Difference between revisions of "Covert Ships Skillset"

From EVE University Wiki
Jump to: navigation, search
m (Because this is a wiki, yo.)
Line 1: Line 1:
'''Covert Ops'''
+
==Covert Ops==
  
- Primary Skills -
+
===Primary Skills===
 
*(race specific) Frigate: V
 
*(race specific) Frigate: V
  
- Secondary Skills -
+
===Secondary Skills===
 
*Spaceship Command: III
 
*Spaceship Command: III
 
*Electronic Upgrades: V
 
*Electronic Upgrades: V
Line 12: Line 12:
 
**NOTE:exploration skills not included
 
**NOTE:exploration skills not included
  
 +
===Other Related Skills (Stealth Bomber)===
  
 +
*Cloaking
 +
*Missile Launcher Operation
 +
*Torpedos
 +
*Rapid Launch
 +
*Standard Missiles
 +
*Missile Bombardment
 +
*Heavy Missiles
 +
*Missile Projection
 +
*Warhead Upgrades
 +
*Torpedo Specialization
 +
*Weapon Upgrades
 +
*Advanced Weapon Upgrades
 +
*Energy Managment
 +
*Long Range Targeting
 +
*Signature Analysis
 +
*Targeting
 +
*Jury Rigging
 +
*Launcher Rigging
 +
*Bomb Deployment
 +
*Cynosural Field Theory
  
- Other Related Skills '''(Stealth Bomber)''' -
+
==Recon Ships==
  
*Cloaking ~ Missile Launcher Operation
+
===Primary Skills===
*Torpedos ~ Rapid Launch
 
*Standard Missiles ~ Missile Bombardment
 
*Heavy Missiles ~ Missile Projection
 
*Warhead Upgrades ~ Torpedo Specialization
 
*Weapon Upgrades ~ Advanced Weapon Upgrades
 
*Energy Managment ~ Long Range Targeting
 
*Signature Analysis ~ Targeting
 
*Jury Rigging ~ Launcher Rigging
 
*Bomb Deployment ~ Cynosural Field Theroy
 
 
 
 
 
 
 
====================================================
 
 
 
'''Recon Ships:'''
 
 
 
- Primary Skills
 
 
*(race specific) Cruiser: V
 
*(race specific) Cruiser: V
 
*Spaceship Command: V
 
*Spaceship Command: V
 
*(race specific) Frigate: IV
 
*(race specific) Frigate: IV
  
- Secondary Skills
+
===Secondary Skills===
 
*Recon Ships: I
 
*Recon Ships: I
 
*Covert Ops: IV
 
*Covert Ops: IV
Line 46: Line 50:
 
*Signature Analysis: V
 
*Signature Analysis: V
  
- Other Related Skills ('''Force Recon Ships''') -
+
===Other Related Skills (Force Recon Ships)===
 
 
*Eletronic Warfare ~ Frequency Modulation
 
*Long Distance Targeting ~ Long Distance Jamming
 
*Projected Electronic Counter Measures ~ Sensor Linking
 
*Signal Dispersion ~ Signal Suppression
 
*Target Painting ~ Targeting
 
*Turret Destabilization ~ Weapon Disruption
 
*Energy Managment - Energy Grid Upgrades
 
*Jury Rigging ~ Cloaking ~ Cynosural Field Theroy
 
 
 
 
 
  
==================================================
+
*Eletronic Warfare
 +
*Frequency Modulation
 +
*Long Distance Targeting
 +
*Long Distance Jamming
 +
*Projected Electronic Counter Measures
 +
*Sensor Linking
 +
*Signal Dispersion
 +
*Signal Suppression
 +
*Target Painting
 +
*Targeting
 +
*Turret Destabilization
 +
*Weapon Disruption
 +
*Energy Managment
 +
*Energy Grid Upgrades
 +
*Jury Rigging
 +
*Cloaking
 +
*Cynosural Field Theory
  
