Difference between revisions of "Cyclone"

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* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
* SHIP ATTRIBUTES SECTION (last update : 01.04.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=16231
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| shipimg=Cyclone.jpg
|shipid=16231
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| shipname=Cyclone
|shipimg=Cyclone.jpg
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| caption=Cyclone
|shipname=Cyclone
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| class=Combat Battlecruiser
|caption=Cyclone
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| grouping=Standard Battlecruisers
|class=Battlecruiser
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| hulltype=Cyclone Class
|grouping=Standard Battlecruisers
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| faction=Minmatar Republic
|hulltype=Cyclone Class
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| race=Minmatar
|faction=Minmatar Republic
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| roles=unspecified
|race=Minmatar
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| variations={{Ship|Claymore}}
|roles=unspecified
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| tech=
|variations={{Ship|Claymore}}, {{Ship|Sleipnir}}
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| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| powergrid=1,100 MW
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| cpu=525 tf
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| capacitor=2,850 GJ
|powergrid=1,100 MW
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| highs=7
|cpu=525 tf
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| turrets=2
|capacitor=2,850 GJ
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| launchers=5
|highs=7
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| mediums=5
|turrets=2
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| lows=5
|launchers=5
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| mass=12,500,000 kg
|mediums=5
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| volume=216,000 m&#179;
|lows=5
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| cargohold=450 m&#179;
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| extrahold=
|mass=12,500,000 kg
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| extraholdtype=
|volume=216,000 m&#179;
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| dronebay=50 m&#179;
|cargohold=450 m&#179;
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| bandwidth=50 Mbit/sec
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| info=<b>Development</b><br>The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship.  To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
|dronebay=50 m&#179;
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| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Warfare Link modules<br>
|bandwidth=50 Mbit/sec
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| structurehp=3,750 HP
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| shieldhp=5,000 HP
|info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship.  To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
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| shieldem=0
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| shieldexp=50
|bonuses=<b>Traits:</b><br><b>Minmatar Battlecruiser skill bonus per level:</b><br>5% bonus to Heavy Missile and Heavy Assault Missile rate of fire<br>7.5% bonus to Shield Boost amount<br><br><b>Role Bonus:</b><br>Can fit Warfare Link modules
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| shieldkin=40
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| shieldtherm=20
|structurehp=3,750 HP
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| armorhp=3,750 HP
|shieldhp=5,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| armorem=60
|armorhp=3,750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
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| armorexp=10
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| armorkin=25
|maxvelocity=165 m/s
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| armortherm=35
|inertia=0.704
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| maxvelocity=165 m/sec
|warpspeed=2.5 AU/s
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| inertia=0.704
|warptime=12.2 s
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| warpspeed=2.5 AU/s
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| warptime=12.2 s
|targetrange=45 km
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| targetrange=45.00 km
|sigradius=250 m
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| sigradius=250 m
|maxlockedtargets=6
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| maxlockedtargets=6
|sensortype=LADAR
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| sensortype=LADAR
|sensorvalue=17 points
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| sensorvalue=17 points
|scanres=220 mm
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| scanres=220 mm
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| reqskills=*{{RequiredSkill|Minmatar Battlecruiser|I}}
|reqskills=*Minmatar Battlecruiser I<small>50m</small>
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**{{RequiredSkill|Spaceship Command|III}}
**Spaceship Command III<small>3h 39m</small>
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**{{RequiredSkill|Minmatar Cruiser|III}}
**Minmatar Cruiser III<small>22h 13m</small>
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***{{RequiredSkill|Spaceship Command|II}}
***Spaceship Command II<small>38m</small>
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***{{RequiredSkill|Minmatar Destroyer|III}}
***Minmatar Destroyer III<small>8h 53m</small>
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****{{RequiredSkill|Minmatar Frigate|III}}
****Minmatar Frigate III<small>8h 53m</small>
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*****{{RequiredSkill|Spaceship Command|I}}
*****Spaceship Command I<small>8m</small>
 
|totaltraintime=1d 21h 14m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Cyclone Cyclone on Eve Online Wiki]<br>
 
 
|highlights1=Warfare Link Bonus
 
|highlights2=High Amount of High Slots
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=1d 21h 16m 40s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=[http://wiki.eveonline.com/en/wiki/Cyclone Cyclone on Eve Online Wiki]
 +
| highlights1=Can Use Warfare Links
 +
| highlights2=High Amount of High Slots
 +
| highlights3=
 +
| highlights4=
 
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Revision as of 23:28, 2 June 2014

EVE University Database
 
Ship Database
Cyclone
Cyclone
Minmatar Republic
Minmatar Republic
Standard Battlecruisers
Cyclone Class
Highlight
Can Use Warfare Links
HIGHLIGHTS
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.

SHIP BONUSES

Minmatar Battlecruiser bonuses (per skill level):
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
7.5% bonus to Shield Booster amount
Role Bonus:
• Can fit Warfare Link modules

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Claymore
Claymore.jpg
CornerT2s.png
Claymore
Command Ships Cyclone Class
Icon highlights.pngCan Use Command Burst modules
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (5/2) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png1,100 MW Icon cpu.png525 tf
Icon velocity.png170 m/sec
Icon capacity.png575 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,100 MW
CPU
cpu output
525 tf
Capacitor
capacitor
2,850 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
165 m/sec
Inertia Modifier
inertia modifier (agility)
0.704
Warp Speed
inertia modifier (agility)
2.5 AU/s
Base Time to Warp
base time to warp
12.2 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
17 points
Sig. Radius
signature radius
250 m
Scan Res.
scan resolution
220 mm
Structure
Structure Hitpoints
structure hitpoints
3,750 HP
Mass
ship mass
12,500,000 kg
Volume
ship volume
216,000 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
3,750 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
5,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m3, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.

Skills

Like many Minamatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equiped in the extra high slots for PvP, although this is not a very long train. Cylones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended.

Fitting

HAM Cyclone
Cyclone: HAM Cyclone
EFT
[Cyclone, HAM Cyclone]
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I

Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Adaptive Invulnerability Field II
Shield Boost Amplifier II
X-Large Ancillary Shield Booster

Damage Control II
Ballistic Control System II
Ballistic Control System II
Co-Processor II
Beta Reactor Control: Reaction Control I

Medium Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


Hammerhead II x5

Navy Cap Booster 400 x1
Caldari Navy Inferno Heavy Assault Missile x1

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
PvP Kiting
Cyclone: PvP Kiting
EFT
[Cyclone, PvP Kiting]
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Adaptive Invulnerability Field II
Warp Disruptor II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Large Shield Extender II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Capacitor Power Relay II
Damage Control II

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Core Defense Field Extender I


Hornet EC-300 x5
Warrior II x5

Caldari Navy Nova Heavy Missile x1000

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
icon?size=64&.png
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icon?size=64&.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Cyclone roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.