Character Sheet

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The Character Sheet displays all the information about your character. Here you can see your character's skills, attributes, implants, jump clones and other useful information for your EVE career.

Skills

Skills Tab of Character Sheet

Shows all the skills you have acquired and trained. Skills are organized into categories:

Category Description
Armor Skills to improve your ship's armor
Corporation Management Skills to create and manage player-run corporations
Drones Skills to use and improve any drones that you use
Electronic Systems Skills relating to electronic warfare
Engineering Skills to improve your ship's CPU, powergrid, capacitor, and to perform capacitor warfare
Fleet Support Skills to form fleets with other players, and to make Command Bursts more powerful
Gunnery Skills to use and improve turret-based weapons
Missiles Skills to use and improve missile-based weapons
Navigation Skills to make your ship faster and more agile, and to use propulsion modules
Neural Enhancement Skills related to using implants, jump clones and boosters
Planet Management Skills related to planetary interaction
Production Skills needed to manufacture modules, ships, and more
Resource Processing Skills needed to mine raw materials, refine them, and salvage components from destroyed ships
Rigging Skills needed to fit rigs to your ship, and to make them more effective
Scanning Skills needed to find objects in space using scan probes, and to hack into secure containers in exploration sites
Science Skills related to research and invention
Shields Skills to improve your ship's shields
Social Skills to improve your standings with NPCs and to improve the rewards from running missions
Spaceship Command Skills required to fly certain all classes of ship
Structure Management Skills required to anchor and control various deployable structures, such as POSes and Citadels.
Subsystems Skills required to use and improve the subsystems on Strategic Cruisers
Targeting Skills to lock more targets, faster, and at longer ranges
Trade Skills to improve trading on the EVE market
  • EVE Online has a unique skill system that allows you to train skills even when logged off. You should always have a skill in training.
  • The Skill Training Queue allows you to queue up to 50 skills to train, so long as they are scheduled to start within 24 hours. Open the Skill Queue by clicking the Skill tab at the top-right corner of the skill window (this is usually the defult tab when opening the character sheet). A wise practice, for Alpha clones as Omega will continue past 24 hours, is to queue up shorter skills to finish just under 24 hours, then set a longer skill at the end, just in case you cannot login to change skills in the next day or so. You can re-arrange skills in the queue at any time without losing any training.
  • To start on a new skill, you must first have purchased and injected the skill book. To train a skill book, you must first have trained all prerequisite skills. Then, right-click on the skill book in your hangar or cargo hold and select Train Skill. This will install the skill and start training it to level 1. You do the same for a skill you already possess, except that you access it directly from the character sheet. When it is done, go to this dialog box to train it to level 2. You may direct purchase skills from the character sheet, the skills will cost roughly 30% more than purchasing the skill books from NPCs.
  • Alternatively, if you do not wish to train the new skill immediately but want have it available for later without carrying the skill book around, you can select Inject Skill This will 'inject' the skill book into your character sheet, where you can access it later.
  • To train a skill already partially trained or injected, click on the Skill tab, locate the skill, right-click, and select Train Skill. If you switch between skills, you will not lose any skill points already gained.
  • Under the drop-down tab in the skills section, you can check the option to see all the available skills in EVE Online, skills you own and skills you have pre-requisites for. This can be very helpful when planning what skills you need to train.
  • For more information about skill training please refer to the Skills page on the wiki.