'''Black Ops:'''
+
==Black Ops==
  
- Primary Skills -
+
===Primary Skills===
 
*(race specific) Battleship: V
 
*(race specific) Battleship: V
 
*(race specific) Cruiser: IV
 
*(race specific) Cruiser: IV
Line 69: Line 78:
 
*Spaceship Command: V
 
*Spaceship Command: V
  
- Secondary Skills -
+
===Secondary Skills===
 
*Black Ops: I
 
*Black Ops: I
 
*Cloaking: IV
 
*Cloaking: IV
Line 79: Line 88:
 
*Science: V
 
*Science: V
  
- Other Related Skills -
+
===Other Related Skills===
  
Additional skills depend highly on the race of the ship, style of the pilot and how they plan to fly their ship. Having a base of "Support Skills" can give Black Ops pilots a better range of flying styles.
+
Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of [[Support Skills|support skills]] will make the difference between being useful, and being an expensive lossmail waiting to happen.
  
*Electronic Upgrades ~ Long Range Targeting
+
*Electronic Upgrades
*Sinature Analysis - Target Painting
+
*Long Range Targeting
*Targeting ~ Energy Managment
+
*Sinature Analysis
*Energy Systems Operation ~ Jury Rigging
+
*Target Painting
 +
*Targeting
 +
*Energy Managment
 +
*Energy Systems Operation
 +
*Jury Rigging
 
*Jump Fuel Conservation
 
*Jump Fuel Conservation

Revision as of 11:34, 18 April 2010

Covert Ops

Primary Skills

  • (race specific) Frigate: V

Secondary Skills

  • Spaceship Command: III
  • Electronic Upgrades: V
  • Electronics: II
  • Engineering: II
    • NOTE:exploration skills not included

Other Related Skills (Stealth Bomber)

  • Cloaking
  • Missile Launcher Operation
  • Torpedos
  • Rapid Launch
  • Standard Missiles
  • Missile Bombardment
  • Heavy Missiles
  • Missile Projection
  • Warhead Upgrades
  • Torpedo Specialization
  • Weapon Upgrades
  • Advanced Weapon Upgrades
  • Energy Managment
  • Long Range Targeting
  • Signature Analysis
  • Targeting
  • Jury Rigging
  • Launcher Rigging
  • Bomb Deployment
  • Cynosural Field Theory

Recon Ships

Primary Skills

  • (race specific) Cruiser: V
  • Spaceship Command: V
  • (race specific) Frigate: IV

Secondary Skills

  • Recon Ships: I
  • Covert Ops: IV
  • Electronic Upgrades: V
  • Electronics: II
  • Engineering: II
  • Signature Analysis: V

Other Related Skills (Force Recon Ships)

  • Eletronic Warfare
  • Frequency Modulation
  • Long Distance Targeting
  • Long Distance Jamming
  • Projected Electronic Counter Measures
  • Sensor Linking
  • Signal Dispersion
  • Signal Suppression
  • Target Painting
  • Targeting
  • Turret Destabilization
  • Weapon Disruption
  • Energy Managment
  • Energy Grid Upgrades
  • Jury Rigging
  • Cloaking
  • Cynosural Field Theory

Black Ops

Primary Skills

  • (race specific) Battleship: V
  • (race specific) Cruiser: IV
  • (race specific) Frigate: IV
  • Spaceship Command: V

Secondary Skills

  • Black Ops: I
  • Cloaking: IV
  • Electronics: IV
  • Jump Drive Calibration: IV
  • Jump Drive Operation: V
  • Navigation: V
  • Warp Drive Operation: V
  • Science: V

Other Related Skills

Additional skills depend on the race of the ship, and how you plan to fly it. Having a base of support skills will make the difference between being useful, and being an expensive lossmail waiting to happen.

  • Electronic Upgrades
  • Long Range Targeting
  • Sinature Analysis
  • Target Painting
  • Targeting
  • Energy Managment
  • Energy Systems Operation
  • Jury Rigging
  • Jump Fuel Conservation