Devoter

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Ship Database
Devoter
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Devoter
Amarr Empire
Amarr Empire
Heavy Interdictors
Maller Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

SHIP BONUSES

Amarr Cruiser Skill Bonus:
10% reduction in medium energy turret capacitor use and 4% bonus to armor resistances per level
Heavy Interdiction Cruisers Skill Bonus:
5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level
Note: can fit warp disruption field generators

Required Skills
  • Amarr Cruiser V29d 15h 6m
    • Amarr Destroyer III8h 53m
      • Amarr Frigate III8h 53m
  • Heavy Interdiction Cruisers I50m
    • Propulsion Jamming V17d 18h 40m
    • Graviton Physics IV5d 5h 42m
      • Power Grid Management IV5d 17h 46m
      • Science V5d 17h 46m
    • Spaceship Command V5d 17h 46m
Training Time what's this?
70d 15h 25m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Maller
Maller.jpg
Maller
Standard Cruisers Maller Class
Icon hi slot.png5 (0/5) Icon mid slot.png3 Icon low slot.png6
Icon powergrid.png1,150 MW Icon cpu.png300 tf
Icon velocity.png205 m/sec
Icon capacity.png480 m³
, Sacrilege
Sacrilege.jpg
CornerT2s.png
Sacrilege
Heavy Assault Cruisers Maller Class
Icon hi slot.png6 (5/1) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png1,100 MW Icon cpu.png420 tf
Icon velocity.png200 m/sec
Icon capacity.png615 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,265 MW
CPU
cpu output
368 tf
Capacitor
capacitor
1,625 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
3
Low
low slots
7
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
203 m/s
Inertia Modifier
inertia modifier (agility)
0.594
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
12.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
15 points
Sig. Radius
signature radius
140 m
Scan Res.
scan resolution
260 mm
Structure
Structure Hitpoints
structure hitpoints
1,688 HP
Mass
ship mass
15,200,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
280 m³
Armor
Armor Hitpoints
armor hitpoints
2,088 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
63
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
1,393 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
88


Summary

The Devoter is the Amarr Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.

The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.

Skills

Further information about additional or recommended skills to pilot Devoter for a specific or it's common role(s) can be written here.

Fitting

Dual WDFG + Cloak
Devoter: Dual WDFG + Cloak
EFT
[Devoter, Dual WDFG + Cloak]
Warp Disruption Field Generator I
Warp Disruption Field Generator I
Prototype Cloaking Device I

Experimental 10MN Microwarpdrive I
Small Electrochemical Capacitor Booster I
Remote Sensor Booster II

Damage Control II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor EM Hardener II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I



Navy Cap Booster 100 x1
Targeting Range Script x2
Focused Warp Disruption Script x1

Fitting template high slot label.png
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Icon hi slot.png
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Icon hi slot.png
Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A standard double bubble fit with cloak.
  • With all skills at V and before fleet boosts, this ship has 174.3 K EHP, flies at 1068 m/s with MWD on (1486 m/s with MWD overheated, 231 m/s with MWD off) and align in 14.4 s (11.6 s with MWD off)
  • The capacitor will last for 1 min 58 s with all modules on. With the MWD off, the capacitor is stable.


Tactics

No sub-article about Devoter roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Devoter here.