Difference between revisions of "Blood Forlorn Hub"

From EVE University Wiki
Jump to: navigation, search
Line 26: Line 26:
  
 
{{NPCTableHead|1st Reinforcement Spawn}}
 
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Cruiser|3- 4|Corpum Arch Sage / Shadow Sage / Dark Priest / Arch Priest|trigger=triggers the next wave}}
+
{{NPCTableRow|Cruiser|3- 4|Corpum Arch Sage / Shadow Sage / Arch Priest / Dark Priest|trigger=triggers the next wave}}
 
{{NPCTableRow|Battlecruiser|3- 4|Corpatis Exorcist / Phantom}}
 
{{NPCTableRow|Battlecruiser|3- 4|Corpatis Exorcist / Phantom}}
{{NPCTableRow|Battleship|3- 4|Corpus Apostle/...}}
+
{{NPCTableRow|Battleship|3- 4|Corpus Pope / Patriarch}}
 
|}
 
|}
  
 
{{NPCTableHead|2nd Reinforcement Spawn}}
 
{{NPCTableHead|2nd Reinforcement Spawn}}
 
{{NPCTableRow|Frigate|2|Reaver}}
 
{{NPCTableRow|Frigate|2|Reaver}}
{{NPCTableRow|Elite Cruiser|0|Elder Corpum Engraver/...}}
 
 
{{NPCTableRow|Battlecruiser|3|Corpum Seer / Shade / Exorcist}}
 
{{NPCTableRow|Battlecruiser|3|Corpum Seer / Shade / Exorcist}}
 
{{NPCTableRow|Battleship|8|Corpus Arch Bishop / Patriarch / Harbinger / Pope / Apostle|trigger=triggers next wave}}
 
{{NPCTableRow|Battleship|8|Corpus Arch Bishop / Patriarch / Harbinger / Pope / Apostle|trigger=triggers next wave}}

Revision as of 00:24, 26 May 2020

Site Details
Blood Forlorn Hub
Type Combat Anomaly
Rating Class 8 Level 4
Found in Null
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

The Blood Forlorn Hub is a combat anomaly found in Blood Raiders infested regions. It is a level 4 variant of the Blood Hub.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates ?
Icon red destroyer.png Destroyers ?
Icon red cruiser.png Cruiser ?
Icon red battlecruiser.png Battlecruisers ?
Icon red battleship.png Battleships ?

Walkthrough

      • This is currently a work in progress and may not reflect the actual site contents ***

Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.


Initial Defending Fleet
WD EWAR L


Frigate 3-4 x Frigate Corpii Follower / Upholder / Worshiper
Cruiser 3-4 x Cruiser Corpum Shadow Sage / Dark Priest
Battlecruiser 2 x Battlecruiser Corpatis Phantom triggers next wave
Battleship 3-4 x Battleship Corpus Patriarch / Pope


1st Reinforcement Spawn
WD EWAR L


Cruiser 3- 4 x Cruiser Corpum Arch Sage / Shadow Sage / Arch Priest / Dark Priest triggers the next wave
Battlecruiser 3- 4 x Battlecruiser Corpatis Exorcist / Phantom
Battleship 3- 4 x Battleship Corpus Pope / Patriarch


2nd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Reaver
Battlecruiser 3 x Battlecruiser Corpum Seer / Shade / Exorcist
Battleship 8 x Battleship Corpus Arch Bishop / Patriarch / Harbinger / Pope / Apostle triggers next wave


3rd Reinforcement Spawn
WD EWAR L


Elite Frigate 2 x Elite Frigate Elder Corpii Upholder / Herald
Cruiser 2 x Cruiser Corpus Shadow Sage
Battleship 6 x Battleship Corpus Pope


4th Reinforcement Spawn
WD EWAR L


Elite Cruiser 3- 4 x Elite Cruiser Elder Corpum Engraver/...
Battleship 3- 4 x Battleship Corpus Apostle/...


5th Reinforcement Spawn
WD EWAR L


Elite Frigate 3- 4 x Elite Frigate Elder Corpii Collector/... Warp Disruptor Stasis Webifier
Battleship 3- 4 x Battleship Corpus Apostle/...
Possible Rare Spawn
Commander Battleship 1 x Commander Battleship Dark Blood Commander Possible Faction charges, modules or tags