Celestis

From EVE University Wiki
Jump to: navigation, search
EVE University Database
 
Ship Database
Celestis
Celestis
Gallente Federation
Gallente Federation
Standard Cruisers
Celestis Class
RELATED UNI-WIKI REFERENCES

The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.

SHIP BONUSES

Gallente Cruiser Skill Bonus:
7.5% bonus to Remote Sensor Dampener effectiveness per level
10% bonus to Remote Sensor Dampener optimal range and falloff per level

Required Skills
  • Gallente Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Gallente Frigate IV2d 2h 17m
Training Time what's this?
2d 10h 39m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Arazu
Arazu.jpg
CornerT2s.png
Arazu
Recon Ships Celestis Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png4 (1/3) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png750 MW Icon cpu.png420 tf
Icon velocity.png207 m/sec
Icon capacity.png315 m³
, Lachesis
Lachesis.jpg
CornerT2s.png
Lachesis
Recon Ships Celestis Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png4 (1/4) Icon mid slot.png7 Icon low slot.png4
Icon powergrid.png850 MW Icon cpu.png450 tf
Icon velocity.png220 m/sec
Icon capacity.png320 m³

Ship Attributes

Fittings
Powergrid
powergrid
575 MW
CPU
cpu output
375 tf
Capacitor
capacitor
1,300 GJ
High
high slots
3
Launchers
launcher slots
3
Turrets
turret slots
3
Medium
medium slots
5
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
210 m/s
Inertia Modifier
inertia modifier (agility)
0.505
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
9.45 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
18 points
Sig. Radius
signature radius
135 m
Scan Res.
scan resolution
290 mm
Structure
Structure Hitpoints
structure hitpoints
1,700 HP
Mass
ship mass
12,070,000 kg
Volume
ship volume
116,000 m³
Cargo Capacity
cargo capacity
320 m³
Armor
Armor Hitpoints
armor hitpoints
1,300 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,200 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

No summary available.

Skills

Further information about additional or recommended skills to pilot Celestis for a specific or it's common role(s) can be written here.

Fitting

[Celestis, Damp 5x Armor] Damage Control II

Energized Adaptive Nano Membrane II

Energized Adaptive Nano Membrane II

1600mm Reinforced Rolled Tungsten Plates I

800mm Reinforced Rolled Tungsten Plates I


Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Medium Anti-Explosive Pump I

Medium Trimark Armor Pump I

Medium Trimark Armor Pump I

This is like a brick, but makes you hard to blow up or if you have logi in fleet. Mostly nice for roams that sit around on gates a lot, like noobs on patrol. Downgrade modules to Tech 1 Meta 0-4 based upon your individual skills and isk budget.

[Celestis, 5x Damp Armor Range]

Damage Control II

Energized Adaptive Nano Membrane II

Energized Adaptive Nano Membrane II

1600mm Reinforced Steel Plates II

Type-D Attenuation Signal Augmentation

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script

Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Modal Light Electron Particle Accelerator I, Antimatter Charge S

Medium Anti-Explosive Pump I

Medium Particle Dispersion Projector I

Medium Particle Dispersion Projector I

This is more of a sniper. With some sensor boosters it can lock out to tornado max range, and dampen down those snipers. At around 29k EHP, the tank isn't bad either. Guns can be replaced with rocket launchers or whatever people want to use or can fit.

Instead of using a prop mod, try to learn how to make tacticals and use them to maneuver around. MWD can be fitted if going to null sec or w hole space for the bubbles.

Tactics

No sub-article about Celestis roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.