Difference between revisions of "Fair Play - To The Rescue"

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Revision as of 12:31, 20 August 2022

This mission is part 1 of the mission chain Fair Play


Level 1
Type Encounter
Objective Investigate the distress call. Eliminate all hostiles.
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th


Mission briefing
We're receiving a rather garbled transmission. We can't tell who it's from, but it is damnably close to a Navy distress call. It's not certain, but I'm not going to be the one sacked for not responding quickly to a call from our boys.

Fly out to these coordinates and see what's going on. Take out any hostiles.


Check Local
It always pays to keep an eye on the Local chat window. Not only is it a great place to send and receive warnings on incoming pirates and the like, but it is also a handy way to see just which capsuleers are in-system.

Single pocket, no gate.


Pop-up when starting to warp to the location

Warning signLone Pirate
I knew one of you stupid newbies would fall for this. Now send me all of your ISK or I'll pod you.

When the pirate starts taking damage

In local
Lone Pirate: This isn't fair! I'm supposed to be winning!

Lone Pirate: Ha! You're so stupid. I will own you!


WD EWAR L


Frigate 1 x Frigate Lone Pirate Flavor name: actual ship type is Mercenary Rookie.

Note:

  • The smuggler's stargate drops about 50 scrap metal and some illegal drugs. Not worth destroying, as it has an obscene amount of HP.