Difference between revisions of "Clearing a Path"

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(Documented type, room, structure, friendly cruisers and Standing loss, restructured waves)
(2 intermediate revisions by one other user not shown)
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|Name=  
 
|Name=  
 
|Level= 2
 
|Level= 2
|Type= Encounter
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|Type= Storyline
 
|Objective= Destroy all enemy ships
 
|Objective= Destroy all enemy ships
 
|Faction=  
 
|Faction=  
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|ShipSuggestion=  
 
|ShipSuggestion=  
 
|Rewards=  
 
|Rewards=  
|StandingLoss= With Gallente Federation
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|StandingLoss= 0.002 Gallente Federation Faction Standing loss
 
|Extra=  
 
|Extra=  
 
}}
 
}}
  
No hostiles at initial gate.
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===Warp-in===
  
===1st Pocket===
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{{NPCTableHead|Structures}}
All ships aggro on warp-in. More ships will warp-in after Wave 2, but mission will be completed at that point and you'll get a message in local from the Caldari Navy to the effect that they'll handle it from here.
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}}
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|}
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 +
===Room 1===
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 +
All ships aggro on warp-in.
  
 
{{NPCTableHead|Initial Hostiles (25-30km)}}
 
{{NPCTableHead|Initial Hostiles (25-30km)}}
 
{{NPCTableRow|Frigate|8|Federation Praktor Belos/Harpago|trigger=Wave 1}}
 
{{NPCTableRow|Frigate|8|Federation Praktor Belos/Harpago|trigger=Wave 1}}
|}
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{{NPCTableSeparator|Wave 1}}
 
 
{{NPCTableHead|Wave 1 (On death of last ship from initial hostiles)}}
 
 
{{NPCTableRow|Destroyer|8|Federation Praktor Machina/Phalarica|trigger=Wave 2}}
 
{{NPCTableRow|Destroyer|8|Federation Praktor Machina/Phalarica|trigger=Wave 2}}
|}
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{{NPCTableSeparator|Wave 2}}
 
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{{NPCTableRow|Cruiser|4|Federation Praktor Optioon/Ouragos|trigger = Destroy to complete the Mission}}
{{NPCTableHead|Wave 2 (On death of last ship from wave 1)}}
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{{NPCTableSeparator|Friendly}}
{{NPCTableRow|Cruiser|4|Federation Praktor Optioon/Ouragos|trigger = Mission completed on destruction}}
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{{NPCTableRow|Friendly Cruiser|8|Caldari Cruiser}}
 
|}
 
|}
  
 
{{Missionrelated}}[[Category:Mission reports]]
 
{{Missionrelated}}[[Category:Mission reports]]

Revision as of 17:49, 11 January 2021


Level 2
Type Storyline
Objective Destroy all enemy ships
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Standing loss 0.002 Gallente Federation Faction Standing loss


Warp-in

Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 1

All ships aggro on warp-in.


Initial Hostiles (25-30km)
WD EWAR L


Frigate 8 x Frigate Federation Praktor Belos/Harpago Wave 1
Wave 1
Destroyer 8 x Destroyer Federation Praktor Machina/Phalarica Wave 2
Wave 2
Cruiser 4 x Cruiser Federation Praktor Optioon/Ouragos Destroy to complete the Mission
Friendly
Cruiser 8 x Friendly Cruiser Caldari Cruiser