Difference between revisions of "Astero"

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|reqskills=*Amarr Frigate III<small>8h 53m</small>
 
|reqskills=*Amarr Frigate III<small>8h 53m</small>
 
**Spaceship Command I<small>8m</small>
 
**Spaceship Command I<small>8m</small>
*Gallente Frigate V<small>8h 53m</small>
+
*Gallente Frigate III<small>8h 53m</small>
 
**Spaceship Command I<small>8m</small>
 
**Spaceship Command I<small>8m</small>
 
|totaltraintime=18h 53m
 
|totaltraintime=18h 53m

Revision as of 17:27, 19 November 2013

EVE University Database
 
Ship Database
Astero
CornerTFh.png
Astero
Sisters of EVE
Sisters of EVE
Pirate Faction Ships
Astero Class
RELATED UNI-WIKI REFERENCES

Astero information to be updated

SHIP BONUSES

Special Ability:
Can fit Covert Ops Cloaks and Covert Cynosural Field Generators
Amarr Frigate Skill Bonus:
4% bonus to Armor Resists
Gallente Frigate Skill Bonus:
20% bonus to drone hitpoints
Role Bonus:
100% reduction in CPU requiement for cloaks
37.5% increase Scan Prob Strength
+10 Virus strength to Relic and Data Analyzers

Required Skills
  • Amarr Frigate III8h 53m
    • Spaceship Command I8m
  • Gallente Frigate III8h 53m
    • Spaceship Command I8m
Training Time what's this?
18h 53m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
32 MW
CPU
cpu output
170 tf
Capacitor
capacitor
430 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
312 m/s
Inertia Modifier
inertia modifier (agility)
2.87
Warp Speed
inertia modifier (agility)
? AU/s
Base Time to Warp
base time to warp
3.88 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37 km
Max Locked Targets
max. locked targets
6
MAGNETOMETRIC Sensor
Magnetometric sensor strength
13 points
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
620 mm
Structure
Structure Hitpoints
structure hitpoints
600 HP
Mass
ship mass
975,000 kg
Volume
ship volume
??? m³
Cargo Capacity
cargo capacity
210 m³
Armor
Armor Hitpoints
armor hitpoints
600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
10
KIN
kinetic resistance
35
EXP
explosive resistance
35
Shields
Shield Capacity
shield hitpoints
540 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
50
KIN
kinetic resistance
40
EXP
explosive resistance
20


Summary

The Astero is the frigate of the Sisters of Eve faction, introduced in Rubicon 1.0. It has bonuses to drones and armor resists, the largest drone bay available in the frigate class, and the ability to fit a covert ops cloak.

The Astero is primarily designed as a cloaky exploration ship, with a particular emphasis on extended operation away from stations.

The Astero is the only T1 ship that can fit a covert ops cloak, meaning it could be an attractive cloaky scout for lower skilled players. However, besides being expensive for the job, the Astero has the major drawback that it does not have the CPU that other scanning frigates and covert ops ships have, meaning it must make many fitting trade-offs to fit an expanded probe launcher, which is normally a standard part of a cloaky scout's fit.

Skills

Further information about additional or recommended skills to pilot Astero for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Astero.

Tactics

No sub-article about Astero roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Astero here.