Difference between revisions of "Coercer"
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+ | {{Cleanup}} | ||
+ | Fittings: Slot layouts changed. | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid= | + | |powergrid=85 MW |
− | |cpu= | + | |cpu=168 tf |
− | |capacitor= | + | |capacitor=700 GJ |
|highs=8 | |highs=8 | ||
|turrets=8 | |turrets=8 | ||
|launchers=0 | |launchers=0 | ||
− | |mediums= | + | |mediums=2 |
− | |lows= | + | |lows=3 |
|mass=1,665,000 kg | |mass=1,665,000 kg | ||
Line 43: | Line 45: | ||
|bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Energy Turret tracking speed per level<br>10% bonus to Small Energy Turret Capacitor usage per level<br><b>Role Bonuses:</b><br>50% bonus to optimal range for small energy turrets | |bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Energy Turret tracking speed per level<br>10% bonus to Small Energy Turret Capacitor usage per level<br><b>Role Bonuses:</b><br>50% bonus to optimal range for small energy turrets | ||
− | |structurehp= | + | |structurehp=800 HP |
− | |shieldhp= | + | |shieldhp=700 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 |
− | |armorhp= | + | |armorhp=900 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35 |
− | |maxvelocity= | + | |maxvelocity=255 m/s |
− | |inertia=2. | + | |inertia=2.77 |
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime=6.69 s | |warptime=6.69 s |
Revision as of 02:40, 6 December 2012
Fittings: Slot layouts changed.
RELATED UNI-WIKI REFERENCES
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Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. SHIP BONUSES
Destroyer Skill Bonus:
Ship Attributes
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Summary
The Coercer is an Amarr T1 Destroyer. It uses lasers as it's weapon system. With the Retribution patch, it gained a much needed 2nd mid slot and lost a low. The extra mid slot makes it better for kiting in solo/small gang PvP (before it could do it, but either someone needed to point the target, or they had to die before they realized they weren't pointed). The Coercer is great for applying ranged DPS in comparison to the other gun based destroyers, especially with T2 pulse. It can't do quite as much raw DPS as a Catalyst, for example, but it applies its damage at much greater range. It doesn't have as high of alpha as a thrasher, but at the same range, it applies much higher DPS.
Skills
Further information about additional or recommended skills to pilot Coercer for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:FittingsTemplate:Fittings
Tactics
No sub-article about Coercer roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.