Breeding Facility

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name=Breeding Facility, Level 5 Template:Survival copy Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gates
Web/Scramble: All Frigates
Extras: Energy Neutralizer Sentries, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm
Recommended ships: Maelstrom w/ Passive Tank plus logistics.

Direct warp into Deadspace. No gates.

Warp-In

Ships at 15-100km from Warp-In

Template:Image url="http://i609.photobucket.com/albums/tt174/climb22033/BreedingFacility5-1.jpg" title="Initial Ships" alt="Initial Ships"

6 x Frigates (Divine Imperial Napat) orbits at 10km, Web/Scramble, Tracking Disrupter 12 x Destroyer (Imperial Templar Caius/Crusader) orbits at 8km 16 x Amarr Cruise Missile Batteries 2 x Amarr Stasis Tower Trigger 1 4 x Amarr Energy Neutralizer Sentry IIIs Trigger 2

Timed Spawn:
4 minutes after warp-in there arrives at the Breeding Facilities

2 x Battleships (Imperial Templar Martyr) orbits at 49k 3 x Amarr Slave Transport Ships (Transports don’t always appear, and only stay for 3 minutes then leave)

Stasis Tower Spawn:
Destroying each Stasis Tower spawns (each):

2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km 1 x Battleship (Imperial Templar Martyr) orbits at 49km

Neutralizer Tower Spawns:
Each Neutralizer Tower that is shot will spawn (each):

3 x Cruisers (Divine Imperial Champion/Justicar) orbits of 14-32km 2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km

Breeding Facilities:
One Amarrian Breeding Facility triggers the “Objective Complete” and the following spawn

3 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49km

Tips:
- Set drones to “Passive” or they will trigger the Neutralizer Tower spawns