Difference between revisions of "Blood Refuge"
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− | {{ | + | {{CMBSiteInfo |
− | | | + | |name=Blood Refuge |
− | + | |type=anomaly | |
− | + | |rating=Class 3 | |
− | + | |location=High | |
− | + | |ship limit=Unrestricted | |
− | + | |faction=Blood Raider | |
− | + | |signature strength=N/A | |
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}} | }} | ||
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− | + | '''Blood Refuge''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in high and low security space in Amarr regions with [[Blood Raider]] presence. | |
− | + | ||
− | + | ==Walkthrough== | |
− | {{ | + | The site is an open Deadspace pocket. |
− | + | ||
− | }} | + | |
− | + | {{NPCTableHead|Initial defenders}} | |
− | + | {{NPCTableRow|Frigate|2- 3|Corpii Follower/ Worshiper}} | |
− | + | {{NPCTableRow|Sentry|1|Tower Sentry Blood I}} | |
− | + | {{NPCTableRow|Sentry|1|Blood Light Missile Battery}} | |
− | {{ | + | |} |
− | + | ||
− | + | {{NPCTableHead|Wave 1}} | |
− | } | + | {{NPCTableRow|Frigate|2|Corpii Seeker/Collector|ewar=TD}} |
− | + | |} | |
− | + | ||
− | + | {{NPCTableHead|Wave 2}} | |
− | + | {{NPCTableRow|Frigate|3|Corpii Raider/Reaver}} | |
− | {{ | + | {{NPCTableRow|Destroyer|2|Corpior Visionary/Templar}} |
− | + | |} | |
− | + | ||
− | + | {{NPCTableHead|Wave 3}} | |
− | + | {{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}} | |
− | + | {{NPCTableRow|Destroyer|2|Corpior Visionary/Templar}} | |
− | } | + | |} |
− | + | {{NPCTableHead|Possible additional spawn}} | |
− | + | {{NPCTableRow|Commander Destroyer|0-1|Dark Blood Converter|cargo=May contain Dark Blood modules}} | |
− | + | |} | |
− | + | == Rewards == | |
− | + | Needs information | |
− | + | ||
− | + | ==Escalation== | |
− | + | This anomaly can escalate to [[Mul-Zatah Monastery]]. | |
− | + | {{MessageBox|Mul-Zatah Monastery | |
− | + | |Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}} | |
− | + | == See also == | |
− | + | {{Combat Anomalies|Blood}} | |
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− | |||
− | }} | ||
− | |||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Revision as of 09:25, 4 July 2020
Blood Refuge | |
---|---|
Type | Combat Anomaly |
Rating | Class 3 |
Found in | High |
Max ship size | Unrestricted |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | N/A |
Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.
Contents
Walkthrough
The site is an open Deadspace pocket.
Initial defenders
WD | EWAR | L
| ||
---|---|---|---|---|
2- 3 x Frigate Corpii Follower/ Worshiper | ||||
1 x Sentry Tower Sentry Blood I | ||||
1 x Sentry Blood Light Missile Battery |
Wave 1
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Corpii Seeker/Collector |
Wave 2
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Corpii Raider/Reaver | ||||
2 x Destroyer Corpior Visionary/Templar |
Wave 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Corpii Reaver/Engraver | ||||
2 x Destroyer Corpior Visionary/Templar |
Possible additional spawn
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Commander Destroyer Dark Blood Converter |
Rewards
Needs information
Escalation
This anomaly can escalate to Mul-Zatah Monastery.
Mul-Zatah Monastery |
---|
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. |