Difference between revisions of "Greater Good"

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m (Reverted edits by Rayanth (talk) to last revision by Felyza)
(moved contents from Greater Good 1-5)
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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
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{{NPCTableCSS}}{{MissionLinks}}
name=For the Greater Good, Level 1
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{{Missiondetails
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==Greater Good (1 of 5)==
|Level=1
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{{Template:Missiondetails
|Type=
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|Level= 1
|Objective=
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|Type= Courier
|Faction=Minmatar, Amarr, Concord
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|Faction1=
|Faction1=CONCORD
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|DamageToDeal=  
|Faction2=Amarr
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|DamageToResist=  
|Faction3=Minmatar
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|WebPoint=  
|DamageToDeal=
+
|EWAR=  
|DamageToResist=
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|ShipSizeLimit=  
|WebPoint=
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|ShipSuggestion= Shuttle or other fast ship
|EWAR=
+
}}
|ShipSizeLimit=
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|ShipSuggestion=
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Pick up and deliver 25 units of frozen food.
|Rewards=
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|Extra=
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==Greater Good (2 of 5)==
 +
 
 +
{{Template:Missiondetails
 +
|Level= 1
 +
|Type= Encounter
 +
|Faction1= Minmatar
 +
|DamageToDeal=  
 +
|DamageToResist=  
 +
|WebPoint=  
 +
|EWAR=  
 +
|ShipSizeLimit=  
 
}}
 
}}
  
 +
{{NPCTableHead|Initial Group}}
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{{NPCTableRow|Frigate|6|Convoy Guard}}
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{{NPCTableRow|Industrial|3|Minmatar Relief Convoy}}
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|}
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==Greater Good (3 of 5)==
 +
 +
{{Template:Missiondetails
 +
|Level= 1
 +
|Type= Courier
 +
|Faction1=
 +
|DamageToDeal=
 +
|DamageToResist=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion= Shuttle or other fast ship
 +
}}
 +
 +
Deliver 1 unit of food borne toxin.
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 +
==Greater Good (4 of 5)==
 +
 +
{{Template:Missiondetails
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|Level= 1
 +
|Type= Encounter
 +
|Faction1= Amarr
 +
|DamageToDeal=
 +
|DamageToResist=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
}}
 +
 +
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'''Note: There is no faction hit for killing the CONCORD ship.'''
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{{NPCTableHead}}
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{{NPCTableRow|Frigate|2|Amarrian Escort}}
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{{NPCTableRow|Fighter|1|Concord Committee Vessel}}
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|}
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 +
 +
==Greater Good (5 of 5)==
 +
 +
{{Template:Missiondetails
 +
|Level= 1
 +
|Type= Encounter
 +
|Faction1= Amarr
 +
|DamageToDeal=
 +
|DamageToResist=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
}}
 +
 +
===1st Pocket===
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{{NPCTableHead}}
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{{NPCTableRow|Frigate|2|Imperial Forian/Matendi}}
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{{NPCTableRow|Cruiser|2|Imperial Muzakir/Templar Muzakir}}
 +
|}
 +
 +
===2nd Pocket===
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{{NPCTableHead}}
 +
{{NPCTableRow|Frigate|10|Imperial Disciple/Haran/Matendi}}
 +
{{NPCTableRow|Structure|1|Asteroid Colony|drop=7 Freed Slaves}}
 +
|}
  
====Mission 1- Courier====
 
====Mission 2- Kill ====
 
Minmatar Relief Convoy (Two Cruisers + 3-4 Frigate Guards)
 
If declined then:...<br>
 
====Mission 2- Courier ====
 
Move 1 Gallente reporter (2.0m3) from one station to another.
 
====Mission 3- Courier ====
 
(Not 100% sure)
 
Move 0.2m3 of Food toxin from one station to another.
 
====Mission 4- Kill ====
 
2x Amarr Frigate, CONCORD frigate<br>
 
====Mission 5- Kill ====
 
-Destroy the 'Astroid colony' in the last room and bring back the survivors [7 units of freed slaves (42m3)]<br>
 
(Acceleration Gate only accessible by cruiser/destroyer/frigate)
 
1st room - 4 rats
 
2nd room - 8-10 rats
 
Notes:<br>
 
Of special note is there there's absolutely no standing loss towards Minmatar, Concord or Amarr incurred during all of this, as far as I could tell from my standings transactions logs. Amarr ships drop tags, as do CONCORD and Minmatar. Also likely the only time you can kill CONCORD and not get fragged by the NPCs.
 
 
{{Missionrelated}}
 
{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 14:12, 6 July 2021


Greater Good (1 of 5)

Level 1
Type Courier
Ship suggestion Shuttle or other fast ship


Pick up and deliver 25 units of frozen food.

Greater Good (2 of 5)

Level 1
Type Encounter
Faction Minmatar
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin


Initial Group
WD EWAR L


Frigate 6 x Frigate Convoy Guard
Hauler 3 x Industrial Minmatar Relief Convoy

Greater Good (3 of 5)

Level 1
Type Courier
Ship suggestion Shuttle or other fast ship


Deliver 1 unit of food borne toxin.

Greater Good (4 of 5)

Level 1
Type Encounter
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th


Note: There is no faction hit for killing the CONCORD ship.


WD EWAR L


Frigate 2 x Frigate Amarrian Escort
Fighter 1 x Fighter Concord Committee Vessel


Greater Good (5 of 5)

Level 1
Type Encounter
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th


1st Pocket

WD EWAR L


Frigate 2 x Frigate Imperial Forian/Matendi
Cruiser 2 x Cruiser Imperial Muzakir/Templar Muzakir

2nd Pocket

WD EWAR L


Frigate 10 x Frigate Imperial Disciple/Haran/Matendi
Structure 1 x Asteroid Colony 7 Freed Slaves