | + | ship=Naga| |
− | | | + | shipTypeID=4306| |
− | 425mm Prototype Gauss Gun | + | fitName=Uni Alpha T1| |
− | 425mm Prototype Gauss Gun | + | fitID=Uni-Alpha-T1| |
− | 425mm Prototype Gauss Gun | + | high1name=425mm Prototype Gauss Gun| |
− | 425mm Prototype Gauss Gun | + | high1typeID=7447| |
− | 425mm Prototype Gauss Gun | + | high2name=425mm Prototype Gauss Gun| |
− | 425mm Prototype Gauss Gun | + | high2typeID=7447| |
− | 425mm Prototype Gauss Gun | + | high3name=425mm Prototype Gauss Gun| |
− | | | + | high3typeID=7447| |
− | Tracking Computer II | + | high4name=425mm Prototype Gauss Gun| |
− | Tracking Computer II | + | high4typeID=7447| |
− | Experimental 10MN | + | high5name=425mm Prototype Gauss Gun| |
− | Adaptive Invulnerability Field II | + | high5typeID=7447| |
− | Large Shield Extender II | + | high6name=425mm Prototype Gauss Gun| |
− | | | + | high6typeID=7447| |
− | Magnetic Field Stabilizer II | + | high7name=425mm Prototype Gauss Gun| |
− | Magnetic Field Stabilizer II | + | high7typeID=7447| |
− | | | + | high8name=425mm Prototype Gauss Gun| |
− | | | + | high8typeID=7447| |
− | | | + | mid1name=Phased Weapon Navigation Array Generation Extron| |
− | Medium Ionic Field Projector I | + | mid1typeID=19814| |
− | Medium Hybrid Collision Accelerator I | + | mid2name=Tracking Computer II| |
− | | | + | mid2typeID=1978| |
− | | | + | mid3name=Tracking Computer II| |
− | | | + | mid3typeID=1978| |
− | |notes= | + | mid4name=Experimental 10MN Microwarpdrive I| |
− | + | mid4typeID=5975| | |
− | }}{{ | + | mid5name=Adaptive Invulnerability Field II| |
− | | | + | mid5typeID=2281| |
− | | | + | mid6name=Large Shield Extender II| |
− | 425mm Railgun II | + | mid6typeID=3841| |
− | 425mm Railgun II | + | low1name=Damage Control II| |
− | 425mm Railgun II | + | low1typeID=2048| |
− | 425mm Railgun II | + | low2name=Magnetic Field Stabilizer II| |
− | 425mm Railgun II | + | low2typeID=10190| |
− | 425mm Railgun II | + | low3name=Magnetic Field Stabilizer II| |
− | 425mm Railgun II | + | low3typeID=10190| |
− | | | + | charge1name=Caldari Navy Antimatter Charge L x800| |
− | Tracking Computer II | + | charge1typeID=21740| |
− | Tracking Computer II | + | charge2name=Tracking Speed Script x2| |
− | Experimental 10MN | + | charge2typeID=29001| |
− | Adaptive Invulnerability Field II | + | charge3name=open| |
− | Large F-S9 Regolith Shield Induction | + | charge4name=open| |
− | | | + | charge5name=open| |
− | Magnetic Field Stabilizer II | + | rig1name=Medium Ancillary Current Router I| |
− | Magnetic Field Stabilizer II | + | rig1typeID=31360| |
− | | | + | rig2name=Medium Ionic Field Projector I| |
− | | | + | rig2typeID=31276| |
− | | | + | rig3name=Medium Hybrid Collision Accelerator I| |
− | Medium Ionic Field Projector I | + | rig3typeID=31540| |
− | Medium Hybrid Collision Accelerator I | + | difficulty=0| |
− | | | + | warsop=A| |
− | | | + | warsopReason=| |
− | | | + | version=RET 1.1| |
− | |notes= | + | shipDNA=4306:7447;8:1978;2:2281;1:3841;1:5975;1:19814;1:2048;1:10190;2:31276;1:31360;1:31540;1:21740;800:29001;2::| |
− | + | skills=| | |
− | }} | + | notes=Alpha of 3131 (level IVs).}}{{ShipFitting| |
− | + | ship=Naga| | |
+ | shipTypeID=4306| | ||
+ | fitName=T2 Alpha| | ||
+ | fitID=T2-Alpha| | ||
+ | high1name=425mm Railgun II| | ||
+ | high1typeID=3090| | ||
+ | high2name=425mm Railgun II| | ||
+ | high2typeID=3090| | ||
+ | high3name=425mm Railgun II| | ||
+ | high3typeID=3090| | ||
+ | high4name=425mm Railgun II| | ||
+ | high4typeID=3090| | ||
+ | high5name=425mm Railgun II| | ||
+ | high5typeID=3090| | ||
+ | high6name=425mm Railgun II| | ||
+ | high6typeID=3090| | ||
+ | high7name=425mm Railgun II| | ||
+ | high7typeID=3090| | ||
+ | high8name=425mm Railgun II| | ||
+ | high8typeID=3090| | ||
+ | mid1name=Phased Weapon Navigation Array Generation Extron| | ||
+ | mid1typeID=19814| | ||
+ | mid2name=Tracking Computer II| | ||
+ | mid2typeID=1978| | ||
+ | mid3name=Tracking Computer II| | ||
+ | mid3typeID=1978| | ||
+ | mid4name=Experimental 10MN Microwarpdrive I| | ||
+ | mid4typeID=5975| | ||
+ | mid5name=Adaptive Invulnerability Field II| | ||
+ | mid5typeID=2281| | ||
+ | mid6name=Large F-S9 Regolith Shield Induction| | ||
+ | mid6typeID=8529| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Magnetic Field Stabilizer II| | ||
+ | low2typeID=10190| | ||
+ | low3name=Magnetic Field Stabilizer II| | ||
+ | low3typeID=10190| | ||
+ | charge1name=Caldari Navy Antimatter Charge L x600| | ||
+ | charge1typeID=21740| | ||
+ | charge2name=Tracking Speed Script x2| | ||
+ | charge2typeID=29001| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Medium Ancillary Current Router I| | ||
+ | rig1typeID=31360| | ||
+ | rig2name=Medium Ionic Field Projector I| | ||
+ | rig2typeID=31276| | ||
+ | rig3name=Medium Hybrid Collision Accelerator I| | ||
