Difference between revisions of "Covert Ships Skillset"

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Line 2: Line 2:
  
 
- Primary Skills -
 
- Primary Skills -
(race specific) Frigate: V
+
*(race specific) Frigate: V
  
 
- Secondary Skills -
 
- Secondary Skills -
Spaceship Command: III
+
*Spaceship Command: III
Electronic Upgrades: V
+
*Electronic Upgrades: V
Electronics: II
+
*Electronics: II
Engineering: II
+
*Engineering: II
  
 
**NOTE:exploration skills not included
 
**NOTE:exploration skills not included
Line 16: Line 16:
 
- Other Related Skills '''(Stealth Bomber)''' -
 
- Other Related Skills '''(Stealth Bomber)''' -
  
Cloaking ~ Missile Launcher Operation
+
*Cloaking ~ Missile Launcher Operation
Torpedos ~ Rapid Launch
+
*Torpedos ~ Rapid Launch
Standard Missiles ~ Missile Bombardment
+
*Standard Missiles ~ Missile Bombardment
Heavy Missiles ~ Missile Projection
+
*Heavy Missiles ~ Missile Projection
Warhead Upgrades ~ Torpedo Specialization
+
*Warhead Upgrades ~ Torpedo Specialization
Weapon Upgrades ~ Advanced Weapon Upgrades
+
*Weapon Upgrades ~ Advanced Weapon Upgrades
Energy Managment ~ Long Range Targeting
+
*Energy Managment ~ Long Range Targeting
Signature Analysis ~ Targeting
+
*Signature Analysis ~ Targeting
Jury Rigging ~ Launcher Rigging
+
*Jury Rigging ~ Launcher Rigging
Bomb Deployment ~ Cynosural Field Theroy
+
*Bomb Deployment ~ Cynosural Field Theroy
  
  
Line 34: Line 34:
  
 
- Primary Skills
 
- Primary Skills
(race specific) Cruiser: V
+
*(race specific) Cruiser: V
Spaceship Command: V
+
*Spaceship Command: V
(race specific) Frigate: IV
+
*(race specific) Frigate: IV
  
 
- Secondary Skills
 
- Secondary Skills
Recon Ships: I
+
*Recon Ships: I
Covert Ops: IV
+
*Covert Ops: IV
Electronic Upgrades: V
+
*Electronic Upgrades: V
Electronics: II
+
*Electronics: II
Engineering: II
+
*Engineering: II
Signature Analysis: V
+
*Signature Analysis: V
  
 
- Other Related Skills ('''Force Recon Ships''') -
 
- Other Related Skills ('''Force Recon Ships''') -
  
Eletronic Warfare ~ Frequency Modulation
+
*Eletronic Warfare ~ Frequency Modulation
Long Distance Targeting ~ Long Distance Jamming
+
*Long Distance Targeting ~ Long Distance Jamming
Projected Electronic Counter Measures ~ Sensor Linking
+
*Projected Electronic Counter Measures ~ Sensor Linking
Signal Dispersion ~ Signal Suppression
+
*Signal Dispersion ~ Signal Suppression
Target Painting ~ Targeting
+
*Target Painting ~ Targeting
Turret Destabilization ~ Weapon Disruption
+
*Turret Destabilization ~ Weapon Disruption
Energy Managment - Energy Grid Upgrades
+
*Energy Managment - Energy Grid Upgrades
Jury Rigging ~ Cloaking ~ Cynosural Field Theroy
+
*Jury Rigging ~ Cloaking ~ Cynosural Field Theroy
  
  
Line 64: Line 64:
  
 
- Primary Skills -
 
- Primary Skills -
(race specific) Battleship: V
+
*(race specific) Battleship: V
(race specific) Cruiser: IV
+
*(race specific) Cruiser: IV
(race specific) Frigate: IV
+
*(race specific) Frigate: IV
Spaceship Command: V
+
*Spaceship Command: V
  
