Difference between revisions of "Angel Burrow"
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− | + | {{CMBSite | Angel Burrow}} | |
+ | The Angel Burrow is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | ||
− | + | {{Expected NPC | |
+ | | TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships. | ||
+ | | TotalExpFrigates = 13- 14 | ||
+ | | TotalExpDestroyers = | ||
+ | | TotalExpCruisers = | ||
+ | | TotalExpBattlecruisers = | ||
+ | | TotalExpBattleships = | ||
+ | | TotalExpCapitals = | ||
+ | | TotalExpSentries = | ||
+ | }} | ||
+ | ==Walkthrough== | ||
+ | Single normal space pocket. Auto-aggression from each wave. The last ship killed triggers the next wave. Waves spawn at 30 to 60km from warp-in. | ||
− | + | {{NPCTableHead|Initial Defenders}} | |
+ | {{NPCTableRow|Frigate|4|Gistii Ambusher/...}} | ||
+ | |} | ||
− | + | {{NPCTableHead|1st Reinforcement Spawn}} | |
+ | {{NPCTableRow|Frigate|3- 4|Gistii Ambusher/...}} | ||
+ | |} | ||
− | + | {{NPCTableHead|2nd Reinforcement Spawn}} | |
− | + | {{NPCTableRow|Frigate|2|Gistii Ambusher/...}} | |
− | + | |} | |
+ | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Ambusher/...}} | ||
+ | |} | ||
− | + | {{NPCTableHead|4th Reinforcement Spawn}} | |
− | + | {{NPCTableRow|Frigate|1|Gistii Ambusher/...}} | |
+ | |} | ||
+ | |||
+ | == Rewards == | ||
+ | Needs information | ||
+ | ==Escalation== | ||
+ | Needs information | ||
− | + | == See also == | |
− | + | {{Combat Anomalies|Angel}} | |
− | + | [[Category:Combat Anomalies]] | |
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Revision as of 20:55, 11 May 2018
Angel Burrow | |
Type | Combat Anomaly |
Rating | Class 2 |
Found in | High |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |
The Angel Burrow is a combat anomaly found in Angel infested regions.
Enemy Type | Count |
---|---|
Frigates | 13- 14 |
Walkthrough
Single normal space pocket. Auto-aggression from each wave. The last ship killed triggers the next wave. Waves spawn at 30 to 60km from warp-in.
Initial Defenders
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Gistii Ambusher/... |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3- 4 x Frigate Gistii Ambusher/... |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Ambusher/... |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Ambusher/... |
4th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Gistii Ambusher/... |
Rewards
Needs information
Escalation
Needs information