After The Seven - "Company"

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This mission is issued by a Security division agent and is part 2 of the 5 part mission chain After The Seven

Level 1
Type Encounter
Objective Rescue 10x kidnapped citizens (10 m3)
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
EWAR Sensor dampeners (Coreli Watchman/Patroller)
Mission briefing
The Seven? I was hoping it wasn't that particular gang again.

While we're very grateful that you managed to prevent most of the civilians from being kidnapped, there is still the issue of the ones that were taken. When they warped away from the last encounter, we were able to track them down and obtain the coordinates of that hideout. I'm prepared to grant you the authority, on behalf of <Corporation>, to hunt down these criminals. What do you say? Are you still willing to help?

Single ungated pocket. Initial defenders aggro instantly upon warp-in.

A cargo container will be dropped when Surenna's frigate is destroyed, which contains the goods the mission requires.

Message from Surenna
How the hell did you find this place? Never mind, it doesn't really matter.


Initial Defenders
WD EWAR L


Frigate 2 x Frigate Seven Recruit [Coreli Watchman/Patroller] Last one triggers wave 1 Remote Sensor Dampener


Wave 1
WD EWAR L


Frigate 4 x Frigate Seven Plebe [Coreli Spy/Agent] Last one triggers wave 2


Wave 2
WD EWAR L


Frigate 5 x Frigate Seven Plebe [Coreli Initiate/Scout] Last one triggers wave 3


Wave 3
WD EWAR L


Frigate 1 x Frigate Surenna's Frigate [Coreli Guard/Safeguard]
On destruction drops
Container Cargo container 10 Kidnapped Citizen