Difference between revisions of "Dreadnoughts"

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{{see also|Capital Ships}}
 
{{see also|Capital Ships}}
'''Dreadnoughts''' ("dreads") are DPS machines, only surpassed as damage-dealers by Supercarriers and Titans. Only dreads can fit a siege module. Currently following dreads exist in the game:
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'''Dreadnoughts''' ("dreads") are DPS machines, only surpassed as damage-dealers by Supercarriers and Titans. Only dreads can fit a siege module. Each empire faction has one dreadnought hull:
 
 
 
* {{sh|Revelation}}
 
* {{sh|Revelation}}
 
* {{sh|Phoenix}}
 
* {{sh|Phoenix}}
 
* {{sh|Moros}}
 
* {{sh|Moros}}
 
* {{sh|Naglfar}}
 
* {{sh|Naglfar}}
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Following the general theme of the factions the Revelation and Phoenix have a bonus resists. The Moros and Naglfar on the other hand have a bonus to repairs. All of them have a bonus to their intented weapon system.
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Besides above hulls the following pirate faction hulls exist:
 
* {{sh|Vehement}}
 
* {{sh|Vehement}}
 
* {{sh|Chemosh}}
 
* {{sh|Chemosh}}
 
* {{sh|Caiman}}
 
* {{sh|Caiman}}
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The blueprint copy for the Vehement can be bought with Serpentis LP. The blueprint copies for the Chemosh and Caiman can drop from the Sotiyos of the corresponding faction. This means they are relatively expensive and rare. As dreadnoughts cannot receive remote repairs while in siege they only have very niche use besides being collector items.
  
 
==The Siege Module==
 
==The Siege Module==

Revision as of 15:09, 16 June 2019

This article is a stub. You can help the UniWiki by expanding it.
See also: Capital Ships

Dreadnoughts ("dreads") are DPS machines, only surpassed as damage-dealers by Supercarriers and Titans. Only dreads can fit a siege module. Each empire faction has one dreadnought hull:

Following the general theme of the factions the Revelation and Phoenix have a bonus resists. The Moros and Naglfar on the other hand have a bonus to repairs. All of them have a bonus to their intented weapon system. Besides above hulls the following pirate faction hulls exist:

The blueprint copy for the Vehement can be bought with Serpentis LP. The blueprint copies for the Chemosh and Caiman can drop from the Sotiyos of the corresponding faction. This means they are relatively expensive and rare. As dreadnoughts cannot receive remote repairs while in siege they only have very niche use besides being collector items.

The Siege Module

The siege module exists in a T1 and T2 variant and has the following effects when activated:

  • 150% Torpedo velocity bonus
  • 80% bonus to XL Launcher rate of fire
  • 165% missile damage bonus (Tech II: 200%)
  • 700% turret damage bonus (Tech II: 840%)
  • -100% maximum velocity
  • 100% shield booster/armor repairer amount bonus
  • -50% shield booster/armor repairer duration
  • 60% sensor dampener resistance bonus (Tech II: 70%)
  • 80% remote assistance impedance
  • 60% weapon disruption resistance bonus (Tech II: 70%)
  • 100% remote repair impedance

The siege module's cycle time is 5 minutes, and it requires 250 - (level of Icon skillbook2.png Tactical Weapon Reconfiguration * 25) Strontium Clathrates ("stront"). While it's active the dread can't warp, jump, move in any way. With the siege module a dreadnought can reach almost five thousand DPS even in a long range fit.