Difference between revisions of "Angel Hideout"

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{{Cleanup}}
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{{CMBSite|Angel Hideout}}
==Locating & Difficulty==
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The Angel Hideout is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
This is a hidden combat site that can be scanned down with scanner probes in high-security systems. <br>''NOTE: This site cannot be entered by any ship larger than a destroyer.''<br>
 
<br>
 
The ship types listed below can enter this site:<br>
 
· '''SHUTTLE:''' ([[Amarr Shuttle]], [[Caldari Shuttle]], [[Gallente Shuttle]], [[Minmatar Shuttle]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
 
<br>
 
· '''CORVETTE:''' ([[Impairor]], [[Ibis]], [[Velator]], [[Reaper]] ''NOTE: While these ships '''may''' enter the site they are not recommended for site completion.'')<br>
 
<br>
 
· '''FRIGATE''':<br>
 
· - '''Tech 1''':<br>
 
· ---- EWAR: [[Crucifier]], [[Griffin]], [[Maulus]], [[Vigil]]<br>
 
· ---- Exploration: [[Magnate]], [[Heron]], [[Imicus]], [[Probe]]<br>
 
· ---- Attack (Tackling): [[Executioner]], [[Condor]], [[Atron]], [[Slasher]]<br>
 
· ---- Defensive ("Tanky"): [[Punisher]], [[Merlin]], [[Incursus]], [[Breacher]]<br>
 
· ---- Damage Dealers: [[Tormentor]], [[Kestrel]], [[Tristan]], [[Rifter]]<br>
 
· ---- Logistic (Support): [[Inquisitor]], [[Bantam]], [[Navitas]], [[Burst]]<br>
 
· - '''Tech 2:'''<br>
 
· ---- EWAR: [[Sentinel]], [[Kitsune]], [[Keres]], [[Hyena]]<br>
 
· ---- Interceptors: [[Malediction]] or [[Crusader]], [[Crow]] or [[Raptor]], [[Ares]] or [[Taranis]], [[Stiletto]] or [[Claw]]<br>
 
· ---- Covert Ops: [[Anathema]], [[Buzzard]], [[Helios]], [[Cheetah]]<br>
 
· ---- Stealth Bombers: [[Purifier]], [[Manticore]], [[Nemesis]], [[Hound]]<br>
 
· ---- Assault: [[Vengeance]] or [[Retribution]], [[Hawk]] or [[Harpy]], [[Ishkur]] or [[Enyo]], [[Jaguar]] or [[Wolf]]<br>
 
· ---- Logistic: [[Deacon]], [[Kirin]], [[Thalia]], [[Scalpel]]<br>
 
· - Faction Frigates:<br>
 
· ---- Empire Factions: [[Imperial Navy Slicer]], [[Crucifier Navy Issue]], [[Caldari Navy Hookbill]], [[Griffin Navy Issue]], [[Federation Navy Comet]], [[Maulus Navy Issue]], [[Republic Fleet Firetail]], [[Vigil Fleet Issue]]<br>
 
· ---- Pirate Factions: [[Astero]], [[Cruor]], [[Daredevil]], [[Dramiel]], [[Garmur]], [[Succubus]], [[Worm]]<br>
 
· - '''Special Edition:''' [[Cambion]], [[Chremoas]], [[Freki]], [[Gold Magnate]], [[Imp]], [[Malice]], [[Silver Magnate]], [[Utu]], [[Whiptail]]<br>
 
<br>
 
· '''DESTROYERS'''<br>
 
· - '''Tech 1''': [[Coercer]] or [[Dragoon]], [[Cormorant]] or [[Corax]], [[Catalyst]] or [[Algos]], [[Thrasher]] or [[Talwar]]<br>
 
· - '''Tech 2:'''<br>
 
· ---- Interdictors: [[Heretic]], [[Flycatcher]], [[Eris]], [[Sabre]]<br>
 
· ---- Command: [[Pontifex]], [[Stork]], [[Magus]], [[Bifrost]]<br>
 
· - '''Tech 3:'''<br>
 
· ---- Tactical: [[Confessor]], [[Jackdaw]], [[Hecate]], [[Svipul]]<br>
 
· - '''Special Edition:''' [[Sunesis]]
 
