Difference between revisions of "Bantam"

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(Moved fits from separate fittings page into fleet-up and published here, as per discussion in Fitting Department)
(→‎Summary: fleshing this section out)
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==Summary==
 
==Summary==
The Bantam is the Caldari logistics frigate and is designed for remote shield repair. It makes an ideal entry point for beginner Caldari capsuleers who want to train into the {{ship|Osprey}}, the Caldari Tech 1 Cruiser logi ship, before eventually training into the {{ship|Basilisk}}, the Caldari Tech 2 Logistics ship.  
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The Bantam is the Caldari [[Frigates#Logistics_Frigates|Logistics Frigate]]; Bantam pilots repair their fleetmates’ ships during battle. The Bantam is bonused for remote shield boosting, which matches the Caldari racial focus on shield tanking. The ship’s bonuses to remote shield booster amount, activation, and range make the underwhelming base stats of small remote shield boosters practically useful. Flying the Bantam is a great first step in learning about [[Logistics]]. Bantam pilots often go on train into heavier Tech I logistics cruisers (such as the Caldari [[Osprey]]), and then Tech II logistics ships (including the [[Kirin]] and [[Basilisk]]). But the Bantam is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key.
  
Note: While both the Osprey and the Basilisk are designed to fly as part of a [[Logistics Ships 101#Energy Transfer Chains|cap chain]], the Bantam is designed to be self-sufficient when it comes to capacitor usage. For this reason, shield-logi capsuleers can cross-train into the Minmatar {{ship|Scythe}} relatively easily (and from there to the T2 {{ship|Scimitar}}).
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One defining challenge of flying Tech I logistics frigates in general, and the Bantam in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Bantam is typically fit to boost available capacitor—with cap rechargers in mid slots, capacitor control circuit rigs, and, if necessary, “Enduring” remote shield boosters (which consume less cap). Training character skills that increase capacitor will also help. It might seem that fitting the Bantam with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Bantam needs to keep up with its small-ship fleetmates in order to repair them, so it really needs an MWD. Pilots fitting the Bantam should use the in-game fitting simulation window, or an out-of-game tool like [[Pyfa]], to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Bantam hulls that you purchase on corp contracts, to make them work with your skills.)
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Compared to the Minmatar [[Burst]]—the other Tech I shield logistics frigate—the Bantam has more tank and more native capacitor, but is quite a bit slower. This makes the Bantam and Burst rough equals, but Omega characters may be asked to cross-train into the Minmatar frigate for specific doctrines.
  
 
==Skills==
 
==Skills==

Revision as of 17:11, 6 August 2017

EVE University Database
 
Ship Database
Bantam
?size=256&.png
Caldari State
Caldari State
Standard Frigates
Bantam Class
RELATED UNI-WIKI REFERENCES

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam.

The Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
10% bonus to Remote Shield Booster amount
10% reduction in Remote Shield Booster activation cost
Role Bonus:
300% bonus to Remote Shield Booster falloff

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Kirin
Kirin.jpg
CornerT2s.png
Kirin
Logistics Frigates Bantam Class
Icon hi slot.png3 (2/2) Icon mid slot.png5 Icon low slot.png2
Icon powergrid.png42 MW Icon cpu.png215 tf
Icon velocity.png370 m/sec
Icon capacity.png270 m³

Ship Attributes

Fittings
Powergrid
powergrid
39 MW
CPU
cpu output
200 tf
Capacitor
capacitor
615 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
370 m/sec
Inertia Modifier
inertia modifier (agility)
4.1
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
8.41 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
40.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
12 points
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
850 mm
Structure
Structure Hitpoints
structure hitpoints
310 HP
Mass
ship mass
1,480,000 kg
Volume
ship volume
20,000 m³
Cargo Capacity
cargo capacity
270 m³
Armor
Armor Hitpoints
armor hitpoints
225 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Bantam is the Caldari Logistics Frigate; Bantam pilots repair their fleetmates’ ships during battle. The Bantam is bonused for remote shield boosting, which matches the Caldari racial focus on shield tanking. The ship’s bonuses to remote shield booster amount, activation, and range make the underwhelming base stats of small remote shield boosters practically useful. Flying the Bantam is a great first step in learning about Logistics. Bantam pilots often go on train into heavier Tech I logistics cruisers (such as the Caldari Osprey), and then Tech II logistics ships (including the Kirin and Basilisk). But the Bantam is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key.

One defining challenge of flying Tech I logistics frigates in general, and the Bantam in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Bantam is typically fit to boost available capacitor—with cap rechargers in mid slots, capacitor control circuit rigs, and, if necessary, “Enduring” remote shield boosters (which consume less cap). Training character skills that increase capacitor will also help. It might seem that fitting the Bantam with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Bantam needs to keep up with its small-ship fleetmates in order to repair them, so it really needs an MWD. Pilots fitting the Bantam should use the in-game fitting simulation window, or an out-of-game tool like Pyfa, to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Bantam hulls that you purchase on corp contracts, to make them work with your skills.)

Compared to the Minmatar Burst—the other Tech I shield logistics frigate—the Bantam has more tank and more native capacitor, but is quite a bit slower. This makes the Bantam and Burst rough equals, but Omega characters may be asked to cross-train into the Minmatar frigate for specific doctrines.

Skills

Shield Emission Systems I
Energy Grid Upgrades II
Shield Upgrades I
Afterburner I
Hull Upgrades I

Fitting

MWD
Bantam: MWD
EFT
[Bantam, MWD]
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster

Small Capacitor Booster II
Adaptive Invulnerability Field II
Medium Shield Extender II
5MN Cold-Gas Enduring Microwarpdrive

Micro Auxiliary Power Core I
Damage Control II

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I



Navy Cap Booster 400 x10

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
AB
Bantam: AB
EFT
[Bantam, AB]
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster

Cap Recharger II
Cap Recharger II
Medium Shield Extender II
1MN Monopropellant Enduring Afterburner

Capacitor Power Relay II
Damage Control II

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Bantam roles or piloting tactics. You can write them here.

Notes

You can add notes here.