Difference between revisions of "Angel Forsaken Den"

From EVE University Wiki
Jump to: navigation, search
(template upgrade)
m
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{CMBSite | Angel Forsaken Den
+
{{CMBSite | Angel Forsaken Den}}
| Variation= 3
+
The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]]. The site is easily done with sniper Battleship T2 fit. The site pays estimately 2,5 million isk in bounties.
| OverviewSectionY/N= Y
+
 
    | OverviewSectionText= The Angel Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Den]].
+
{{Expected NPC
    | OverviewRecShips = Battleship.
 
    | OverviewEstPayout=  10- 12 mil.
 
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
 
    | TotalExpEnemiesSectionY/N= Y
 
 
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 34 ships.
 
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 34 ships.
         | TotalExpFrigates      = 5
+
         | TotalExpFrigates      = 4-6
 
         | TotalExpDestroyers    =  
 
         | TotalExpDestroyers    =  
         | TotalExpCruisers        = 13
+
         | TotalExpCruisers        = 12-13
         | TotalExpBattlecruisers = 16
+
         | TotalExpBattlecruisers = 14-18
 
         | TotalExpBattleships  =  
 
         | TotalExpBattleships  =  
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. Reinforcements spawns are triggered by the last ship killed.
 
        | Room1Group1              = Initial Defenders (14- 20km)
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn (13- 17km)
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
 
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn (12- 17km)
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn (15- 17km)
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
}}
 
        | Room1Group5                = 4th Reinforcement Spawn (14- 18km)
 
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
 
            | Room1Group5Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
 
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
}}
 
        | Room1Group6                =  5th Reinforcement Spawn (12- 17km)
 
            | Room1Group6Text        =
 
            | Room1Group6InLocal    =
 
            | Room1Group6Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Impaler/ Raider/ Rogue/ Thug|point=yes}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
 
 
}}
 
}}
 +
==Walkthrough==
 +
Single unagted normal space pocket.
 +
 +
{{NPCTableHead|Initial Defenders (14- 20km)}}
 +
{{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Phalanx/ Liquidator/ Marauder}}
 +
{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus/ Legatus}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn (13- 17km)}}
 +
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Ambusher/ Hunter|ewar = Web|point=scram}}
 +
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Phalanx}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn (12- 17km)}}
 +
{{NPCTableRow|Elite Cruiser|3|Gistum Marauder/ Centurion/ Phalanx}}
 +
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/ Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn (15- 17km)}}
 +
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/ Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn (14- 18km)}}
 +
{{NPCTableRow|Cruiser|4|Gistum Marauder/ Centurion/ Phalanx}}
 +
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/ Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|5th Reinforcement Spawn (12- 17km)}}
 +
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Rogue/ Thug|ewar = Web|point=scram}}
 +
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/ Tribunus}}
 +
|}
  
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N = Y
 
    | RewardsSectionText=
 
    | TotalBountyValue = 2.5 mil.
 
    | TotalGeneralLootValue= 4 mil.
 
    | TotalSalvageValue = 3.3 mil.
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
  
[[Category:Cosmic Anomalies]]
+
[[Category:Combat Anomalies]]

Revision as of 07:23, 28 August 2020

Site Details
Angel Forsaken Den
Type Combat Anomaly
Rating Class 4 Level 3
Found in Low/ Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Forsaken Den is a combat anomaly found in Angel infested regions. It is a level 3 variant of the Angel Den. The site is easily done with sniper Battleship T2 fit. The site pays estimately 2,5 million isk in bounties.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 4-6
Icon red cruiser.png Cruiser 12-13
Icon red battlecruiser.png Battlecruisers 14-18

Walkthrough

Single unagted normal space pocket.


Initial Defenders (14- 20km)
WD EWAR L


Elite Cruiser 2-3 x Elite Cruiser Arch Gistum Phalanx/ Liquidator/ Marauder
Battlecruiser 3 x Battlecruiser Gistatis Tribunus/ Legatus


1st Reinforcement Spawn (13- 17km)
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Ambusher/ Hunter Warp Scrambler Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Arch Gistum Phalanx


2nd Reinforcement Spawn (12- 17km)
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Gistum Marauder/ Centurion/ Phalanx
Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/ Tribunus


3rd Reinforcement Spawn (15- 17km)
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/ Tribunus


4th Reinforcement Spawn (14- 18km)
WD EWAR L


Cruiser 4 x Cruiser Gistum Marauder/ Centurion/ Phalanx
Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/ Tribunus


5th Reinforcement Spawn (12- 17km)
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Rogue/ Thug Warp Scrambler Stasis Webifier
Battlecruiser 2-3 x Battlecruiser Gistatis Legatus/ Tribunus