  
(update Meliande Shahrizai 10 May 2018)<br>
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{{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships.
<br>
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        | TotalExpFrigates        =18-25
'''Warning: Some ships in this site are equipped with Warp Scramblers (Scrams) so plan fits and tactics accordingly.'''<br>
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        | TotalExpDestroyers      = 3-6
<br>
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        | TotalExpCruisers        =4-7
 +
        | TotalExpBattlecruisers  =
 +
        | TotalExpBattleships    =
 +
        | TotalExpCapitals        =
 +
        | TotalExpSentries        =
 +
}}
 +
== Walk Through ==
 +
===First Pocket===
 +
{{NPCTableHead| }}
 +
{{NPCTableSeparator|Initial Defenders}}
 +
{{NPCTableRow|Frigate|4|(Gistii Outlaw/Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}}
 +
{{NPCTableSeparator|Wave 2}}
 +
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}}
 +
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
 +
{{NPCTableSeparator|Wave 3}}
 +
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
 +
{{NPCTableRow|Cruiser|2|(Gistum Breaker/Defender)|point=Yes|ewar=Web|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
 +
{{NPCTableSeparator|Upon Approach to Acceleration Gate}}
 +
{{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)}}
 +
{{NPCTableSeparator|POCKET STRUCTURES}}
 +
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
 +
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
 +
{{NPCTableRow|Structure|2|Angel Bunker}}
 +
{{NPCTableRow|Structure|2|Angel Lookout}}
 +
{{NPCTableRow|Asteroid|50|Veldspar Asteroid}}
 +
|}
 +
===Second Pocket===
 +
{{NPCTableHead| }}
 +
{{NPCTableSeparator|Initial Defenders}}
 +
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}}
 +
{{NPCTableRow|Cruiser|2|(Gistum Breaker/Defeater)|point=no|ewar=Web|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}}
 +
{{NPCTableSeparator|Initial Defenders Reinforcements}}
 +
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 55 km.}}
 +
{{NPCTableSeparator|Wave 2}}
 +
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Raider)|point=no|ewar=TP|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}}
 +
{{NPCTableSeparator|Wave 3}}
 +
{{NPCTableRow|Frigate|3|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
 +
{{NPCTableRow|Cruiser|2|(Gistium Liquidator/Impaler/Marauder)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
 +
{{NPCTableSeparator|Pocket Structures}}
 +
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Destruction spawns Drug Lab Defense spawn and chance for escalation}}
 +
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
 +
{{NPCTableRow|Asteroid|1|Scordite}}
 +
{{NPCTableRow|Asteroid|15|Veldspar}}
 +
|}
  
 
<br>
 
<br>
===First pocket===
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{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
You'll arrive in a pocket with 3 frigates at approx 50, and soon after 4 more light (frig/desty) will warp in at 60.<br> Another (apparent) timer spawns a medium ship and one more light at 60.<br> Clearing all the enemies opens the gate.<br>  There are 49 Veldspar Asteroids in this pocket.<br>
 
 
<br>
 
<br>
Wave 1: 3 Frigates, 45-55 km off. <br>
 
Wave 2: 2 Frigates, 2 Destroyers, 55-65 km off. <br>
 
Wave 3: 1 Destroyer, 1 Cruiser, 60 km off. <br>
 
 
<br>
 
<br>
 
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{{ important note box | **WARNING**<br>
===Second pocket===
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PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
[[File:Angel_Hideout_Pocket_2.jpg|400px]]<br>
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You will know if this has occurred if you receive a message that states:<br>
 +
{{Color box|color=black| border= | text= | width=25 |
 +
While fighting the last defenders of this hideout, you <br>
 +
noticed three of their ships warp out and disappear from<br>
 +
radar. Your navigational computer has had a few minutes <br>
 +
now to mull over the data they left and has come up with<br>
 +
a probable destination in case you want to chase them.| italics=no}}}}<br>
 +
===Angel Drug Lab===
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{{NPCTableHead| }}
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{{NPCTableSeparator|Lab Defense Spawn Wave:}}
 +
{{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)|point=no|ewar=TP|cargo=|drop=|trigger=Commander Spawn|note=}}
 +
{{NPCTableRow|Commander Frigate|1|(Domination Hijacker)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
 +
|}
 +
==Escalation==
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This site can escalate to [[Blue Pill]]
 +
==Rewards==
 +
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
 
