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RELATED UNI-WIKI REFERENCES
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As with other Sansha ships, not much is known about the origin of this design. Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.
Special Ability: 100% bonus to Medium Energy Turret damage
SHIP BONUSES
Amarr Cruiser Skill Bonus: 7.5% bonus to Medium Energy Turret tracking per level Caldari Cruiser Skill Bonus: 5% bonus to Medium Energy Turret damage per level
Required Skills
- Amarr Cruiser II3h 55m
- Spaceship Command III4h 26m
- Amarr Frigate IV2d 2h 17m
- Caldari Cruiser II3h 55m
- Spaceship Command III4h 26m
- Caldari Frigate IV2d 2h 17m
Training Time what's this?4d 21h 19m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 3
Rig
3
medium
Calibration 350
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Navigation |
Base Time to Warp 9.05 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 15 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 2,065 HP
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Armor |
Armor Hitpoints 2,175 HP
Armor Resistances
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Shields |
Shield Capacity 2,434 HP
Shield Resistances
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Summary
You can write a summary for Phantasm here.
Skills
Further information about additional or recommended skills to pilot Phantasm for a specific or it's common role(s) can be written here.
Fitting
Phantasm/Fittings/Incursion/Shield
Tactics
No sub-article about Phantasm roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phantasm here.
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