Difference between revisions of "Angel Watch"

From EVE University Wiki
Jump to: navigation, search
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{NPCTableCSS}}
 
{{NPCTableCSS}}
{{CMBSite| Angel Watch}}
+
{{CMBSiteInfo
 +
|name=Angel Watch
 +
|type=unrated
 +
|rating=Unrated
 +
|location=High
 +
|ship limit=Battlecruiser
 +
|faction=Angel
 +
|signature strength=5% in High
 +
}}
  
 
The '''Angel Watch''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of High Sec space. Estimated payout 8.5 mil ISK, not counting faction drops.
 
The '''Angel Watch''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of High Sec space. Estimated payout 8.5 mil ISK, not counting faction drops.
Line 8: Line 16:
 
== Walkthrough ==
 
== Walkthrough ==
 
{{MessageBox
 
{{MessageBox
|In local:
+
|In local (shortly after warp-in):
 
|{{co|#80d8fc||Database Information: Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the drug farm vigorously}}
 
|{{co|#80d8fc||Database Information: Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the drug farm vigorously}}
 
|collapsed=yes}}
 
|collapsed=yes}}
  
 
===First pocket===
 
===First pocket===
All enemies must be destroyed to spawn the Gistum Militant Commander.
+
All waves must be triggered to spawn the Gistum Militant Commander.
 
{{NPCTableHead|Initial Grid}}
 
{{NPCTableHead|Initial Grid}}
 
{{NPCTableRow|Frigate|6|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Frigate|6|Gistii Ambusher/Raider}}
{{NPCTableRow|Elite Frigate|3|Arch Gistii Nomad/Rufdian|ewar={{icon|tp|24|Target Painter}}}}
+
{{NPCTableRow|Elite Frigate|3|Arch Gistii Nomad/Ruffian|ewar={{icon|tp|24|Target Painter}}}}
 
{{NPCTableRow|Cruiser|1|Gistum Communications Officer|trigger=Spawns wave 2 on being shot at.}}
 
{{NPCTableRow|Cruiser|1|Gistum Communications Officer|trigger=Spawns wave 2 on being shot at.}}
 
|}
 
|}
Line 23: Line 31:
 
'''Note:''' ~60km off, aggressive on warp-in.
 
'''Note:''' ~60km off, aggressive on warp-in.
  
 
+
The destroyers spawn 20-40 km away, while the cruiser spawns around 50-60 km away.
 
{{NPCTableHead|Wave #2}}
 
{{NPCTableHead|Wave #2}}
 
{{NPCTableRow|Destroyer|4-5|Gistior Seizer/Trasher}}
 
{{NPCTableRow|Destroyer|4-5|Gistior Seizer/Trasher}}
Line 48: Line 56:
 
|collapsed=yes}}
 
|collapsed=yes}}
  
 
+
This wave spawns around 60-80 km from the acceleration gate, in 3 groups which aggro together.
 
{{NPCTableHead|Wave #4}}
 
{{NPCTableHead|Wave #4}}
 
{{NPCTableRow|Frigate|6-8|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Frigate|6-8|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/Shatterer}}
 
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/Shatterer}}
{{NPCTableRow|Cruiser|3-4|Gistium Breaker/Defeater}}
+
{{NPCTableRow|Cruiser|3-4|Gistum Breaker/Defeater}}
{{NPCTableRow|Destroyer|1|Gistium Communications Transmitter|trigger=Spawns wave 5 on being shot at.}}
+
{{NPCTableRow|Destroyer|1|Gistum Communications Transmitter|trigger=Spawns wave 5 on being shot at.}}
 
|}
 
|}
  
Line 61: Line 69:
 
|collapsed=yes}}
 
|collapsed=yes}}
  
 
+
The Militant Commander wave spawns 60-70 km from the acceleration gate.
 