 
- Secondary Skills -
 
- Secondary Skills -
Black Ops: I
+
*Black Ops: I
Cloaking: IV
+
*Cloaking: IV
Electronics: IV
+
*Electronics: IV
Jump Drive Calibration: IV
+
*Jump Drive Calibration: IV
Jump Drive Operation: V
+
*Jump Drive Operation: V
Navigation: V
+
*Navigation: V
Warp Drive Operation: V
+
*Warp Drive Operation: V
Science: V
+
*Science: V
  
 
- Other Related Skills -
 
- Other Related Skills -
Line 83: Line 83:
 
Additional skills depend highly on the race of the ship, style of the pilot and how they plan to fly their ship. Having a base of "Support Skills" can give Black Ops pilots a better range of flying styles.
 
Additional skills depend highly on the race of the ship, style of the pilot and how they plan to fly their ship. Having a base of "Support Skills" can give Black Ops pilots a better range of flying styles.
  
Electronic Upgrades ~ Long Range Targeting
+
*Electronic Upgrades ~ Long Range Targeting
Sinature Analysis - Target Painting
+
*Sinature Analysis - Target Painting
Targeting ~ Energy Managment
+
*Targeting ~ Energy Managment
Energy Systems Operation ~ Jury Rigging
+
*Energy Systems Operation ~ Jury Rigging
Jump Fuel Conservation
+
*Jump Fuel Conservation

Revision as of 08:38, 17 April 2010

Covert Ops

- Primary Skills -

  • (race specific) Frigate: V

- Secondary Skills -

  • Spaceship Command: III
  • Electronic Upgrades: V
  • Electronics: II
  • Engineering: II
    • NOTE:exploration skills not included


- Other Related Skills (Stealth Bomber) -

  • Cloaking ~ Missile Launcher Operation
  • Torpedos ~ Rapid Launch
  • Standard Missiles ~ Missile Bombardment
  • Heavy Missiles ~ Missile Projection
  • Warhead Upgrades ~ Torpedo Specialization
  • Weapon Upgrades ~ Advanced Weapon Upgrades
  • Energy Managment ~ Long Range Targeting
  • Signature Analysis ~ Targeting
  • Jury Rigging ~ Launcher Rigging
  • Bomb Deployment ~ Cynosural Field Theroy


========================================

Recon Ships:

- Primary Skills

  • (race specific) Cruiser: V
  • Spaceship Command: V
  • (race specific) Frigate: IV

- Secondary Skills

  • Recon Ships: I
  • Covert Ops: IV
  • Electronic Upgrades: V
  • Electronics: II
  • Engineering: II
  • Signature Analysis: V

- Other Related Skills (Force Recon Ships) -

  • Eletronic Warfare ~ Frequency Modulation
  • Long Distance Targeting ~ Long Distance Jamming
  • Projected Electronic Counter Measures ~ Sensor Linking
  • Signal Dispersion ~ Signal Suppression
  • Target Painting ~ Targeting
  • Turret Destabilization ~ Weapon Disruption
  • Energy Managment - Energy Grid Upgrades
  • Jury Rigging ~ Cloaking ~ Cynosural Field Theroy


======================================

Black Ops:

- Primary Skills -

  • (race specific) Battleship: V
  • (race specific) Cruiser: IV
  • (race specific) Frigate: IV
  • Spaceship Command: V

- Secondary Skills -

  • Black Ops: I
  • Cloaking: IV
  • Electronics: IV
  • Jump Drive Calibration: IV
  • Jump Drive Operation: V
  • Navigation: V
  • Warp Drive Operation: V
  • Science: V

- Other Related Skills -

Additional skills depend highly on the race of the ship, style of the pilot and how they plan to fly their ship. Having a base of "Support Skills" can give Black Ops pilots a better range of flying styles.

  • Electronic Upgrades ~ Long Range Targeting
  • Sinature Analysis - Target Painting
  • Targeting ~ Energy Managment
  • Energy Systems Operation ~ Jury Rigging
  • Jump Fuel Conservation