Difference between revisions of "Angel Hideout"

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This is a hidden combat site that can be scanned down with scanner probes in high-security systems. <br>''NOTE: This site cannot be entered by any ship larger than a destroyer.''<br>
 
This is a hidden combat site that can be scanned down with scanner probes in high-security systems. <br>''NOTE: This site cannot be entered by any ship larger than a destroyer.''<br>
 
<br>
 
<br>
It handles:<br>
+
The ship types listed below can enter this site:<br>
· Rookie ship<br>
+
· '''SHUTTLE:''' ([[Amarr Shuttle]], [[Caldari Shuttle]], [[Gallente Shuttle]], [[Minmatar Shuttle]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
· Assault Frigate<br>
+
<br>
· Covert Ops<br>
+
· '''CORVETTE:''' ([[Impairor]], [[Ibis]], [[Velator]], [[Reaper]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
· Interceptor<br>
+
<br>
· Stealth Bomber<br>
+
· '''FRIGATE''':<br>
· Electronic Attack Ship<br>
+
· - '''Tech 1''':<br>
· Frigate<br>
+
· ---- EWAR: [[Crucifier]], [[Griffin]], [[Maulus]], [[Vigil]]<br>
· Shuttle<br>
+
· ---- Exploration: [[Magnate]], [[Heron]], [[Imicus]], [[Probe]]<br>
· Destroyer<br>
+
· ---- Attack (Tackling): [[Executioner]], [[Condor]], [[Atron]], [[Slasher]]<br>
· Interdictor<br>
+
· ---- Defensive ("Tanky"): [[Punisher]], [[Merlin]], [[Incursus]], [[Breacher]]<br>
(update Taar Al'Hass 29 Feb 2012)<br>
+
· ---- Damage Dealers: [[Tormentor]], [[Kestrel]], [[Tristan]], [[Rifter]]<br>
 +
· ---- Logistic (Support): [[Inquisitor]], [[Bantam]], [[Navitas]], [[Burst]]<br>
 +
· - '''Tech 2:'''<br>
 +
· ---- EWAR: [[Sentinel]], [[Kitsune]], [[Keres]], [[Hyena]]<br>
 +
· ---- Interceptors: [[Malediction]] or [[Crusader]], [[Crow]] or [[Raptor]], [[Ares]] or [[Taranis]], [[Stiletto]] or [[Claw]]<br>
 +
· ---- Covert Ops: [[Anathema]], [[Buzzard]], [[Helios]], [[Cheetah]]<br>
 +
· ---- Stealth Bombers: [[Purifier]], [[Manticore]], [[Nemesis]], [[Hound]]<br>
 +
· ---- Assault: [[Vengeance]] or [[Retribution]], [[Hawk]] or [[Harpy]], [[Ishkur]] or [[Enyo]], [[Jaguar]] or [[Wolf]]<br>
 +
· ---- Logistic: [[Deacon]], [[Kirin]], [[Thalia]], [[Scalpel]]<br>
 +
· - Faction Frigates:<br>
 +
· ---- Empire Factions: [[Imperial Navy Slicer]], [[Crucifier Navy Issue]], [[Caldari Navy Hookbill]], [[Griffin Navy Issue]], [[Federation Navy Comet]], [[Maulus Navy Issue]], [[Republic Fleet Firetail]], [[Vigil Fleet Issue]]<br>
 +
· ---- Pirate Factions: [[Astero]], [[Cruor]], [[Daredevil]], [[Dramiel]], [[Garmur]], [[Succubus]], [[Worm]]<br>
 +
· - '''Special Edition:''' [[Cambion]], [[Chremoas]], [[Freki]], [[Gold Magnate]], [[Imp]], [[Malice]], [[Silver Magnate]], [[Utu]], [[Whiptail]]<br>
 +
<br>
 +
· '''DESTROYERS'''<br>
 +
· - '''Tech 1''': [[Coercer]] or [[Dragoon]], [[Cormorant]] or [[Corax]], [[Catalyst]] or [[Algos]], [[Thrasher]] or [[Talwar]]<br>
 +
· - '''Tech 2:'''<br>
 +
· ---- Interdictors: [[Heretic]], [[Flycatcher]], [[Eris]], [[Sabre]]<br>
 +
· ---- Command: [[Pontifex]], [[Stork]], [[Magus]], [[Bifrost]]<br>
 +
· - '''Tech 3:'''<br>
 +
· ---- Tactical: [[Confessor]], [[Jackdaw]], [[Hecate]], [[Svipul]]<br>
 +
· - '''Special Edition:''' [[Sunesis]]
 +
 
 +
(update Meliande Shahrizai 10 May 2018)<br>
 
<br>
 
<br>
 
'''Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.'''<br>
 
'''Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.'''<br>

Revision as of 15:36, 10 May 2018

This article should be cleaned up or improved. The reason is: unspecified

Locating & Difficulty

This is a hidden combat site that can be scanned down with scanner probes in high-security systems.
NOTE: This site cannot be entered by any ship larger than a destroyer.