{{NPCTableHead|Wave #5}}
 
{{NPCTableHead|Wave #5}}
 
{{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}}
 
{{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter}}
 
{{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter}}
{{NPCTableRow|Cruiser|1|Gistium Militant Commander|trigger=Unlocks acceleration gate.}}
+
{{NPCTableRow|Cruiser|1|Gistum Militant Commander|trigger=Unlocks acceleration gate.}}
 
|}
 
|}
  
Line 74: Line 82:
 
Gistum Militant Commander: Just what we needed boys, some shootin' practice. The first one that takes down that CONCORD lovin' filth gets ta keep the loot. Let's get 'em!}}
 
Gistum Militant Commander: Just what we needed boys, some shootin' practice. The first one that takes down that CONCORD lovin' filth gets ta keep the loot. Let's get 'em!}}
 
|collapsed=yes}}
 
|collapsed=yes}}
{{MessageBox|In local (commander destroyed)
+
{{MessageBox
|Message > <color=0xffa3fc80>You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate.  You can now pass through safely.</color>
+
|In local:
Message > <color=0xffa3fc80>You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate.  You can now pass through safely.</color>
+
|{{co|#80d8fc||You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate.  You can now pass through safely.}}
 
|collapsed=yes}}
 
|collapsed=yes}}
==Second pocket===
+
===Second pocket===
 
+
'''Blitz:''' Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm. Once the Farm wave spawns, approach the Militant Overseer until you get within optimal range of your weapons. When doing so, it is recommended to use manual piloting to avoid the structures, sentries and rats. Destroy only the Gistum Militant Overseer to trigger the commander wave, then destroy the commander, bookmark the wreck, and warp out of the site, wait for it to despawn, and warp back in to pick up the loot.
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
 
{{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}}
 
{{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}}
Line 107: Line 115:
  
  
'''Note:''' The Farm Wave is triggered by attacking the drug farm.
+
'''Note:''' The Farm Wave is triggered by attacking the drug farm. It spawns 100 km away.
  
 
{{NPCTableHead|Farm Wave}}
 
{{NPCTableHead|Farm Wave}}
 
{{NPCTableRow|Elite Frigate|3-4|Gistum Overseer's Protector}}
 
{{NPCTableRow|Elite Frigate|3-4|Gistum Overseer's Protector}}
{{NPCTableRow|Cruiser|1|Gistum Militant Overseer|trigger=Possible trigger for Overseer Wave.}}
+
{{NPCTableRow|Cruiser|1|Gistum Militant Overseer (Gistum Liquidator/Marauder)|trigger=Possible trigger for Overseer Wave.}}
 
|}
 
|}
  
{{NPCTableHead|Overseer Wave}}
+
{{NPCTableHead|Overseer Wave (Only one commander frigate can spawn)}}
 
{{NPCTableRow|Commander Frigate|0-1|Domination Ambusher/Raider|cargo=Possible Domination ammo, Domination modules, implants and/or a large MJW BPC}}
 
{{NPCTableRow|Commander Frigate|0-1|Domination Ambusher/Raider|cargo=Possible Domination ammo, Domination modules, implants and/or a large MJW BPC}}
 
{{NPCTableRow|Commander Frigate|0-1|Domination Nomad|ewar={{icon|tp|24|Target Painter}}|cargo=Possible Domination ammo, Domination modules, implants and/or a large MJW BPC}}
 
{{NPCTableRow|Commander Frigate|0-1|Domination Nomad|ewar={{icon|tp|24|Target Painter}}|cargo=Possible Domination ammo, Domination modules, implants and/or a large MJW BPC}}
Line 125: Line 133:
  
 
== Escalation ==
 
== Escalation ==
This site may escalate to [[Nuclear Small Arms Project]].
+
This site may escalate to [[The Nuclear Small Arms Project]].
  
 
[[Category:Unrated Complexes]]
 
[[Category:Unrated Complexes]]

Revision as of 10:41, 9 October 2020


Site Details
Angel Watch
Type Unrated Complex
Rating Unrated
Found in High
Max ship size Battlecruiser
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 5% in High

The Angel Watch is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of High Sec space. Estimated payout 8.5 mil ISK, not counting faction drops.

To complete this site you will need a battlecruiser or well fitted cruiser. Only a battlecruiser class ship or lower, and their Tech II equivalents, may enter this site.

Walkthrough

In local (shortly after warp-in):
Database Information: Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the drug farm vigorously

First pocket

All waves must be triggered to spawn the Gistum Militant Commander.

