Difference between revisions of "Brutix"

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m (Changed the fitting templates to use new warsop values.)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=16229
+
| shipimg=Brutix.jpg
|shipid=16229
+
| shipname=Brutix
|shipimg=Brutix.jpg
+
| caption=Brutix
|shipname=Brutix
+
| class=Combat Battlecruiser
|caption=Brutix
+
| grouping=Standard Battlecruisers
|class=Battlecruiser
+
| hulltype=Brutix Class
|grouping=Standard Battlecruisers
+
| faction=Gallente Federation
|hulltype=Brutix Class
+
| race=Gallente
|faction=Gallente Federation
+
| roles=unspecified
|race=Gallente
+
| variations={{Ship|Astarte}},{{Ship|Brutix Navy Issue}}
|roles=unspecified
+
| tech=
|variations={{Ship|Astarte}}, {{Ship|Eos}}
+
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| powergrid=1,125 MW
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| cpu=435 tf
+
| capacitor=3,100 GJ
|powergrid=1,125 MW
+
| highs=7
|cpu=435 tf
+
| turrets=6
|capacitor=3,000 GJ
+
| launchers=0
|highs=7
+
| mediums=4
|turrets=6
+
| lows=6
|launchers=0
+
| mass=11,800,000 kg
|mediums=4
+
| volume=270,000 m&#179;
|lows=6
+
| cargohold=475 m&#179;
+
| extrahold=
|mass=12,250,000 kg
+
| extraholdtype=
|volume=270,000 m&#179;
+
| dronebay=75 m&#179;
|cargohold=475 m&#179;
+
| bandwidth=50 Mbit/sec
+
| info=One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word.  When this hard-hitting monster appears, the battlefield takes notice.
|dronebay=50 m&#179;
+
| bonuses=<b>Gallente Battlecruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Armor Repairer amount<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use one Command Burst module<br>25% bonus to Medium Hybrid Turret optimal range and falloff<br>50% bonus to Command Burst area of effect range<br>
|bandwidth=50 Mbit/sec
+
| structurehp=5,000 HP
+
| shieldhp=3,500 HP
|info=One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word.  When this hard-hitting monster appears, the battlefield takes notice.
+
| shieldem=0
+
| shieldexp=50
|bonuses=<b>Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level
+
| shieldkin=40
 
+
| shieldtherm=20
<b>Role Bonus:</b><br />99% reduction in the CPU need of Warfare Link modules
+
| armorhp=4,500 HP
+
| armorem=50
|structurehp=4,750 HP
+
| armorexp=10
|shieldhp=3,500 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
| armorkin=35
|armorhp=4,500 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
+
| armortherm=35
+
| maxvelocity=160 m/sec
|maxvelocity=155 m/s
+
| inertia=0.68
|inertia=0.704
+
| warpspeed=3.5 AU/s
|warpspeed=3 AU/s
+
| warptime=11.12 s
|warptime=12.93 s
+
| targetrange=60.00 km
+
| sigradius=305 m
|targetrange=55 km
+
| maxlockedtargets=7
|sigradius=305 m
+
| sensortype=Magnetometric
|maxlockedtargets=7
+
| sensorvalue=18 points
|sensortype=Magnetometric
+
| scanres=200 mm
|sensorvalue=18 points
+
| reqskills=*{{RequiredSkill|Gallente Battlecruiser|I}}
|scanres=200 mm
+
**{{RequiredSkill|Spaceship Command|III}}
+
**{{RequiredSkill|Gallente Cruiser|III}}
|reqskills=*Gallente Cruiser III<small>22h 13m</small>
+
***{{RequiredSkill|Spaceship Command|II}}
**Spaceship Command III<small>4h 26m</small>
+
***{{RequiredSkill|Gallente Destroyer|III}}
**Gallente Frigate IV<small>2d 2h 17m</small>
+
****{{RequiredSkill|Gallente Frigate|III}}
*Battlecruisers I<small>50m</small>
+
*****{{RequiredSkill|Spaceship Command|I}}
**Spaceship Command IV<small>1d 1h 8m</small>
 
|totaltraintime=4d 6h 55m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Brutix Brutix on Eve Online Wiki]<br>
 
 
|highlights1=Warfare Link Bonus
 
|highlights2=High Amount of High Slots
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=1d 21h 16m 40s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=Can Use Warfare Links
 +
| highlights2=High Amount of High Slots
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
 
