Difference between revisions of "Bifrost"

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Revision as of 01:13, 13 January 2016

This article should be cleaned up or improved. The reason is: unspecified


EVE University Database
 
Ship Database
Bifrost
CornerT2h.png
Bifrost
Minmatar Empire
Minmatar Empire
Command Destroyers
Talwar Class
Highlight
Can fit one warfare Link
HIGHLIGHTS
Highlight
Can fit a Micro Jump Field Generator
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.

SHIP BONUSES

Command Destroyers bonuses (per skill level):
5% reduction in Micro Jump Field Generator spool up time
2% bonus to Siege Warfare and Skirmish Warfare Links effectiveness
Minmatar Destroyer bonuses (per skill level):
10% Bonus to Light Missile and Rocket Damage
4% bonus to all shield resistances
Role Bonus:
95% Reduction in Powergrid Requirements for Warfare Links
50% Reduction in MWD Penalty Signature Bloom
• Can fit Micro Jump Field Generators
• Can fit one Warfare Link

Required Skills
Training Time what's this?
30d 9h 34m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Talwar
Talwar.jpg
Talwar
Standard Destroyers Talwar Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (7/0) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png51 MW Icon cpu.png200 tf
Icon velocity.png255 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
58 MW
CPU
cpu output
250 tf
Capacitor
capacitor
600 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
345 m/sec
Inertia Modifier
inertia modifier (agility)
3.3
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
5.65 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
11 points
Sig. Radius
signature radius
60 m
Scan Res.
scan resolution
550 mm
Structure
Structure Hitpoints
structure hitpoints
655 HP
Mass
ship mass
1,235,000 kg
Volume
ship volume
47,000 m³
Cargo Capacity
cargo capacity
380 m³
Armor
Armor Hitpoints
armor hitpoints
680 HP
Armor Resistances
EM
electromagnetic resistance
80
THR
thermal resistance
51.2
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
830 HP
Shield Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
40
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

This article should be cleaned up or improved.
The reason is: needs updating after frostline Patch

Skills

Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.

Fitting


Tactics

Notes