Initial Grid
WD EWAR L


Frigate 6 x Frigate Gistii Ambusher/Raider
Elite Frigate 3 x Elite Frigate Arch Gistii Nomad/Ruffian Target Painter
Cruiser 1 x Cruiser Gistum Communications Officer Spawns wave 2 on being shot at.


Note: ~60km off, aggressive on warp-in.

The destroyers spawn 20-40 km away, while the cruiser spawns around 50-60 km away.

Wave #2
WD EWAR L


Destroyer 4-5 x Destroyer Gistior Seizer/Trasher
Cruiser 1 x Cruiser Gistum Communications Officer Spawns wave 3 on being shot at.
In local:
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!


Wave #3
WD EWAR L


Frigate 1-2 x Frigate Gistii Ambusher/Raider
Elite Frigate 1-2 x Elite Frigate Arch Gistii Ambusher/Impaler
Destroyer 2-3 x Destroyer Gistior Defacer/Defiler/...
Cruiser 1-2 x Cruiser Gistium Depredator/Predator
Destroyer 1 x Destroyer Gistium Communications Transmitter Spawns wave 4 on being shot at.
In local:
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

This wave spawns around 60-80 km from the acceleration gate, in 3 groups which aggro together.

Wave #4
WD EWAR L


Frigate 6-8 x Frigate Gistii Ambusher/Raider
Destroyer 3-4 x Destroyer Gistior Defacer/Shatterer
Cruiser 3-4 x Cruiser Gistum Breaker/Defeater
Destroyer 1 x Destroyer Gistum Communications Transmitter Spawns wave 5 on being shot at.
In local:
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

The Militant Commander wave spawns 60-70 km from the acceleration gate.

Wave #5
WD EWAR L


Frigate 4 x Frigate Gistii Ambusher/Raider
Destroyer 4 x Destroyer Gistior Defiler/Haunter
Cruiser 1 x Cruiser Gistum Militant Commander Unlocks acceleration gate.
In local:
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!

Gistum Militant Commander: Just what we needed boys, some shootin' practice. The first one that takes down that CONCORD lovin' filth gets ta keep the loot. Let's get 'em!

In local:
You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate. You can now pass through safely.

Second pocket

Blitz: Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm. Once the Farm wave spawns, approach the Militant Overseer until you get within optimal range of your weapons. When doing so, it is recommended to use manual piloting to avoid the structures, sentries and rats. Destroy only the Gistum Militant Overseer to trigger the commander wave, then destroy the commander, bookmark the wreck, and warp out of the site, wait for it to despawn, and warp back in to pick up the loot.

Structures
WD EWAR L


Structure 1 x Gist Drug Farm Triggers wave 2, and possibly triggers an escalation Drugs

Note: Waves 2 and 3 are triggered by approaching structures, and are additionally possibly on a timer.


Waves #1-#3
WD EWAR L


Sentry 3-4 x Sentry Gistum Missile Battery
Frigate 3-4 x Frigate Gistii Ambusher/Outlaw/Thug/Raider
Frigate 2 x Frigate Gistii Nomad/Ruffian Target Painter
Destroyer 2-3 x Destroyer Gistior Defiler/Haunter
Cruiser 2-3 x Cruiser Gistium Predator/Depredator
In local:
Gist Missile Battery Operator: An intruder is here! Defend the Drug Factory at all costs!

On triggering waves 2 and/or 3:

In local:
Gist missile batteries and ships have been deployed from bunkers and storage facilities nearby!


Note: The Farm Wave is triggered by attacking the drug farm. It spawns 100 km away.


Farm Wave
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Gistum Overseer's Protector
Cruiser 1 x Cruiser Gistum Militant Overseer (Gistum Liquidator/Marauder) Possible trigger for Overseer Wave.


Overseer Wave (Only one commander frigate can spawn)
WD EWAR L


Commander Frigate 0-1 x Commander Frigate Domination Ambusher/Raider Possible Domination ammo, Domination modules, implants and/or a large MJW BPC
Commander Frigate 0-1 x Commander Frigate Domination Nomad Target Painter Possible Domination ammo, Domination modules, implants and/or a large MJW BPC

Rewards

  • Bounty: about 1,700,000 ISK
  • Loot/salvage: about 3,300,000 ISK


Escalation

This site may escalate to The Nuclear Small Arms Project.