==Summary==
The Brutix is known as a very high DPS combat battlecruiser, certainly among the tier 1 battlecruisers. In PvP it is normally blaster fit and shield tanked, making it maneuverable and able to do outstanding DPS if it can get in to range of its target. Unfortunately this is well known, leading many enemies to primary Brutixes before they can close. In PvE the Brutix is normally passed over in favor of its tier 2 sister the [[Myrmidon]].
+
The '''Brutix''' is known as a very high DPS combat battlecruiser. Like many Gallente ships the Brutix has a lot of structure hitpoints. This makes it favourable to hull tank it for solo PvP or small fleets although it has a bonus to armor repairers. Fits with armor repairers are problematic because you will face difficult decisions due to fitting constraints. In PvE the Brutix is normally passed over in favor of its sister the [[Myrmidon]].
 
 
For [[Incursions]] the Brutix is not ideal, but can serve as a starting point for trying them out and to use while training into a more suitable ship. See [[Minimum Incursion fits#Gallente ship progression|Gallente ship progression]] for more information on where to go from here.
 
  
 
==Skills==
 
==Skills==
 
''Further information about additional or recommended skills to pilot Brutix for a specific or it's common role(s) can be written here.''
 
''Further information about additional or recommended skills to pilot Brutix for a specific or it's common role(s) can be written here.''
 +
<!-- {{:Gallente Basic Ship and Skill Guide|Brutix}} -->
  
 
==Fitting==
 
==Fitting==
{{ShipFitting|
+
For more info on fittings, please go [[Brutix/Fittings|here]]
ship=Brutix|
 
shipTypeID=16229|
 
fitName=PvP Shield|
 
fitID=PvP-Shield|
 
high1name=Heavy Ion Blaster II|
 
high1typeID=3138|
 
high2name=Heavy Ion Blaster II|
 
high2typeID=3138|
 
high3name=Heavy Ion Blaster II|
 
high3typeID=3138|
 
high4name=Heavy Ion Blaster II|
 
high4typeID=3138|
 
high5name=Heavy Ion Blaster II|
 
high5typeID=3138|
 
high6name=Heavy Ion Blaster II|
 
high6typeID=3138|
 
high7name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Large Shield Extender II|
 
mid3typeID=3841|
 
mid4name=Warp Scrambler II|
 
mid4typeID=448|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Magnetic Field Stabilizer II|
 
low4typeID=10190|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low6name=Tracking Enhancer II|
 
low6typeID=1999|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Caldari Navy Antimatter Charge M x1|
 
charge1typeID=23025|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender I|
 
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Anti-EM Screen Reinforcer I|
 
rig3typeID=31718|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version= RET 1.1|
 
shipDNA=16229:3138;6:448;1:2281;1:3841;1:5975;1:1999;2:2048;1:10190;3:31718;1:31790;2:2185;5:23025;1::|
 
skills=Acceleration Control III</li><li>Afterburner III</li><li>Battlecruisers IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation III</li><li>Drone Sharpshooting III</li><li>Drones V</li><li>Electronics IV</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III</li><li>Gallente Cruiser III</li><li>Gallente Drone Specialization III</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades IV</li><li>Jury Rigging III</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming III</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Shield Rigging III</li><li>Shield Upgrades IV</li><li>Signature Analysis III</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Tactical Shield Manipulation IV</li><li>Targeting IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
 
notes=This version deals around 691 DPS and has 50k EHP with recommended skills.}}    {{ShipFitting|
 
