Difference between revisions of "Breeding Facility"

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(Created page with "name=Breeding Facility, Level 5 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Deadspace, no gates<br> Web/Scramble: All Frigates<br> Ex...")
 
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name=Breeding Facility, Level 5
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{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
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|Name=  
Faction: Amarr<br>
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|Level= 5
Mission type: Encounter<br>
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|Type= Encounter
Space type: Deadspace, no gates<br>
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|Objective= Destroy the Amarrian Breeding Facility
Web/Scramble: All Frigates<br>
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|Faction=
Extras: Energy Neutralizer Sentries, Tracking Disrupters<br>
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|Faction1= Amarr Empire
Damage dealt: EM / Therm<br>
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|WebPoint=
Recommended damage dealing: EM / Therm<br>
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|EWAR= Web, energy neutralizer, tracking disruption
Recommended ships: Maelstrom w/ Passive Tank plus logistics.<br>
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss= Variable loss with Amarr Empire
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|Extra=
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}}
  
Direct warp into Deadspace. No gates.  
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Each energy neutralizer sentry does 40gj/s for a combined 160gj/s in this mission.
  
===Warp-In===
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===Warp-in===
Ships at 15-100km from Warp-In  
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There are many triggers to be aware of in the initial group. The Stasis tower each cause a Wave 2 to spawn. Each neutralizer tower also causes a Wave 3 to spawn. In addition there is also a timed spawn Wave 1.
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/BreedingFacility5-1.jpg" title="Initial Ships" alt="Initial Ships"}}<br>
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{{NPCTableHead|Group 1 }}
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{{NPCTableRow|Elite Frigate|6|Divine Imperial Napat|ewar = TD}}
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{{NPCTableRow|Destroyer|12|Imperial Templar Caius/Crusader}}
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{{NPCTableRow|Sentry|2|Amarr Stasis Tower|ewar=Web|trigger = Wave 2}}
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{{NPCTableRow|Sentry|4|Amarr Energy Neutralizer Sentry III|ewar=Neut|trigger = Wave 3}}
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{{NPCTableRow|Sentry|16|Amarr Cruise Missile Battery}}
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|}
  
6 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, Tracking Disrupter'''
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The Amarr Slave Transports do not always spawn, and will warp out after three minutes.
12 x Destroyer (Imperial Templar Caius/Crusader) orbits at 8km
 
16 x Amarr Cruise Missile Batteries
 
2 x Amarr Stasis Tower '''Trigger 1'''
 
4 x Amarr Energy Neutralizer Sentry IIIs '''Trigger 2'''
 
  
Timed Spawn:<br>
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{{NPCTableHead|Wave 1 (After 4 minutes)}}
4 minutes after warp-in there arrives at the Breeding Facilities
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{{NPCTableRow|Industrial|3|Amarr Slave Transport Ships|drop = Random goods}}
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{{NPCTableRow|Battleship|2|Imperial Templar Martyr}}
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|}
  
2 x Battleships (Imperial Templar Martyr) orbits at 49k
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{{NPCTableHead|Wave 2 (For each Stasis Tower destroyed)}}
3 x Amarr Slave Transport Ships (Transports don’t always appear, and only stay for 3 minutes then leave)
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{{NPCTableRow|Battlecruiser|2|Imperial Templar Justicar}}
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{{NPCTableRow|Battleship|1|Imperial Templar Martyr}}
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|}
  
Stasis Tower Spawn:<br>
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{{NPCTableHead|Wave 3 (For each Neutralizer Tower attacked)}}
Destroying each Stasis Tower spawns (each):<br>
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{{NPCTableRow|Cruiser|3|Divine Imperial Champion/Justicar}}
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{{NPCTableRow|Battlecruiser|2|Imperial Templar Justicar}}
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|}
  
2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km
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{{NPCTableHead|Wave 4 (On attacking Amarrian Breeding Facility)}}
1 x Battleship (Imperial Templar Martyr) orbits at 49km
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{{NPCTableRow|Battleship|3|Imperial Templar Dominator/Marytr}}
  
Neutralizer Tower Spawns:<br>
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{{NPCTableHead|Structures}}
Each Neutralizer Tower that is shot will spawn (each):<br>
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{{NPCTableRow|Structure|1|Amarrian Breeding Facility|trigger = Mission completed on destruction}}
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|}
  
3 x Cruisers (Divine Imperial Champion/Justicar) orbits of 14-32km
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{{Missionrelated}}[[Category:Mission reports]]
2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km
 
 
 
Breeding Facilities:<br>
 
One Amarrian Breeding Facility triggers the “Objective Complete” and the following spawn
 
 
 
3 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49km
 
 
 
'''Tips:'''<br>
 
- Set drones to “Passive” or they will trigger the Neutralizer Tower spawns<br>
 
 
 
[[Category:Mission reports]]
 

Revision as of 18:40, 7 May 2018

Level5
TypeEncounter
ObjectiveDestroy the Amarrian Breeding Facility
FactionAmarr Empire
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
EWARWeb, energy neutralizer, tracking disruption
Standing lossVariable loss with Amarr Empire

Each energy neutralizer sentry does 40gj/s for a combined 160gj/s in this mission.

Warp-in

There are many triggers to be aware of in the initial group. The Stasis tower each cause a Wave 2 to spawn. Each neutralizer tower also causes a Wave 3 to spawn. In addition there is also a timed spawn Wave 1.


Group 1
WD EWAR L


Elite Frigate 6 x Elite Frigate Divine Imperial Napat Tracking Disruptor
Destroyer 12 x Destroyer Imperial Templar Caius/Crusader
Sentry 2 x Sentry Amarr Stasis Tower Wave 2 Stasis Webifier
Sentry 4 x Sentry Amarr Energy Neutralizer Sentry III Wave 3 Energy Neutralizer
Sentry 16 x Sentry Amarr Cruise Missile Battery

The Amarr Slave Transports do not always spawn, and will warp out after three minutes.


Wave 1 (After 4 minutes)
WD EWAR L


Industrial 3 x Industrial Amarr Slave Transport Ships Random goods
Battleship 2 x Battleship Imperial Templar Martyr


Wave 2 (For each Stasis Tower destroyed)
WD EWAR L


Battlecruiser 2 x Battlecruiser Imperial Templar Justicar
Battleship 1 x Battleship Imperial Templar Martyr


Wave 3 (For each Neutralizer Tower attacked)
WD EWAR L


Cruiser 3 x Cruiser Divine Imperial Champion/Justicar
Battlecruiser 2 x Battlecruiser Imperial Templar Justicar


Wave 4 (On attacking Amarrian Breeding Facility)
Structures
WD EWAR L


Battleship 3 x Battleship Imperial Templar Dominator/Marytr
WD EWAR L


Structure 1 x Amarrian Breeding Facility Mission completed on destruction

Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships