Difference between revisions of "Eos"

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m (→‎Skills: The uni has not mandated that pilots have additional skills as an absolute as long as I've been around, so removed a sentence that implied as much.)
(Updated with changes from the Combat Command Update.)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
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  * SHIP ATTRIBUTES SECTION (last update : 2020-07-28)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
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  | cpu=425 tf
 
  | cpu=425 tf
 
  | capacitor=2,812.5 GJ
 
  | capacitor=2,812.5 GJ
  | highs=6
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  | highs=5
 
  | turrets=4
 
  | turrets=4
 
  | launchers=0
 
  | launchers=0
 
  | mediums=4
 
  | mediums=4
  | lows=6
+
  | lows=7
  | mass=13,000,000 kg
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  | mass=12,500,000 kg
 
  | volume=270,000 m&#179;
 
  | volume=270,000 m&#179;
 
  | cargohold=400 m&#179;
 
  | cargohold=400 m&#179;
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=250 m&#179;
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  | dronebay=300 m&#179;
 
  | bandwidth=125 Mbit/sec
 
  | bandwidth=125 Mbit/sec
 
  | info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers.  While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
 
  | info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers.  While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
  | bonuses=<b>Command Ships bonuses (per skill level):</b><br>7.5% bonus to Heavy Drone max velocity and tracking speed<br>7.5% bonus to Medium Hybrid Turret tracking speed<br>3% bonus to Armored Command and Skirmish Command burst strength and duration<br><b>Gallente Battlecruiser bonuses (per skill level):</b><br>10% bonus to Drone hitpoints and damage<br>7.5% bonus to Armor Repairer amount<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range
+
  | bonuses=<b>Command Ships bonuses (per skill level):</b><br>7.5% bonus to Heavy Drone max velocity and tracking speed<br>7.5% bonus to Medium Hybrid Turret tracking speed<br>3% bonus to Armored Command and Skirmish Command burst strength and duration<br><b>Gallente Battlecruiser bonuses (per skill level):</b><br>10% bonus to Drone hitpoints and damage<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range
 
  | structurehp=4,900 HP
 
  | structurehp=4,900 HP
 
  | shieldhp=3,300 HP
 
  | shieldhp=3,300 HP
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  | armorkin=83.75
 
  | armorkin=83.75
 
  | armortherm=67.5
 
  | armortherm=67.5
  | maxvelocity=145 m/sec
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  | maxvelocity=150 m/sec
 
  | inertia=0.704
 
  | inertia=0.704
 
  | warpspeed=4 AU/s
 
  | warpspeed=4 AU/s
  | warptime=12.69 s
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  | warptime=12.20 s
  | targetrange=65.00 km
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  | targetrange=75.00 km
 
  | sigradius=300 m
 
  | sigradius=300 m
 
  | maxlockedtargets=8
 
  | maxlockedtargets=8
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
 
  | sensorvalue=22 points
 
  | sensorvalue=22 points
  | scanres=200 mm
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  | scanres=240 mm
 
  | reqskills=*{{RequiredSkill|Gallente Battlecruiser|V}}
 
  | reqskills=*{{RequiredSkill|Gallente Battlecruiser|V}}
 
**{{RequiredSkill|Spaceship Command|III}}
 
**{{RequiredSkill|Spaceship Command|III}}
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  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | highlights1=High Amount of High Slots
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  | highlights1=High Amount of Low Slots
 
  | highlights2=
 
  | highlights2=
 
  | highlights3=
 
  | highlights3=
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==Summary==
 
==Summary==
The '''Eos''' is a Gallente command ship designed primarily as a drone boat, though it has a minor bonus to medium hybrids. It has the full 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal of the Dominix or Ishtar.
+
The '''Eos''' is the Gallente fleet command ship, designed primarily as a drone boat. It has the full 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal to the Dominix or Ishtar. With its rework into a tankier sentry boat, it may perhaps find a niche outside of PvE applications.
 
 
  
 
==Skills==
 
==Skills==
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==Patch History==
 
==Patch History==
{{Expansion past|
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{{Expansion past|1=
 +
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
 +
 
 +
:''[We're] trying to fix up the particularly underused [command ships], especially ones like the Nighthawk and Eos. [...]''
 +
 
 +
:''We're going to try and split the two sets of command ships a little more deliberately. [...] The fleet variations are generally going to move to being even more survivable and more long range focused so they actually have a chance at staying on field if they're not a Damnation. [...] The Eos and Claymore are going to get a resist bonus instead of their active bonuses, which is a bit unusual. You know, we usually keep Minmatar and Gallente ships to [armor] rep and shield boosts, rather than armor and shield resists. But for a role that's meant to be a high priority, fleet support role, it's just not viable without that, so we're going to give that bonus to them instead. And then the Eos is making a switch to being more of a sentry platform rather than the sort of mixed heavy drone platform it is right now.''
 +
:-CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link)
 +
* Command ship bonuses changed from
 +
:7.5% bonus to Heavy Drone max velocity and tracking speed
 +
:7.5% bonus to Medium Hybrid Turret tracking speed
 +
:3% bonus to Armored Command and Skirmish Command burst strength and duration
 +
:to
 +
:7.5% bonus to Drone Tracking speed
 +
:10% bonus to Drone Optimal range
 +
:3% bonus to Armored Command and Skirmish Command burst strength and duration
 +
* Gallente Battlecruiser armor repairer amount bonus (7.5%/level) replaced with a 4% bonus to armor resistances
 +
* Max targeting range increased from 65km to 75km (+10 km)
 +
* Max velocity increased from 145 m/s to 150 m/s (+5 m/s)
 +
* Mass decreased from 13,000,000 kg to 12,500,000 kg (-500,000 kg)
 +
**Base align time reduced from 12.69 s to 12.20 s (-0.49 s)
 +
* Drone bay increased from 250m&#179; to 300m&#179; (+50 m&#179;)
 +
* High slots decreased from 6 to 5 (-1)
 +
* Low slots increased from 6 to 7 (+1)
 +
* Scan resolution increased from 200 mm to 240 mm (+40 mm, +20%)
 +
 
 
'''October 2019 Release - 2019-10-15.1'''
 
'''October 2019 Release - 2019-10-15.1'''
  

Revision as of 17:30, 28 July 2020

EVE University Database
 
Ship Database
Eos
CornerT2h.png
Eos
Gallente Federation
Gallente Federation
Command Ships
Myrmidon Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.

SHIP BONUSES

Command Ships bonuses (per skill level):
7.5% bonus to Heavy Drone max velocity and tracking speed
7.5% bonus to Medium Hybrid Turret tracking speed
3% bonus to Armored Command and Skirmish Command burst strength and duration
Gallente Battlecruiser bonuses (per skill level):
10% bonus to Drone hitpoints and damage
4% bonus to all armor resistances
Role Bonus:
• Can use 2 Command Burst modules
100% bonus to Command Burst area of effect range

Required Skills
Training Time what's this?
104d 20h 51m 23s ?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Myrmidon
Myrmidon.jpg
Myrmidon
Standard Battlecruisers Myrmidon Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (0/5) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png1,050 MW Icon cpu.png400 tf
Icon velocity.png145 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,200 MW
CPU
cpu output
425 tf
Capacitor
capacitor
2,812.5 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
7
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
150 m/sec
Inertia Modifier
inertia modifier (agility)
0.704
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
12.20 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
300 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
22 points
Sig. Radius
signature radius
300 m
Scan Res.
scan resolution
240 mm
Structure
Structure Hitpoints
structure hitpoints
4,900 HP
Mass
ship mass
12,500,000 kg
Volume
ship volume
270,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
5,100 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67.5
KIN
kinetic resistance
83.75
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
3,300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

The Eos is the Gallente fleet command ship, designed primarily as a drone boat. It has the full 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal to the Dominix or Ishtar. With its rework into a tankier sentry boat, it may perhaps find a niche outside of PvE applications.

Skills

As the Eos is a drone boat, it is highly recommended that the following skills be trained before a pilot attempts to fly the ship:

  • Drones V
  • Gallente Drone Specialization IV
  • Combat Drone Operation IV
  • Scout Drone Operation V
  • Drone Interfacing V
  • Drone Navigation V
  • Drone Sharpshooting V
  • Drone Durability IV
  • Sentry Drone Interfacing V
  • Heavy Drone Operation V


Additionally, as the Eos is a (rather expensive) T2 ship, the pilot should be able to fit a full T2 armor tank. The armor compensations skills listed below are highly recommended but not required:

  • Hull Upgrades V
  • Mechanics V
  • Repair Systems IV (for active armor tanking)
  • Armor Rigging IV (for T2 armor rigs)
  • EM Armor Compensation IV
  • Explosive Armor Compensation IV
  • Kinetic Armor Compensation IV
  • Thermal Armor Compensation IV

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Eos roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Eos here.

Patch History