ship=Brutix|
 
shipTypeID=16229|
 
fitName=PvP Armor|
 
fitID=PvP-Armor|
 
high1name=Heavy Electron Blaster II|
 
high1typeID=3130|
 
high2name=Heavy Electron Blaster II|
 
high2typeID=3130|
 
high3name=Heavy Electron Blaster II|
 
high3typeID=3130|
 
high4name=Heavy Electron Blaster II|
 
high4typeID=3130|
 
high5name=Heavy Electron Blaster II|
 
high5typeID=3130|
 
high6name=Heavy Electron Blaster II|
 
high6typeID=3130|
 
high7name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid2typeID=20236|
 
mid3name=Stasis Webifier II|
 
mid3typeID=527|
 
mid4name=Warp Scrambler II|
 
mid4typeID=448|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Rolled Tungsten Plates I|
 
low2typeID=11325|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Magnetic Field Stabilizer II|
 
low5typeID=10190|
 
low6name=open|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Antimatter Charge M x1|
 
charge1typeID=230|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Trimark Armor Pump I|
 
rig1typeID=31055|
 
rig2name=Medium Trimark Armor Pump I|
 
rig2typeID=31055|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=PRE-RET 1.0|
 
shipDNA=16229:3130;6:448;1:527;1:5975;1:20236;1:2048;1:10190;1:11269;2:11325;1:31055;3:2185;5:230;1::|
 
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Battlecruisers IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>EM Armor Compensation III</li><li>Electronic Warfare I</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation III</li><li>Gallente Cruiser III</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation III</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management III</li><li>Signature Analysis IV</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
 
notes=This fitting has 67k EHP and 520 DPS with recommended skills.</li><li>Pilots with tracking disruption and EW support skills trained may wish to fit a tracking disruptor instead of the ECCM.}}
 
{{ShipFitting|
 
ship=Brutix|
 
shipTypeID=16229|
 
fitName=PvP Brawler MWD|
 
fitID=PvP Brawler MWD|
 
high1name=Heavy Electron Blaster II|
 
high1typeID=3130|
 
high2name=Heavy Electron Blaster II|
 
high2typeID=3130|
 
high3name=Heavy Electron Blaster II|
 
high3typeID=3130|
 
high4name=Heavy Electron Blaster II|
 
high4typeID=3130|
 
high5name=Heavy Electron Blaster II|
 
high5typeID=3130|
 
high6name=Heavy Electron Blaster II|
 
high6typeID=3130|
 
high7name=open|
 
mid1name=Stasis Webifier II|
 
mid1typeID=527|
 
mid2name=Stasis Webifier II|
 
mid2typeID=527|
 
mid3name=Warp Scrambler II|
 
mid3typeID=448|
 
mid4name=Experimental 10MN Microwarpdrive I|
 
mid4typeID=5975|
 
low1name=1600mm Reinforced Steel Plates II|
 
low1typeID=20353|
 
low2name=Energized Adaptive Nano Membrane II|
 
low2typeID=11269|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Damage Control II|
 
low5typeID=2048|
 
low6name=Armor Explosive Hardener II|
 
low6typeID=11646|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Void M x1|
 
charge1typeID=12789|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Trimark Armor Pump I|
 
rig1typeID=31055|
 
rig2name=Medium Trimark Armor Pump I|
 
rig2typeID=31055|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=16229:3130;6:448;1:527;2:5975;1:2048;1:10190;1:11269;2:11646;1:20353;1:31055;3:2185;5:12789;1::|
 
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Battlecruisers IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>EM Armor Compensation III</li><li>Electronic Warfare I</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation III</li><li>Gallente Cruiser III</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation III</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming V</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management III</li><li>Signature Analysis IV</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
 
notes=This fit gets 71k ehp in game with around 700 dps}}    {{ShipFitting|
 
ship=Brutix|
 
shipTypeID=16229|
 
fitName=PvP Brawler AB|
 
fitID=PvP-Brawler-AB|
 
high1name=Heavy Ion Blaster II|
 
high1typeID=3138|
 
high2name=Heavy Ion Blaster II|
 
high2typeID=3138|
 
high3name=Heavy Ion Blaster II|
 
high3typeID=3138|
 
high4name=Heavy Ion Blaster II|
 
high4typeID=3138|
 
high5name=Heavy Ion Blaster II|
 
high5typeID=3138|
 
high6name=Heavy Ion Blaster II|
 
high6typeID=3138|
 
high7name=open|
 
mid1name=Stasis Webifier II|
 
mid1typeID=527|
 
mid2name=Stasis Webifier II|
 
mid2typeID=527|
 
mid3name=Warp Scrambler II|
 
mid3typeID=448|
 
mid4name=Experimental 10MN Afterburner I|
 
mid4typeID=6005|
 
low1name=1600mm Reinforced Steel Plates II|
 
low1typeID=20353|
 
low2name=Energized Adaptive Nano Membrane II|
 
low2typeID=11269|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Damage Control II|
 
low5typeID=2048|
 
low6name=Armor Explosive Hardener II|
 
low6typeID=11646|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Void M x1|
 
charge1typeID=12789|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Trimark Armor Pump I|
 
rig1typeID=31055|
 
rig2name=Medium Trimark Armor Pump I|
 
rig2typeID=31055|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=16229:3138;6:448;1:527;2:6005;1:2048;1:10190;1:11269;2:11646;1:20353;1:31055;3:2185;5:12789;1::|
 
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Battlecruisers IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>EM Armor Compensation III</li><li>Electronic Warfare I</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation III</li><li>Gallente Cruiser III</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation III</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming V</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management III</li><li>Signature Analysis IV</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
 
notes=This fit gets 71k ehp in game with 750 dps. It gives up the micro-warp drive for after burner, but allows for ions to be fitted.}}
 
<!-- {{:Gallente Basic Ship and Skill Guide|Brutix}} -->
 
  
 
==Tactics==
 
==Tactics==
''No sub-article about Brutix roles or piloting tactics. You can write them here.''
+
 
 +
The Warp Speed changes of the Rubicon expansion has seen the roles of ships heavier than a Cruiser, if not diminish, then shift completely. Gone are the days of the roaming skirmishing Battleship and Battlecruiser, which could act as the heavy punch of a small gang/small fleet.
 +
 
 +
The Brutix has a dual role of a heavy in your face blaster boat and a long range dps delivery platform with railguns, and is especially the go-to option for wormhole operations where you want as much DPS through a wormhole with as little tonnage wasted as possible, and where you don't have the skill or the wallet for a Heavy Assault or Strategic Cruiser yet. Properly fit, it can mount decent tank as well with little compromise for DPS.
 +
 
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As a Blaster boat its very straightforward, warp to zero on the enemy, align out, shoot, call for reps when targeted or rep yourself if you dont have Logi. The Rail Brutix is where you have to watch out for the enemy getting under your guns, but you don't have the speed to kite properly without resorting to cap heavy, sig blooming MWD, and even then you're not fast enough to outrun a cruiser, nevermind a destroyer or frigate. Where the Rail Brutix does shine is front line wormhole space POS Bashing - your tank is big enough to rep consistently so you can stand up to POS guns with logi support, your range is high enough to hit the tower with good dps, and you can incapacitate POS modules handily in a fleet. You can also stand up to defenders should they launch a counter-attack.
  
 
==Notes==
 
==Notes==
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
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''You can add notes here.''
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==Patch History==
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{{Expansion past|
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'''October 2019 Release - 2019-10-15.1'''
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''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
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* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)
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}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battlecruisers]]
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[[Category:Ship Database]][[Category:Standard Battlecruisers]]

Latest revision as of 13:49, 22 November 2019

Eve University Database
 
Ship Database
Brutix
Brutix
Gallente Federation
Gallente Federation
ECM PRIORITY
NORMAL
Magnetometric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Battlecruisers
Brutix Class
first highlight
Can Use Warfare Links
HIGHLIGHTS
structure hitpoints
High Amount of High Slots
HIGHLIGHTS
EXTERNAL LINKS

One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.

SHIP BONUSES

Gallente Battlecruiser bonuses (per skill level):
10% bonus to Medium Hybrid Turret damage
7.5% bonus to Armor Repairer amount
Role Bonus:
• Can use one Command Burst module
25% bonus to Medium Hybrid Turret optimal range and falloff
50% bonus to Command Burst area of effect range

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Astarte
CornerT2s.png
Astarte
Astarte
Command ShipsBrutix Class
highlightsHigh Amount of High Slots
high slots7
(2/5)
middle slots4
low slots6
powergrid1,350 MW
cpu output440 tf
max. velocity155 m/sec
cargo capacity400 m³
,
Brutix Navy Issue
CornerTFs.png
Brutix Navy Issue
Brutix Navy Issue
Faction BattlecruisersBrutix Class
highlightsCan Use Warfare Links
highlightsHigh Amount of High Slots
highlightsHigh Amount of Low Slots
high slots7
(0/6)
middle slots4
low slots7
powergrid1,235 MW
cpu output455 tf
max. velocity165 m/sec
cargo capacity475 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,125 MW
CPU
cpu output
435 tf
Capacitor
capacitor
3,100 GJ
High
high slots
7
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
middle slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
160 m/sec
Inertia Modifier
inertia modifier (agility)
0.68
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
11.12 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
18 points
Sig. Radius
ship signature radius
305 m
Scan Res.
scan resolution
200 mm
Structure
Structure Hitpoints
structure hitpoints
5,000 HP
Mass
ship mass
11,800,000 kg
Volume
ship volume
270,000 m³
Cargo Capacity
cargo capacity
475 m³
Shields
Shield Capacity
shields
3,500 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
4,500 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
35
EXP
armor explosive resistance
10


Summary

The Brutix is known as a very high DPS combat battlecruiser. Like many Gallente ships the Brutix has a lot of structure hitpoints. This makes it favourable to hull tank it for solo PvP or small fleets although it has a bonus to armor repairers. Fits with armor repairers are problematic because you will face difficult decisions due to fitting constraints. In PvE the Brutix is normally passed over in favor of its sister the Myrmidon.

Skills

Further information about additional or recommended skills to pilot Brutix for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

The Warp Speed changes of the Rubicon expansion has seen the roles of ships heavier than a Cruiser, if not diminish, then shift completely. Gone are the days of the roaming skirmishing Battleship and Battlecruiser, which could act as the heavy punch of a small gang/small fleet.

The Brutix has a dual role of a heavy in your face blaster boat and a long range dps delivery platform with railguns, and is especially the go-to option for wormhole operations where you want as much DPS through a wormhole with as little tonnage wasted as possible, and where you don't have the skill or the wallet for a Heavy Assault or Strategic Cruiser yet. Properly fit, it can mount decent tank as well with little compromise for DPS.

As a Blaster boat its very straightforward, warp to zero on the enemy, align out, shoot, call for reps when targeted or rep yourself if you dont have Logi. The Rail Brutix is where you have to watch out for the enemy getting under your guns, but you don't have the speed to kite properly without resorting to cap heavy, sig blooming MWD, and even then you're not fast enough to outrun a cruiser, nevermind a destroyer or frigate. Where the Rail Brutix does shine is front line wormhole space POS Bashing - your tank is big enough to rep consistently so you can stand up to POS guns with logi support, your range is high enough to hit the tower with good dps, and you can incapacitate POS modules handily in a fleet. You can also stand up to defenders should they launch a counter-attack.

Notes

You can add notes here.

Patch History


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