Difference between revisions of "Convoy Attack (Caldari)"

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{{NPCTableRow|Battleship|1|State Shukuro Taisho}}
 
{{NPCTableRow|Battleship|1|State Shukuro Taisho}}
 
{{NPCTableRow|Battleship|3|State Shukuro Nagashin}}
 
{{NPCTableRow|Battleship|3|State Shukuro Nagashin}}
{{NPCTableRow|Freighter|4|State Freighter}}
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{{NPCTableRow|Freighter|4|State Freighter|drop=Various trade goods}}
 
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{{Missionrelated}}[[Category:Mission reports]]
 
{{Missionrelated}}[[Category:Mission reports]]

Revision as of 02:46, 12 July 2018

Level 5
Type Encounter
Objective Destroy all enemy ships
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Energy neutralizer, target jammer
Standing loss With Caldari State


No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142k hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.

1st Pocket

All ships aggro on initial warp-in. State Shukuro Turushima neut for a total of 80gj/s.


Initial Hostiles
WD EWAR L


Elite Frigate 3 x Elite Frigate Taibu State Tachi Target Jammer
Battleship 4 x Battleship State Shukuro Turushima Energy Neutralizer Target Jammer
Battleship 1 x Battleship State Shukuro Tenno Target Jammer
Battleship 8 x Battleship State Shukuro Bishamon/Shogun
Battleship 1 x Battleship State Shukuro Taisho
Battleship 3 x Battleship State Shukuro Nagashin
Freighter 4 x Freighter State Freighter Various trade goods