The ship types listed below can enter this site:
· SHUTTLE: (Amarr Shuttle, Caldari Shuttle, Gallente Shuttle, Minmatar Shuttle NOTE: While these ships may enter the site they are not recommended for site completion.)

· CORVETTE: (Impairor, Ibis, Velator, Reaper NOTE: While these ships may enter the site they are not recommended for site completion.)

· FRIGATE:
· - Tech 1:
· ---- EWAR: Crucifier, Griffin, Maulus, Vigil
· ---- Exploration: Magnate, Heron, Imicus, Probe
· ---- Attack (Tackling): Executioner, Condor, Atron, Slasher
· ---- Defensive ("Tanky"): Punisher, Merlin, Incursus, Breacher
· ---- Damage Dealers: Tormentor, Kestrel, Tristan, Rifter
· ---- Logistic (Support): Inquisitor, Bantam, Navitas, Burst
· - Tech 2:
· ---- EWAR: Sentinel, Kitsune, Keres, Hyena
· ---- Interceptors: Malediction or Crusader, Crow or Raptor, Ares or Taranis, Stiletto or Claw
· ---- Covert Ops: Anathema, Buzzard, Helios, Cheetah
· ---- Stealth Bombers: Purifier, Manticore, Nemesis, Hound
· ---- Assault: Vengeance or Retribution, Hawk or Harpy, Ishkur or Enyo, Jaguar or Wolf
· ---- Logistic: Deacon, Kirin, Thalia, Scalpel
· - Faction Frigates:
· ---- Empire Factions: Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, Vigil Fleet Issue
· ---- Pirate Factions: Astero, Cruor, Daredevil, Dramiel, Garmur, Succubus, Worm
· - Special Edition: Cambion, Chremoas, Freki, Gold Magnate, Imp, Malice, Silver Magnate, Utu, Whiptail

· DESTROYERS
· - Tech 1: Coercer or Dragoon, Cormorant or Corax, Catalyst or Algos, Thrasher or Talwar
· - Tech 2:
· ---- Interdictors: Heretic, Flycatcher, Eris, Sabre
· ---- Command: Pontifex, Stork, Magus, Bifrost
· - Tech 3:
· ---- Tactical: Confessor, Jackdaw, Hecate, Svipul
· - Special Edition: Sunesis

(update Meliande Shahrizai 10 May 2018)

Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.


First pocket

You'll arrive in a pocket with 3 frigates at approx 50, and soon after 4 more light (frig/desty) will warp in at 60.
Another (apparent) timer spawns a medium ship and one more light at 60.
Clearing all the enemies opens the gate.
There are 49 Veldspar Asteroids in this pocket.

Wave 1: 3 Frigates, 45-55 km off.
Wave 2: 2 Frigates, 2 Destroyers, 55-65 km off.
Wave 3: 1 Destroyer, 1 Cruiser, 60 km off.

Second pocket

Angel Hideout Pocket 2.jpg

Danger, close.
You literally land on 3 mediums and 2 frigates (I believe I actually bumped one of the BCs), and if you're in a frigate or destroyer you're likely to take significant damage if not die immediately on arrival.
2 other light at 60.
After a small amount of time 4 more light warp in, and again after another timer a medium and light warp in.
Damaging the Angel Drug Lab (into Armor) appears to trigger a spawn of 4 more light.
Destroying the Angel Drug Lab is the trigger for possible escalation Blue Pill.
There are 14 Veldspar and 1 Scordite asteroid in this pocket.

Warp-in: 2 Frigates, 2 Cruisers, 1 Battlecruiser
Wave 2: 2 Destroyers, 60 km off.
Wave 3: 2 Frigates, 2 Destroyers, 50 km off.
Wave 4: 1 Destroyer, 1 Cruiser, 50 km off.

Angel Drug Lab: (Trigger) 4 Destroyer. (Chance of Escalation)

Rewards

This site may escalate to Blue Pill.