Difference between revisions of "Cosmic Anomalies"

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m (fixed links. Ghost sites aren't anomalies anymore.)
(All info is elsewhere, no reason to have this page. Redirects to "cosmic anomalies" in"scanning")
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[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]]
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#REDIRECT [[Scanning#Cosmic_anomalies]]
'''Cosmic Anomalies''' (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout EVE. They are found using the [[Scanning#On-board_System_Scanner|system scanner]], and require no skills to locate (unlike [[Cosmic Signatures]], which require probes and probing skills). There are several types of Cosmic Anomalies:
 
 
 
* '''[[Combat_sites#Combat_anomalies|Combat sites]]''' contain multiple NPC rats to be killed with a combat ship. They come in a variety of difficulties depending on the security level of the space where they are found.
 
* '''[[Combat_sites#Besieged_Covert_Research_Facilities|Besieged Covert Research Facilities]]''', sepcial combat sites which are found only in low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites" />, are more similar to combat sites, containing multiple cruiser- and battleship-class NPC rats to be killed with a combat ship. In addition, they may contain destructible structures with loot.
 
* '''Ore sites''' contain [[Asteroids and Ore|asteroids]] to be mined for minerals or ice products; the ore often includes types not normally found in systems of that [[Security Rating|security rating]], i.e. anomalies in high sec may contain low sec ore etc.
 
* '''[[Cosmic Anomalies#Contested Covert Research Facilities|Contested Covert Research Facilities]]''' may be found in high- or low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites">[http://www.evemanufacturing.co.uk/contested-and-besieged-covert-research-facility/ Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites]</ref> and are very similar to the regular Covert Research Facilities (Ghost Sites). They contain 1 data/relic can that explodes if the hacking/archaeology attempt fails. Just like Ghost Sites, there is also a hidden timer (45-60s) after which the can explodes.
 
 
 
 
 
Note that this article only deals with the cosmic anomalies found in [[System Security#Known Space|known space]]; [[Wormhole Space|wormhole space]] has its [[Wormhole Sites|own sites]] with different names and mechanics.
 
 
 
== How to find Cosmic Anomalies ==
 
 
 
Cosmic Anomalies can be found by using your [[Scanning#On-board_System_Scanner|onboard scanner]].
 
 
 
To find these sites, you simply jump into a system, check the onboard scanner and warp to any results. Cosmic Anomalies appear within a 4 AU range around planets. Open your onboard Probe Scanner by pressing ALT+P, and results will update automatically. When you have found an anomaly, warp there or create a bookmark of its position. Once an Anomaly has been completed, it will disappear after some time.
 
 
 
On occasion you may need to 'jiggle the wires' of your onboard scanner by de-selecting and re-selecting the show all check box to encourage them to appear.
 
 
 
== Difficulty and classification ==
 
 
 
=== Combat sites ===
 
{{main|Combat_sites#Combat_anomalies}}
 
Combat cosmic anomalies are ungated pockets with multiple waves of rats. In addition to bounties they have small chance to escalate to DED rated complex or spawn a commander ship that can drop faction items.
 
 
 
Besieged Guristas Covert Research Facility is a special combat anomaly that appears only in lowsec. The site has two waves of Mordu's Legion cruiser and battleship rats. They use missiles and will use different damage types to test your resistances to find the weakest one, in addition to tackling you with webs and points. Notable loot, some of it coming from the destructible structures (Guristas Research and Trade Hubs and/or Thukker Labs) which may be found in these sites, includes higher-end implants and ship [[skin]] [[BPC]]s, as well as some special module BPCs.
 
 
 
=== Contested Covert Research Facilities ===
 
 
 
{{ note box | Note that it is unclear to this author whether Contested Covert Research Facilities are still in the game; some sources seem to indicate that they were removed when the Besieged Covert Research Facilities were added. Another thing to consider is that the reward received may not be worth the effort and risk of doing them: you will almost certainly lose your ship if you attempt them in an untanked frigate, but carrying around tanking modules just for these sites may be inconvenient. }}
 
 
 
The only known variant is the Contested Guristas Covert Research Facility<ref>[https://wiki.eveonline.com/en/wiki/Contested_guristas_covert_research_facility EVElopedia: Contested Guristas Covert Research Facility]</ref>. It contains 1 hackable can, called a Guristas Transponder Tower. If the hack fails or after about 45-60s from the first warp-in to the site (even if the can has already been emptied), the can explodes for roughly 2000 raw explosive damage. The tower has 1 Guristas Data Sequence ([https://eve-central.com/home/quicklook.html?typeid=33988 eve-central price]) as loot, 75/200/700 of which can be turned in at the [[Mordu's Legion]] headquarters in [[nullsec]] for BPCs to build the Mordu's Legion ships.
 
 
 
Even an exploration frigate (Magnate, Heron, Imicus or Probe) can be fitted to survive this with 2-3 cheap T1/meta [[Tanking|tanking]] modules swapped into the regular exploration fit: for example, on the [[Imicus]]/[[Heron]]/[[Probe]] using this wiki's basic exploration/scanning fits, one could:
 
# keep 1 analyzer and the microwarpdrive in the mid slots,
 
# remove the other analyzer and the cargo scanner/rangefinding array (and optionally the Heron's 5th slot, but this isn't even really necessary, the Heron has/ends up with the largest shield tank anyway)
 
# add a small shield extender and a explosive deflection field (add a 2nd explosive deflection field on the Heron if you want)
 
# change 1 lowslot module (usually speed/align modules on exploration ships) for a damage control if the fit doesn't have one yet.
 
These modules take up only 10-15m³ in your cargo hold and can be fitted in at any nearby station whenever you come across a contested covert research site while exploring, and back out once you've done the site.
 
 
 
With a [[Magnate]] using the "exploration basic" fitting, just switching the drone damage amplifier to an armor explosive hardener should be enough, thanks to the 100mm reinforced plates, damage control and energized adaptive nano membrane already included in the fit. After fitting the armor explosive hardener, the EANM isn't necessary anymore to prevent the 2k damage from spilling over into structure hp, so the EANM can be swapped for a small armor repairer if you don't want to pay to repair your armor, but you may run into lack of power grid with low/mediocre fitting skills. In any case, the limited mid slots and low base shield hp of the Magnate make pure shield tanking impossible while keeping both the microwarpdrive and an analyzer, compared to the extra low available for armor tanking.
 
 
 
Note: The author of this section did model all 4 frigates in [[EFT]], using a damage control I + explosive deflection field I + small shield extender I (except for the Magnate, as noted) and with the "without skills" option, and got just over 2k (Imicus) to 2.7k (Heron with 1 EDF) shield ehp vs. explosive damage on all the above ships except the armor-tanked magnate (which had about 2.5k shield+armor ehp vs. explosive, with AEH+100mm plates+DC+EANM). However, TEST YOUR OWN FIT with a fitting tool and/or calculate your [[EHP]] vs. explosive damage before you go blow yourself up. Remember to repair any armor/hull damage you may have suffered afterwards (as noted, this should only be necessary with the Magnate).
 
 
 
== See also ==
 
* [[Exploration combat sites for new players]]
 
* [http://community.eveonline.com/news/dev-blogs/ghastly-hotbed-of-spaceship-trauma/ Dev blog introducing Ghost Sites]
 
* [http://community.eveonline.com/news/dev-blogs/sweeping-death-and-chaos/ Dev blog introducing the Contested and Besieged Covert Research Facilities]
 
 
 
== References ==
 
<references />
 
 
 
[[Category:Exploration]]
 
[[Category:Cosmic Anomalies|*]]
 

Revision as of 15:41, 5 April 2017