Angel Strike - The Final Battle (10 of 10) (Blood Raiders)
Part 10 - The Final Battle
Faction: Blood Raider
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM/Thermal
Recommended damage dealing: EM/Thermal
This is the most challenging level, first time you will come up against battleships in this storyline.
First jump, NPC's are spread out (6km, then 95-125km).
Initial aggro by 2 frigates and 2 heavy missile batteries.
After first group, need to kill 5 cruisers at long range, you don't have to shoot the 5 towers (blood raider) to jump.
4 groups at 13km, 25km, 35km)
Initial aggro at warp in by middle group, lots of collidable structures.
Don't have exact counts, each group 2-4 cruisers and 2-4 frigs. The usual mix of corpii and corpum
3 groups @60 and @90km, this time battleships have come to the party.
No aggro on warp in. Attack each group, no aggro from others.
1 Corpior Visionary 2 Corpior Seer 1 Corpior Converter
3 Corpior Converter 3 Corpior Templar 3 Corpus Cardinal 1 Corpus Patriarch 1 Corpior Shade 1 Corpior Fanatic
1 Corpus Harbinger 4 Corpus Archbishop 4 Corpior Converter 1 Corpior Templar
Destroy the Dark Blood Chapel and pick up 3 implants.