+ | rig3typeID=31540| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RET 1.1| | ||
+ | shipDNA=4306:3090;8:1978;2:2281;1:5975;1:8529;1:19814;1:2048;1:10190;2:31276;1:31360;1:31540;1:21740;600:29001;2::| | ||
+ | skills=| | ||
+ | notes=Alpha of 4004 (level Vs).}} | ||
===Gallente=== | ===Gallente=== |
Revision as of 18:37, 25 March 2013
Uni Alpha Fleet Doctrine
General Information
An Alpha Fleet doctrine is set up to maximize the damage output within the first few seconds of a fight (=alpha or volley damage). With certain weapon systems dealing more alpha damage than others, this fleet doctrine revolves around the use of Artillery Cannons and Tachyon Beam Lasers. Ships with these weapon systems are supported by cheap (!) short range tackle to make sure the alpha ships can project their full dps.
The short range ships are likely to not survive the engagement as they will be close to the targets, therefore they should focus on a cheap fit, to maximize the net ISK win of an engagement.
Bring Tornado>Oracle>Talos/Naga>Hurricane>Bellicose/Vigil (only 1 needed) with TPs>Thrashers>any other cheap tackle frigate/dessy with scram and web
Advantages/Disadvantages
Pro:
- Alpha fleets are good to surpass enemy (ooc) reps. A decently sized Alpha fleet can even volley Battleships and heavily tanked T3 cruisers.
- They are also good vs. Ancillary Shield Boosters as those ships tend to have a small buffer
Cons:
- Alpha fleets deal less dps in the long run than close range, high dps fleets
- Long range weapon systems are very bad at close range distances. When an enemy fleet is able to get close, you will hardly deal serious dps anymore
- Alpha ships are quite squishy as well, so once tackled they die fast
Command Structure
Nothing really specific. Usual command structure is required.
Tactics
All pilots of Alpha ships should set their fits around at hitting at three different ranges: 50km, 70km, 100km and bring ammo for these ranges. Aim your engagement range on up to optimal + ½ falloff (That means if you want to hit at 50km, it is usually better to chose a higher damage ammo that has 30+70 than a lower dps ammo with 50+x). The short range support ships (tacklers) will try to get as close to the targets as possible and tackle them. To maximize the damage, tacklers need to fit scram and webs to slow the target down as much as possible. Additional Target Painters are useful. The Alpha ships (and TP ships) then warp onto the tacklers at their optimal (or a bit closer in case the targets are kiting). They immediately lock the target, activate the weapons and align in the direction the FC calls.
This also works well in conjunction with a good punter.
You can also use long range tackle recons instead of the cheap close range tacklers.
Fits
Amarr
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Tachyon Modulated Energy Beam I
Large F-S9 Regolith Shield Induction
Sensor Booster II
Experimental 10MN Microwarpdrive I
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Medium Ancillary Current Router I
Medium Energy Locus Coordinator I
Medium Energy Metastasis Adjuster I
Imperial Navy Multifrequency L x8
Targeting Range Script x1
- Bring lots of different ammo to optimize your range.
- Watch out, it’s squishy.
- Alpha of 4800 (level IVs).
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Experimental 10MN Microwarpdrive I
F-90 Positional Sensor Subroutines
Large F-S9 Regolith Shield Induction
Damage Control II
Tracking Enhancer II
Tracking Enhancer II
Heat Sink II
Heat Sink II
Heat Sink II
Medium Ancillary Current Router I
Medium Energy Locus Coordinator I
Imperial Navy Multifrequency L x8
Targeting Range Script x1
- Bring lots of different ammo to optimize your range.
- Watch out, it’s squishy.
- Alpha of 5900 (level Vs).
Caldari
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
425mm Prototype Gauss Gun
Phased Weapon Navigation Array Generation Extron
Tracking Computer II
Tracking Computer II
Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Large Shield Extender II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Current Router I
Medium Ionic Field Projector I
Medium Hybrid Collision Accelerator I
Caldari Navy Antimatter Charge L x800
Tracking Speed Script x2
- Alpha of 3131 (level IVs).
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Phased Weapon Navigation Array Generation Extron
Tracking Computer II
Tracking Computer II
Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Large F-S9 Regolith Shield Induction
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Current Router I
Medium Ionic Field Projector I
Medium Hybrid Collision Accelerator I
Caldari Navy Antimatter Charge L x600
Tracking Speed Script x2
- Alpha of 4004 (level Vs).
Gallente
Template:FittingsTemplate:Fittings
Minmatar
Template:FittingsTemplate:Fittings
Template:FittingsTemplate:Fittings