<br>
 
<br>
'''Danger, close'''.<br> You literally land on 3 mediums and 2 frigates (I believe I actually bumped one of the BCs), and if you're in a frigate or destroyer you're likely to take significant damage if not die immediately on arrival.<br> 2 other light at 60.<br> After a small amount of time 4 more light warp in, and again after another timer a medium and light warp in. <br>Damaging the Angel Drug Lab (into Armor) appears to trigger a spawn of 4 more light. <br> Destroying the Angel Drug Lab is the trigger for possible escalation Blue Pill.<br>  There are 14 Veldspar and 1 Scordite asteroid in this pocket.<br>
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[[Category:Combat Anomalies]]
 
<br>
 
<br>
Warp-in: 2 Frigates, 2 Cruisers, 1 Battlecruiser<br>
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<small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.</small> <br>
Wave 2: 2 Destroyers, 60 km off.<br>
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<small>(Wiki updated 10 May 2018)</small>
Wave 3: 2 Frigates, 2 Destroyers, 50 km off.<br>
 
Wave 4: 1 Destroyer, 1 Cruiser, 50 km off.<br>
 
<br>
 
Angel Drug Lab: (Trigger) 4 Destroyer. (Chance of Escalation)<br>
 
 
 
== Rewards ==
 
This site may escalate to [[Blue Pill]].
 
 
 
[[Category:Unrated Complexes]]
 

Revision as of 12:53, 11 May 2018

Site Details
Angel Hideout
Type Unrated Complex
Rating Unrated
Found in High
Max ship size T3 Destroyer
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 20% in High Sec

The Angel Hideout is a combat anomaly found in Angel infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 18-25
Icon red destroyer.png Destroyers 3-6
Icon red cruiser.png Cruiser 4-7

Walk Through

First Pocket

WD EWAR L
Initial Defenders
Frigate 4 x Frigate (Gistii Outlaw/Thug) Range: 45-55 km. Wave 2
Wave 2
Frigate 2 x Frigate (Gistii Ambusher/Hunter/Impaler/Raider) Range: 55-65 km. Wave 3
Destroyer 2 x Destroyer (Gistior Defiler/Haunter) Range: 45-55 km.
Wave 3
Frigate 2 x Frigate (Gistii Ambusher/Hunter/Impaler/Raider) Final Wave
Cruiser 2 x Cruiser (Gistum Breaker/Defender) Acceleration Gate to Second Pocket Stasis Webifier
Upon Approach to Acceleration Gate
Frigate 3 x Frigate (Gistii Nomad/Ruffian)
POCKET STRUCTURES
Acceleration Gate 1 x Acceleration Gate Destruction of Final Wave
Structure 1 x Abandoned Shipyard
Structure 2 x Angel Bunker
Structure 2 x Angel Lookout
Asteroid 50 x Veldspar Asteroid

Second Pocket

WD EWAR L
Initial Defenders
Frigate 3 x Frigate (Ambusher/Hunter/Impaler/Raider) Range: 10 km. Wave 2
Cruiser 2 x Cruiser (Gistum Breaker/Defeater) Range: 10 km. Wave 2 Stasis Webifier
Initial Defenders Reinforcements
Frigate 3 x Frigate (Ambusher/Hunter/Impaler/Raider) Range: 55 km. Wave 2
Wave 2
Frigate 2 x Frigate (Gistii Ambusher/Raider) Range: 55-65 km. Wave 3 Target Painter
Wave 3
Frigate 3 x Frigate (Gistii Ambusher/Hunter/Impaler/Raider)
Cruiser 2 x Cruiser (Gistium Liquidator/Impaler/Marauder)
Pocket Structures
Structure 1 x Angel Drug Lab (SEE WARNING) Destruction spawns Drug Lab Defense spawn and chance for escalation
Structure 1 x Abandoned Shipyard
Asteroid 1 x Scordite
Asteroid 15 x Veldspar


NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.



**WARNING**

PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO BLUE PILL
You will know if this has occurred if you receive a message that states:

While fighting the last defenders of this hideout, you
noticed three of their ships warp out and disappear from
radar. Your navigational computer has had a few minutes
now to mull over the data they left and has come up with

a probable destination in case you want to chase them.


Angel Drug Lab

WD EWAR L
Lab Defense Spawn Wave:
Frigate 3 x Frigate (Gistii Nomad/Ruffian) Commander Spawn Target Painter
Commander Frigate 1 x Commander Frigate (Domination Hijacker)

Escalation

This site can escalate to Blue Pill

Rewards

Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK

Information included in this wiki was taken from actual Eve University player experience and extensive web research.
(Wiki updated 10 May 2018)